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    posted a message on Is there any non-aggro deck out there?

    There are a lot of healing and taunt options in hs atm, just build a deck around it

    Posted in: General Discussion
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    posted a message on Nerfs should not be what you expect
    Quote from SinAscendant >>
    Quote from RomanKnight >>
    Quote from Lisanthir >>

     

    My opinion is that current meta in Standard is one of the most insteresting in the last 2 years and we haven't seen it all, yet. Deck archetypes find their way easily in win streaks and they are very fun to play with.

     

     So you think the meta, where the only viable control deck is combo Shirvalla paladin (a totally non-interactive boring garbage) is interesting meta? Because no other deck can handle infinite Shudderwocks.

    Other decks you find interesting are:

    • Rogue with 11/10 charge for 1 mana on turn 5. 
    • Hyper agro hunter
    • Hyper agro warrior
    • Hyper agro warlock

    Now, all those decks are handled nicely by some sort of controll warrior, druid or priest. But these classes are not played because of 50% of meta consists of Galakrond shamans. 

    Nerf the shamans, reduce their play-rate, that will bring more control decks in play that again will reduce amount of hyper-aggressive decks and balance meta just fine. Absolutely correct decision of Blizzard to nerf so fast.

     The winrate has already dropped to 60%. And it went from 14% popularity to 6% since the 11th.

    The problem is already fixing itself. I do agree other decks need buffs though.

    at hsreplay galakrond shaman is at 17% and with quest galakrond both decks combined are at 26% 

    the worst matchup is holy wrath paladin at 42%, then comes the mirror, face and quest hunter which is also a coinflip with 50%

    coinflips are no counter in my opinion

     

    Posted in: Standard Format
  • 0

    posted a message on Priest Is Dead. Worst Class :(
    Quote from PulsefireTeemoEU >>

    I don't think priest is in worse situation than warlock. Since I don't have funds enough to craft and playtest the archetype, I couldn't get a feeling enough to decisively conclude whether it's "bad; don't touch it" or "needs more support"; however, I have close to 1000 wins with the class, more than 500 of which were with handlock I've started playing since Un'goro. I'm missing Valdris, Betrug and Zeraku all of which are expensive cards. Warlock doesn't have the power to flip the board outside of Godfrey.

     

     Quest Warlock is pretty good actually and more important a lot of fun. Has some pretty nice swing turns with a 0 mana twisting nether

    Posted in: General Discussion
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    posted a message on Zephrys doesn't offer the good solution anymore.

    happened to me as well, played him at 10 mana after shaman played galakrond and cleared my whole board. He offered me only 7 mana cards, gorehowl, guardian of kings and another one. no nether or brawl. must be some kind of bug

    Posted in: General Discussion
  • 0

    posted a message on Your Experience with Galakrond shaman
    Quote from yeah2see >>

    Love Gala Shaman.

    Playing it at Casual. Owning everyone. Bring the nerfs.
    Will take the next Tier 1 deck to Casual and continue the pwnage

     

     look, we have a bamf over here

    Posted in: General Discussion
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    posted a message on So what seems best right now, other than Galakrond shaman?
    Quote from Scorpyon >>


    Handlock hands-down womps on Galakrond Shaman (if you fancy it)

     at hsreplay it has 33% against Shaman

    Posted in: General Discussion
  • 0

    posted a message on Your packs

    165 packs, 7 legendaries, 2 of them golden. also got a golden kronx as my preorder goodie, also 31 golden cards, seems fine by me

    Posted in: General Discussion
  • 0

    posted a message on Are Murlocs the best strat?

    the problem is gentle megasaur & brann. every murloc with divine shield & poisonous is just ridiculous

    Posted in: General Discussion
  • 0

    posted a message on Welcome Bundle Question
    Quote from grmisterX >>

    I believe it's not about Dragon legendaries. It's about Legendaries in general.

    If you have ALL legenedaries except Brightwing, you will definitely get Brightwing.

