Probably not - the matchup against Mage isn't great either way, so it seems somewhat pointless to tech against it. Also, the Mage matchup is still winnable with Lay on Hands, so I would say the better tech would be Dirty Rat, as it also helps against Quest Rogue.
I accidentally deleted a deck of mine called "Karazhan Beast Druid," is there any way to undo this? I'm sure there are other decks with the same name, so if it matters, it was at around 5,000 views with a +6 rating.
Sure, the best advice I can give you when playing a deck like this is is that you need to play it like a Zoo/Hunter deck, where you prioritize value trading, go for board control as much as possible, but also don't dump your whole hand against decks like Control Warrior or Zoolock. If you want, feel free to add me (jbs984 #1281) and I can watch some of your games and tell you what you're doing wrong, or if you're just facing bad matchups/getting unlucky. Also, if you're facing heavy or heavy control, there are some tech cards you can put in (ie raven idol vs aggro, or second savage roar/ragnaros vs control).
That's worst case scenario. You can also silence this and the flexibility is nice so it can eat ur Sylvanas or their Azure Drake depending on the situation. As evidences by Choose One, having flexibility is valuable.
People seem to think that you can only use it on a friendly minion. You can use it to destroy an enemy minion - especially ones that can't be targeted by spells - and then you can Silence it. So, to all those who say that this card is bad because it's a worse version of Princess Huhuran or Feign Death or something, you can use it on an enemy minion to disrupt their game plan. Imagine using this on a C'Thun and worst case scenario is it prevents C'Thun from attacking you for 2 turns.
I agree with the post above me. This seems like it could be very problematic also, as it would be super confusing for new players, as well as making secret checking just kinda weird. It would also have an awkward interaction with cards like Acidic Swamp Ooze and Kezan Mystic.
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Probably not - the matchup against Mage isn't great either way, so it seems somewhat pointless to tech against it. Also, the Mage matchup is still winnable with Lay on Hands, so I would say the better tech would be Dirty Rat, as it also helps against Quest Rogue.
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Bad RNG sucks, but I don't think it was rigged by Blizzard - I'm F2P and opened 19 packs and got 3 legendaries.
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This really reminds me of a card I designed a while ago. It is different, but same idea.
https://i.imgur.com/wMhRxEM.png
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Update to my cards. Here are the text lines (note: if there are multiple text lines from wowhead, use the first one):
Lightwing:
Summon - same as normal Deathwing
Attack - http://www.wowhead.com/sound=39084/vo-54-valehealing-shaohao-event-06
Death - same as normal Deathwing
Queen Azshara:
Summon - http://www.wowhead.com/sound=26013/vo-woe-azshara-aggro-01 (0:01-0:05)
Attack - http://www.wowhead.com/sound=26018/vo-woe-azshara-event-05
Death - http://www.wowhead.com/sound=26017/vo-woe-azshara-event-04 (0:04-0:07)
(will add rest later)
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Edited the voice line. Is the way that I specified the artist (or lack thereof) on the first 2 cards fine?
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Lightwing (default art w/ my photoshopping to change color)
http://imgur.com/LhfFNu4
Summon Line: I am light incarnate!
Attack Line: All will heal!
Death Line: Rawrgg! (same as normal Deathwing)
Queen Azshara (art from wow wiki page)
http://imgur.com/YzwOxyH
Summon Line: There is only one Azshara.
Attack Line: The imperfect must be swept away.
Death Line: Sacrifices are always required.
Tough Punk (art by Tonywash: http://dwinbotp.deviantart.com/art/warcraft-Ashbringer-4-Cover-115634290; Artist's Page: http://tonywash.deviantart.com/)
http://imgur.com/a/GUogl
Summon Line (1st play): You wanna go?
Summon Line (after 1st play): Heh. I've learned from last time.
Attack Line: You can't handle me!
Death Line: I'll be back!
Silver Hand Protector (art from Lorenzo Minaca https://s-media-cache-ak0.pinimg.com/564x/43/82/e3/4382e3b5959b2a82608b6edae9db2eb4.jpg; artist's page: http://lorenzominaca.com/)
(for clarifying purposes, you target a minion that is on the battlefield and any other copies of it in your hand and/or deck are put into play)
http://imgur.com/Eii2k7N
Summon Line: I'll protect you.
Attack Line: Charge on!
Death Line: Can't... hold... anymore...
Black Drake (art by momoren: http://momoren.deviantart.com/art/Dragon-Breath-375899984; http://momoren.deviantart.com/)
http://imgur.com/PSAZm3b
Summon Line: Rawg!
Attack Line: (sound of flame breath)
Death Line: Rawwwwggggggg!!!! (more drawn out and painful than when summoned)
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I accidentally deleted a deck of mine called "Karazhan Beast Druid," is there any way to undo this? I'm sure there are other decks with the same name, so if it matters, it was at around 5,000 views with a +6 rating.
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Sure, the best advice I can give you when playing a deck like this is is that you need to play it like a Zoo/Hunter deck, where you prioritize value trading, go for board control as much as possible, but also don't dump your whole hand against decks like Control Warrior or Zoolock. If you want, feel free to add me (jbs984 #1281) and I can watch some of your games and tell you what you're doing wrong, or if you're just facing bad matchups/getting unlucky. Also, if you're facing heavy or heavy control, there are some tech cards you can put in (ie raven idol vs aggro, or second savage roar/ragnaros vs control).
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TBH it's probably not ur best option. However, as I said, Huge Toad and Jungle Panther are both cheap in dust and would work.
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I'd say Huge Toad probably. Jungle Panther could also work.
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You're right; changed it.
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That's worst case scenario. You can also silence this and the flexibility is nice so it can eat ur Sylvanas or their Azure Drake depending on the situation. As evidences by Choose One, having flexibility is valuable.
0
People seem to think that you can only use it on a friendly minion. You can use it to destroy an enemy minion - especially ones that can't be targeted by spells - and then you can Silence it. So, to all those who say that this card is bad because it's a worse version of Princess Huhuran or Feign Death or something, you can use it on an enemy minion to disrupt their game plan. Imagine using this on a C'Thun and worst case scenario is it prevents C'Thun from attacking you for 2 turns.
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I don't think it's the best, but I've had success with N'Zoth Hunter this season.
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I agree with the post above me. This seems like it could be very problematic also, as it would be super confusing for new players, as well as making secret checking just kinda weird. It would also have an awkward interaction with cards like Acidic Swamp Ooze and Kezan Mystic.