Yeah, 5 mana summon 3 1-cost minions really looks OP. Wait, no, it's trash.
- llCeler
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Nearthel posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!Posted in: News -
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MattMurdock77 posted a message on Let's just be honest about what you're really wanting from the nerfsPosted in: General DiscussionDark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I wish you had eyes and maybe really played this game.
What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....I face warlock like ALOT, and every single one of them uses dark pact to with Cube or lackey, the issue is not the card can synergize with another card, it's ok their are lots of annoying cards like this, but why the massive 8 HP ?Pact on Rin is an issue too. Hurts the control meta. IMO it was dumb to get lock all this heal. It counters the negative effect of the best hero power in the game. There is no penalty to tapping now. -
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Columbus posted a message on New Card Reveal - Book of SpectersPosted in: NewsPeople actually see this card as a "bad card?"
Are you guys rank 12? or something.. this card is actually the best card for ARENA they have ever printed.. and it will be broken in Arena aS F...
In constructed, you can easily build a deck around this.. or actually have it discovered from a random spell... you guys know that right? you don't have to play or put that card in your deck in order to get it.... "Discover a mage spell" JK get this into draw 3.. is good.
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Chocomotion posted a message on The Witchwood - Hearthstone's Eighth ExpansionPosted in: Guidesis anyone else worried that Voidlord single handedly reduces the power of the entire witchwood expansion? Im not saying there wont be other good decks, im just saying that i feel like a single card is shutting alot of stuff down
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Alek30 posted a message on New Card Reveal - Worgen AbominationPosted in: NewsThis card seems nice but the fact that you need something to combo with it makes the card garbage.
In arena this card is insane. Usually the board is filled with damaged minion cause of trades. But even then you have a much higher chance of having some damage spells/weapons which is insane.
Conclusion is average Arena card and dust for constructed.
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k10shirole posted a message on New Paladin Card Reveal - Silver SwordPosted in: NewsSeems slow, but, as everyone is thinking about dragon paladin with this weapon, it has always been a slow deck. So there may be a situation where that archetype could return again (One of my favorites). Hope we get one more good dragon or a dragon support card for paladin. That would be really great.
(WE ARE THE TRUE HORDE!!!)
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mikel1190 posted a message on New Card Reveal - Sound the Bells!Posted in: NewsAnd I thought this card would be called "For Whom the Bell Tolls"
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MatthiasL3791 posted a message on New Hunter Card Reveal - Hunting MastiffPosted in: NewsThis card is a brutal punish for bittertide hydra, a buff for scavenging hyena, pairs great with crackling razermaw, Leokk, and dire wolf, is a great zombeast component, and allows the hunter player to fill the board on late turns with only one low cost card. Draw any other two cost minion with an empty hand on turn ten and you basically lose, but this one allows you to establish a new threat to be dealt with.
It's also an unleash the hounds that you can play regardless of your opponents board,
No, it's not great for a pure face hunter, but Hearthstone has been moving away from that since Ungoro, with the legendaries pushing spell hunter, DK's, big beast hunter, deathrattle hunter...basically everything but face hunter. Hunter needs a lot of help, as only spell hunter is mildly viable at the moment, but this is in my opinion an above average card.
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AkiraTerion posted a message on New Mage Card Reveal - Vex CrowPosted in: NewsWell the point isn’t to try to pull doomsayer really but you can play the 4 drop that gives you mirror images too. You could either save them for like archmage or this dude to spam the board with 2’s and mirrors.
Having played the deck, I can tell you that rarely do you have the luxury of holding your survival spells to wait around for Archmage Antonidas. And if you can, you are extremely lucky to save any more than one. -
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AkiraTerion posted a message on New Mage Card Reveal - Vex CrowPosted in: NewsBecause of doomsayers, maybe you play this in freeze mage with cheap spells and if you pull out a doomsayer, it can work in your favor potentially.
While the distribution of minions will change obviously with Witchwood, there's presently 102 2-drop Minions in Standard. You wanna make that roll? - To post a comment, please login or register a new account.
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It’s never bad to dust them, you can always re-craft them again in the future if they still see play.
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One drops suck though.
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What if you survive to like 5 hp and build up armor and get it removed and then just die? I don’t think it’s a good idea because in the end, armor is health.
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The amount of boring people is astounding. F*ck me for suggesting a way to spice the game up a bit. People hate change and are boring as sh*t that’s all I’ve learned from creating this thread.
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