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Whizbang's Workshop Set Cards List & Guide
2
i used to play this thematic ( N'Zoth + deathrattle taunt minions ) for quite long now (several months),
For the moment at the start of the game i rely on : deadly poison + shadowblade + blade furry
I also use to draw as quick as possible N'Zoth and the taunt minion : 2x witchwood piper and 2x elven minstrel, it's offer some stability
However, i will check your list to see any improvement i could get off it.
I was missing the using of 1 single coldlight vs of the meca'thun (simple but great idea)
thanks for the share.
3
I tried many set-up ... then got perhaps 50% WR in non-ranked, that is not so bad.
in fact, i love the concept : behave like an aggro, but prepare a final solution.
When i win, it was turn 12-15, i think it's too slow.
the problems occured :
A) when i fail to get the board control at start (vs mech hunter)
B) when i do not draw any roll the bones
C) later (arount turn 9-12) when some big creatures opponents board start to stick to the board
as far as i experiment :
the king bane was great to finish with the correct tempo and save the health point !
I used also
thalnos,
Polluted Hoarder,
see you
great idea !
look like and behave as an agressive deck but end the game unexpectedly
i will try this deck when i will have the time but with some modifications, i will add :
the kingbane : allow an infinite deck while empting your hand, as it's an ennoying point in all Mecha'thun deck
thalnos (just to draw)
the Necrium Blade : could be useful with the Explosive Sheep × 2
and perhaps also :
zilliax, to heal with the the Necrium Blade and the Explosive Sheep
Coldlight Oracle
Murloc Tastyfin
thanks for the share
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2
i used to play this thematic ( N'Zoth + deathrattle taunt minions ) for quite long now (several months),
For the moment at the start of the game i rely on : deadly poison + shadowblade + blade furry
I also use to draw as quick as possible N'Zoth and the taunt minion : 2x witchwood piper and 2x elven minstrel, it's offer some stability
However, i will check your list to see any improvement i could get off it.
I was missing the using of 1 single coldlight vs of the meca'thun (simple but great idea)
thanks for the share.
3
I tried many set-up ... then got perhaps 50% WR in non-ranked, that is not so bad.
in fact, i love the concept : behave like an aggro, but prepare a final solution.
When i win, it was turn 12-15, i think it's too slow.
the problems occured :
A) when i fail to get the board control at start (vs mech hunter)
B) when i do not draw any roll the bones
C) later (arount turn 9-12) when some big creatures opponents board start to stick to the board
as far as i experiment :
the king bane was great to finish with the correct tempo and save the health point !
I used also
thalnos,
Polluted Hoarder,
see you
2
great idea !
look like and behave as an agressive deck but end the game unexpectedly
i will try this deck when i will have the time but with some modifications, i will add :
the kingbane : allow an infinite deck while empting your hand, as it's an ennoying point in all Mecha'thun deck
thalnos (just to draw)
the Necrium Blade : could be useful with the Explosive Sheep × 2
and perhaps also :
zilliax, to heal with the the Necrium Blade and the Explosive Sheep
Coldlight Oracle
Murloc Tastyfin
thanks for the share