If you want a consistent deck for this Brawl I would suggest you to use Handlock; this deck isn't made to be extremely competitive (even if dust doesn't always mean effectiveness, look at its cost), it's just a different way to find some fun (and a different playstyle) inside HS, playing around Health's edge and still being not wrecked by every other decks everytime.
Anyway, thanks for your comment! Hope you get your pack soon :)
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MardyVain posted a message on Health Rollercoaster WarlockPosted in: Health Rollercoaster Warlock -
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notfromtx posted a message on Vargâs's F2P Grobbulus "So Many Heal" Priest DeckPosted in: Vargâs's F2P Grobbulus "So Many Heal" Priest DeckEven when you get perfect draw, by the time you set up the combo he's already got you at death's door and he's usually sitting behind 2-3 taunts. Way too many 4-attack minions for priest decks to be able to deal with, and you'll never be able to outheal his damage even with both lightwells on board. I have no idea how people win with this deck but I can't recommend it.
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Nope I find the same result, this deck is bad. You only win if you get lucky portals.
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Thanks for the input! I'm glad you like the deck. I have the 2x Circle of Healing just because It adds that extra bit of board control and synergy with the Northshire Cleric. It's certainly not as useful as it is in a deck running Auchenai Soulpriest, but I like it in a deck which depends on alot of minions early game. I just built this deck earlier in the day so its still up for testing so thanks for the perspective.
In regards to Lightbomb, I considered this card as I like it alot, and was fortunate enough to unpack two of them, but I dont think it works well with this deck. Often times you will have many minions on the board and the value of a lightbomb is lost due to self inflicted damage. Obviously this could be corrected with a well placed Circle of Healing, but I find the Mass Dispel is more effective in getting the tempo back. I'm thinking of adding a 2nd Mass Dispel but I don't know what to get rid of.
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This Deck got me my 2 daily wins needed but I don't think its a viable deck. You need to be very lucky with your draw and your opponent needs to be very unlucky. This deck can be stopped in its tracks with a simple annoy o tron, and there are only the 2 silences as trumps. Also, the deck has so many buff minions/cards which either deal one dmg or require the minion to be hurt, and the deck is composed to lots of one health minions who are impossible to buff. I found myself on 2 occasions with my hand filled with a leper gnome, abusive, cruel taskmaster and ironbeak along with rampage. No synergy there.
Also, in my 6 or so games of playing this hand, I did not get the molten/charge combo once.