    However, as you wrote above, if you have all Dragon legendaries from Classic collection except Brightwing, but you are also missing out, for example, Baron Geddon, the legendary could be either Baron Geddon or Brightwing.

     in the welcome bundle you get a random DRAGON legendary. so if he only misses Brightwing as a dragon, he will get it 100%

    Posted in: General Discussion
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    posted a message on Overcoming/mitigating targetting RNG.
    Quote from fusilli >>
    Quote from KnivesOut >>

    [removes tinfoil hat for you]
    Have you heard what the R in RNG stands for?

     Haha, I know it's random - at least for targetting! Just looking for ways to mitigate that randomness, honestly. As for the pairings, that's curiousity as to how it works, mainly :)

     Thats part of the game. There are things you can do against the rng and that is right positioning, switch comps if necessary, upgrade the tavern at the right moments and buying and selling buff minions. Only to name a few 

    Posted in: Battlegrounds
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    posted a message on Battlegrounds laggy on PC
    Quote from user-23823490 >>

    I also have the game lagging and crashing on me a lot... I'm on vacation to a place where the internet is pretty shite though so idk if it really is anything to go by... a frustrating thing is that when the game disconnects it doesn't reconnect like in other modes but it just crashes and you're f*cked (for as far as i know) restarting doesn't work as when you do you can't rejoin... 

     you can rejoin, did that in my last game. it crashed, i closed and reopen hs and got back in the game

    Posted in: Battlegrounds
  • 0

    posted a message on Ignore the tier lists
    Quote from Unthahorsten >>

     it's weird, I would say Lich Baz'hial is the most OP hero so far

    always ending like 3 - 6 HP in the early game and then devastating everything by non-stop winstreak

    very underrated IMHO

     

     i tried her one time and i won easily. you have to tap early every turn, to get value out of the heropower

    Posted in: Battlegrounds
  • 4

    posted a message on Battlegrounds Hero Tier List

    Jaraxxus high tier 2, ok.jpg

    worst tier list i've seen so far

     

    Posted in: Battlegrounds
  • 2

    posted a message on What are some things you would like to be added to Battlegrounds?
    Quote from parishbishop >>

    Less RNG, more skill based. It feels very Casino like and everyone goes for the same strategies every game, so if u miss the casion like drafting round, miss your 3 rd copy etc.... you just lose. 

    So, I would like spells, ability to sell minions from hand, and i would like more tribes, cards etc....and more consitent drafting. If I draft a mech package, I expect to find mechs. Not getting synergy with your hero power is another RNG clown fiesta at times. 

    Also, would like to know how the match making works, cuz seeing the same guy 3 out of 5 games sux. 

     We have that RNG in every autobattler there is on the market. That's part of the genre and i don't see, how you want to avoid that, especially in Battlegrounds with all the different heroes and heropowers.

    Posted in: Battlegrounds
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    posted a message on Battlegrounds MMR
    Quote from zendetta >>

    I was enjoying the game a lot too, but, a couple of days ago, lost a substantial amount of points for a third place finish.  Based on what people have speculated, maybe this was because first and second place in that game were fairly low-ranked.  I got some pretty bad draws on the game, and some pretty poor luck during the auto-battling phase, so maybe having a decent rank hurt me because things going wrong caused me to lose to a couple of lower-ranked players.  And I know it's beta and things are still being worked out, but 4th place and up were described as being wins, and losing points for fourth and third place is obviously not winning.  Seems like things could be adjusted where you might get small gains for fourth and third in that type of situation, but it just doesn't seem to me that there should be six loosing positions and two winning positions if you have a decent overall rank.  I mean, I know the game is designed so that differences in skill levels don't translate into a corresponding difference in winrate.  Meaning it's not like chess where a really strong player beats a weak player every single time, and, of course, it's like that to hold on to more customers that it would if it wasn't like that, but this seems like too much of a compensation to me.  Long story long, I haven't played it since.  Regardless of the fact that I play well, I play to have fun and not have to worry about having to come in first place every time just to see some progress.

     In Dota 2 Autochess it is the exact same thing. When u were for example Bishop 5 and you played with 7 Knights you lost points for finishing third. It's logical for me, because that's how it should work. You play against weaker players, you have more to lose. You play against stronger players, you gain more. They should implement a better matchmaking, so that always players from the same MMR play against each other. That way it would work as intended.

    Posted in: Battlegrounds
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