• 0

    posted a message on Hearthstone Patch 11.2 - Taverns of Time Event, New Bundles, Free Golden Card Pack

    Wait so Counterspell counters things like violet teacher token spawns now??

    Posted in: News
  • 2

    posted a message on How much dust are you getting with the nerfs?

    It’s never bad to dust them, you can always re-craft them again in the future if they still see play.

    Posted in: General Discussion
  • 0

    posted a message on Predictions for meta shift?

    Burn/“tempo” mage is going to rule

    Posted in: Standard Format
  • 1

    posted a message on Why did Call to Arms buff odd paladin?

    One drops suck though. 

    Posted in: General Discussion
  • -1

    posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!

     

    Quote from Wurstfett >>

     

    Quote from tfink03 >>

    Hmm i think odd Paladin will rule the Meta oO
    Call to Arms is still strong and now fits in the bloody aggro odd paladin :/

     Odd Pala is tier 3 at the moment. Why should it suddendly rule the meta?
     
     
    Because cubelock is slower and has less health. It may be stronger, but still not strong enough. 
    Posted in: News
  • 2

    posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!

     

    Quote from Nao >>

    Well, may be the quest is too strong against control, but I didn't only craft the quest 3 weeks ago, but also Sonya and Zola, and I won't get the dust for those too. So now I'm just fucked by blizzard.

     

     At least Zola is a neautral and can be used in other decks.
     
    Posted in: News
  • 0

    posted a message on What is the worst deck you have ever build?

    Murloc entomb mind blast priest. I beat a big shaman by playing 3 entombs (shadow vision) DK, then killed him with spawn of shadows and mind blasts. Lost every game after that. 1-10

    Posted in: General Deck Building
  • 0

    posted a message on Ban system for Casual?

    I got a load of crap when I made my thread about changing casual up. People seem to not want it changed so blizzard will never do anything to it.

    Posted in: General Discussion
  • 0

    posted a message on Is NetDecking a Problem?

    As much as I hate it and rarely ever do it, it can’t ever be a problem because it will always exist and you can always counter popular decks. Balancing is the real problem but hopefully the upcoming changes can help the game out.

    Posted in: General Discussion
  • 0

    posted a message on Let's just be honest about what you're really wanting from the nerfs

     

    Quote from MattMurdock77 >>

     

    Quote from iFaisal11 >>

     

    Quote from FuRenz >>

     

    Quote from iFaisal11 >>

    Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore. 

     I wish you had eyes and maybe really played this game.
    What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage  YOU CAN'T REMOVE, not 10 you can target with spells.

    I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
     
     I face warlock like ALOT, and every single one of them uses dark pact to with Cube or lackey, the issue is not the card can synergize with another card, it's ok their are lots of annoying cards like this, but why the massive 8 HP ? 
     
    Pact on Rin is an issue too. Hurts the control meta. IMO it was dumb to get lock all this heal. It counters the negative effect of the best hero power in the game. There is no penalty to tapping now.  
     
     G sh*t, they heal way more then what they tap so many times over...
    Posted in: General Discussion
  • 11

    posted a message on Now can we talk about armor removal tech?

    What if you survive to like 5 hp and build up armor and get it removed and then just die? I don’t think it’s a good idea because in the end, armor is health.

     

    Posted in: General Discussion
  • 0

    posted a message on How to fix net decking in casual.

     

    Quote from N7spectre >>

    **sorry for any spelling mistake, English is not my mother language, I still learning**

    llCeler... I have the same feeling about it. But here's the thing... meta decks and netdecks will always be there but this is not necessarily a problem, in my vision it only becomes an issue when it last too long and only for old players who play competitively. So, new players, casuals and f2p should not be affected by any decision to improve that.

    I've been thinking in how to do that and my best result is: create another game mode where they can rotate cards/classes frequently (weekly maybe) based or not on which cards are staples, it has higher win rates or simple power level etc. And also create some sort of "highlighted hall" where few meme cards, low level or even classes will be rotating and players will get small rewards for including them in their decks.

    Meta will keep existing, as well as netdecks in this mode but they will be much less stationary, it'll reward deck builders, encourage new players to becomes hardcore and expands their collections and long-term players will have something always fresh.

    I'm not sure if they are looking for something like that or even if is practicable to do it but this is my suggestion

     
    Wow I love that idea! 
    Posted in: General Discussion
  • 0

    posted a message on How to fix net decking in casual.

     

    Quote from koooorah >>

    Honestly, i think the OP is onto something however their recommendations are too extreme. Netdecking does kill the fun of this game (does anyone actually enjoy playing against the same 3 decks all the time?) and playing in casual mode offers no reward. Team 5's usual response to this issue is "Random makes the world go round!" but the community has voiced far too frequently how much they disdain random.

    If anything, in upcoming expansions, Team5 needs to focus on creating a more versatile pool of cards that offers more creativity in decks, rather than forcing an archetype which pales in comparison to an actual metagame. As a player since the release of Naxx, I found they were onto something during the Un'goro meta. Although quests were the "forced archetype" it was the general pool of cards that really brought the game together and gave every class multiple deck options. It was during that meta you could really be experimental with deckbuilding and still create viable decks against the metagame. I could easily say the same thing about the introduction of Death Knights, but we all know they dropped the ball with the rise of Druidstone. 

    just my 0.02 :) 

     
    +1 
    Posted in: General Discussion
  • 0

    posted a message on How to fix net decking in casual.

     

    Quote from WarangelXX >>

     

    Quote from llCeler >>

     

    Quote from WarangelXX >>

     

    Quote from llCeler >>

    (which honestly,. I don’t understand)

    It's pretty simple. People net deck in casual to practice with new decks before taking them to ranked. There, now you're all caught up.
     
     I promise you that isn’t the case. I’m certain people do it to troll more often then practice. Just like they do it in rank 25.
     
    I promise you that it is. And I have first-hand experience because that's what I use casual mode for - to test net decks AND to test my own deck creations before taking them to the ladder. But hey, feel free to keep lecturing me on what you deem to be the appropriate uses of casual mode (i.e. what YOU personally use it for).
     
     
    But don’t you think casual and testing good decks should be separated? I just want a meme button as stated earlier. 
    Posted in: General Discussion
  • 0

    posted a message on How to fix net decking in casual.

     

    Quote from WarangelXX >>

     

    Quote from llCeler >>

    (which honestly,. I don’t understand)

    It's pretty simple. People net deck in casual to practice with new decks before taking them to ranked. There, now you're all caught up.
     
     I promise you that isn’t the case. I’m certain people do it to troll more often then practice. Just like they do it in rank 25.
     
    Posted in: General Discussion
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