• 3

    posted a message on Reverted Nerfs Announced - Neutrals

    whats the patch target date? 1 week before expansion?

    Posted in: News
  • 3

    posted a message on Reverted Nerfs Announced - Neutrals

    - big buff for aggro,

    - Most significant change is Albatross - this will destroy Reno decks.

    Posted in: News
  • 1

    posted a message on Pre-Launch Party & Pre-Release before Forged in the Barrens Launches March 30!
    Quote from Blondu >>

     i don't understand how we can win the bundles can someone explain a bit better please?what exactly we need to be doing?

     its mostly via the streamers twitch streams (lottery, you just need to watch) or via social media (twitter)

    Posted in: News
  • 0

    posted a message on More Reverted Nerfs Announced - Paladin, Priest & Rogue
    Quote from lipenascc >>

    Divine Shield Rally Paladin gets a great boost with this Call to arms revertion

     

     this can also support reborn quest, with eggs/mechs etc.

    Posted in: News
  • 1

    posted a message on Tickatus makes Big Priests cry
    Quote from ArcyroX >>

    I been trying to find a big priest counter in wild. decklist please?

     kings-bane rogue with double sap is a good counter.

    or a combo burn deck like Raza priest, Mozaki mage or Malygos Aviana druid.

     

    Posted in: General Discussion
  • 3

    posted a message on Core Set Has Been Released! - ALL Cards In the Database
    Quote from Arucard >>

    The more I look at all the cut cards , the more I get worried for all the F2P players. Sure , we are all getting the core set for free, but the core set is half as big as the Classic/Basic set. This means that the options on deck building are going to be as dependent as ever on current, rotating set cards as it has ever been .
    Also the core set is very underpowered compared to the classic/basic set. We got a couple of buffs like Jaraxxus , some of the legendary dragons and the 1 mana Shamman minion, but when you realize we are losing most of the staples in most decks shit starts to get serious. Hunter losing Kill Command, EH Bow, and animal companion, Mage losing all of its useable freeze cards, Sorceress apprentice and KT Mage, and Warrior losing shield block , BR, and Kor'kron Elite , just to name a few.
    I seriously hope that the buffed cards are enough to help out new players making some cheap viable decks.

    - The "Free" is a disguise for a massive scam, F2P wont be able to be competitive as before unless they grind.
    - Since power level and variance is much lower with the core set - we will need to "buy" all new Legendary and Epic cards or stay with tier 2/3 decks.
    - Also, DH which is the F2P friendly promoted class of last year, that was supported by a strong free initiate set, lost some if its staples and now not F2P friendly any more. same for Hunter which is another popular F2P class.
    - I think F2P will need to play Rogue, it has the best core set and the aggressive weapon stealth Rogue deck is going to be around unless a big nerf is planned for the weapon and stealth package.
     



    Posted in: News
  • 3

    posted a message on BlizzConline - Hearthstone Chat and Opening Ceremony - What's Next?

    anyfin can happen 😉

    Posted in: News
  • 2

    posted a message on Tickatus is good or bad for this game because...

    OP in wild.
    Who knows what secrets we'll uncover?

    No more tickets!

    Posted in: Card Discussion
  • 4

    posted a message on Battle for the Earthen Ring - RaptorWithWings Custom Expansion, Card Animations, and Trailer!

    Amazing work, well done!

    Posted in: News
  • 2

    posted a message on The game is the worst I've ever seen right now.
    Quote from Jonesy978 >>

    The game is way, way too fast right now.  It is all hyper aggro or brutal stalling decks. The latter are designed to counter the aggro.

    Aggro Rogue and Burn Mage / Mozaki Mage can kill you very quickly. I've been killed by Rogue on turn 5. I never had a chance. Nothing I did mattered.

    Ramp Paladin is stupid, and if they get their combo off on turn 4 or 5, it can also end games. Zoolock with a strong start is very oppressive too. Oh, and there's Gibberling druid, which has killed me on turn 3.

    On the other side of the ledger you face the the decks that make you go MALD.   Priest, Control / ETC Warrior, and Libram Paladin.

    How many "normal" decks that just do reasonable things every turn exist? 

    I've heard quite a few streamers complain about the state of the game now. It's not just the OP.

     

     

     At least the meta is diverse and you have some options (if you have the cards), there are several good archetypes. all classes see some play.
    DH and face hunter are less oppressive, the fast decks will always shape the meta, Blizzard knows to stop aggro from being OP since otherwise it wont be able to sell the expensive legendary cards :)

    Posted in: General Discussion
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