• 1

    posted a message on How would you make Temporus playable?

    Why would you want to make an easy OTK win card playable. If it was even close to good it would be dumb as hell.

    Posted in: Card Discussion
  • 1

    posted a message on So Aggro Paladin is the New Pirate Cancer Deck...
    Quote from hillandder >>
    Quote from gabugga >>

    Aggro paladin isn't even that good lol. Murlocs are much better and control warlock crushes this deck. 

     Aggro paladin is better than murlocks, it is more easy to empty your hand and draw heavy with Divine Favor, this combined with Call to Arms is hard to deck run out of steam.
    A control with decent draw can win but other aggro/tempo deck will lose.
    My only disapoint is the only deck paladin have now, for paladin I like more midrange/control style.
     I don't understand this post. You can run more 1 drop murlocs and run divine favor too. Murloc paladin of course also runs call to arms. Please tell me what the benefit is. 
    What you're getting with Aggro paladin is a slightly faster spread out board, that can be stronger against other aggressive decks at the cost of being extremely vulnerable to area effect.
    You can't say Aggro paladin is better than murlocs because of cards that can be used in both decks.
    Posted in: General Discussion
  • 1

    posted a message on So Aggro Paladin is the New Pirate Cancer Deck...

    Aggro paladin isn't even that good lol. Murlocs are much better and control warlock crushes this deck. 

    Posted in: General Discussion
  • 7

    posted a message on The Runespear
    Quote from Always_Reno >>

    What change would be needed to make this card viable? 

     a change in blizzard staff
    Posted in: Shaman
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from AxletheBeast >>
    Quote from gabugga >>
    Quote from captram77 >>

    Hunter was viable with alley cat addition, at least every time I came across one that started that way usually dominated the board, just because patches joined the party, didn't make it better. Just another option. Plus hunter took alot of people to legend over the last few expansions, maybe not teir 1 decks but very visible.

    Woah WOAH WAIT. Someone got legend with hunter? 
    Damn, fuck me. I guess all the meta breakdowns for the past year were meaningless.
     Obviously I'm sarcastic. Someone getting legend with a deck is meaningless. Fibonacci gets legend with control warrior every expansion and that hasn't been legit for a long time. Hunter was practically nowhere in the competitive scene during un goro and mean streets.  You can't just use anecdotal evidence to declare what deck is good. If I win 5 games in a row with murloc priest that doesn't mean it's the top meta deck.
    Posted in: General Discussion
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>

    Hunter was viable with alley cat addition, at least every time I came across one that started that way usually dominated the board, just because patches joined the party, didn't make it better. Just another option. Plus hunter took alot of people to legend over the last few expansions, maybe not teir 1 decks but very visible.

    Woah WOAH WAIT. Someone got legend with hunter? 
    Damn, fuck me. I guess all the meta breakdowns for the past year were meaningless. I guess all the tournaments people didn't bring hunter to...they just messed up, they could of had easy wins.
    Posted in: General Discussion
  • 3

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
     I disagree with this, hunter, suffers, from lack of healing and removal, not because of a certain pirate. With last few being more control focus.
     Hunter....isn't a control class. It didn't need any healing and removal when it was dominating. What are you talking about,
     What I am saying is that the last couple expansions,  control decks got alot more tools, and without healing or more removal options, hunter is more minion based, which would suffer as a result of. Secret hunter was good for a time, because it had a little more staying power. Hunter needs to stop being only 2 dimensional, it needs to have a control option, to not to struggle during those times.
     Do you remember when secret hunter stopped being good?
    I'll give you a hint, it was when an expansion launched featuring a legendary pirate.
     Again another person putting the sole blame on a certain pirate, which is why I made this thread?. Lol.
     It's actually true. 
    Look at hunter now. It's actually playable. Which version of hunter is the best? Oh look, the version that plays minions with a pirate activator weapon.
    Do you think these are just massive coincidences?
    If you're going to just ignore my points then you might as well be a troll. You asked for explanations and you go "haha its cause patches right". 
    This is very simple. Hunter NEEDS to win early board. Patches makes them unable to win the early board. That makes hunter bad. You can try to refute that argument if you want, but im not sure how hunter getting healing is going to solve this. 1/1 of stats is more than 0/0 of stats. Do I need to go deeper down the rabbit hole with you and explain how another early game with patches would beat any hunter opener? Because you need to stick beasts to land razormaw and houndmaster? 
    Patches is exceptional in those matchups. Hunter use to DESTROY rogue because they had to take so much face damage. Now with patches they can contest the early game combined with backstab and SI to never be in danger.
    I have explained this to you enough now, you wanted my "opinion" and you have it. 
    Posted in: General Discussion
  • 2

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
     I disagree with this, hunter, suffers, from lack of healing and removal, not because of a certain pirate. With last few being more control focus.
     Hunter....isn't a control class. It didn't need any healing and removal when it was dominating. What are you talking about,
     What I am saying is that the last couple expansions,  control decks got alot more tools, and without healing or more removal options, hunter is more minion based, which would suffer as a result of. Secret hunter was good for a time, because it had a little more staying power. Hunter needs to stop being only 2 dimensional, it needs to have a control option, to not to struggle during those times.
     Do you remember when secret hunter stopped being good?
    I'll give you a hint, it was when an expansion launched featuring a legendary pirate.
    You can argue all day about your hopes for hunter, but patches is a big reason that hunter was unplayable. What made hunter good was to take advantage of it's early board game to damage the opponent enough to make the hero power insane. WHen you lose the early game on turn 1 that doesn't work very well.
    Posted in: General Discussion
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
     I disagree with this, hunter, suffers, from lack of healing and removal, not because of a certain pirate. With last few being more control focus.
     Hunter....isn't a control class. It didn't need any healing and removal when it was dominating. What are you talking about,
    Posted in: General Discussion
  • 2

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
    Posted in: General Discussion
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