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    posted a message on OLD Play a Friend! 3.0

    HikisnoWaifu#1588

    Trade only

    NA

    Posted in: Players and Teams Discussion
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    posted a message on New Rogue Quest - The Caverns Below (Crystal Core)

    This card can break the meta. We still have to see some releases, but you can definetly put a board by turn 4 with copied cards and play this card getting instavalue btw. Rogue now seems clonish, violet teacher synergy is freaking great. We'll make probably a new tempo rogue/aggro rogue deck work if there are viable cards that copy themselves and return it to your hand. Synergy with the new rogue card aswell. People are really underrating this card. Like, seriously. Without conceal rogue won't have auchtionner shenanigans as much, so it actually makes sense that some new kind of interaction. ability like this give us rogue players new ways to play the game. Let's see. We can't evaluate the card yet, but seems great. You just need to think ahead.

    Posted in: Card Discussion
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    posted a message on The way to make hunter ressurge from the dead
    Quote from edza1800 >>
    Quote from Poodris >>

    That applies to 95%+ of hearthstone. 

     No it does not not, but your IQ must be too low to understand that. You are huntard player after all.
     What if you don't get a good hand against shaman or warrior? And they get a good one even mulliganing perfectly? What if you draw reno and because they had a godlike start you die on turn 5? Wow, that seems like hearthstone to me...
    Hunter is actually so easy to counter. Put a taunt up, heal yourself. If it's mid, control the board, finish him off quickly or just heal youself. It's so easy... if you think that hunter was broken as a class, your IQ must be too low to understand that.
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from ElNealio >>
    Quote from BVanScoy1 >>

    Hunter was healthier for the meta.

    It would be as well still if it were what the standard for aggro was now. That's what people who are glad that Hunter is garbage tier don't realize. They are letting their own personal bias against Hunter get in the way. his is why their suggestions and "feedback" frankly should be ignored altogether. Face Hunter was famous for "turn 7 lethal" and that was when the Hunter had the perfect draw. Tell me, how many games against aggro now GET to turn 7? There are several factors as to why this happens as well. One factor that the people who despise Hunter regardless if they're even good in the meta or not fail to realize is that now only has aggro gotten faster but, because of 1, 2, and 3 drops getting a major power creep, have gotten more durable. 1 drops, for instance, now have 2 or 3 health which means that you're going to have to spend a lot of resources removing that 1 minion. When Hunters were the go to aggro deck their minions had very low health and were very easy to remove. This meant that if you have any kind of AoE at all (even Arcane Explosion) you would wipe the Hunter's board and stabilize. This gave you a LOT of room to then begin getting health back, build your own build of larger minions that the Hunter couldn't deal with, etc. You simply can't do that against aggro now-a-days. Mid-range Hunters really need it the most though, but since minion based combat is almost completely non-existent (due to the proliferation of AoEs and cards like Reno Jackson making minion pressure irrelevant) that is going ot be extremely difficult to do without some MAJOR overhauls and not just to Hunters either. 

     I find hunter a more gross and disgusting class then PW and Aggro shaman because of RNG involved, How angry do you get when deadly shot hits your big taunt on a board of 2 1/1´s? 
    What about that animal companion hitting that huffer and ramming it down your throat? Or that lucky kill command extra reach draw combined with that oppressive hero power? 
    How about their grossly sticky minions that make your eyes go bloodshed red?
    How about Call of the wild being grossly obnoxious in combination with the other sticky minions? And freezing trap is a pretty good card. Sometimes you just can´t play around it because hunters were just crazy good at board control. 
    All in all fighting hunter feels like your walking up a muddy slope carrying a vial filled with a thousand tears of your ancestors and saltyness and blisters all over your feet and hands. Mosquitos on your legs and wasps on your face. It makes you wonder why you play the game at all? I am so happy wild came, and all the sticky hunter garbage moved to wild, and all the other classes got better cards. 
    I was actually less sad when the shaman got that second rockbiter together with his doomhammer then that disgusting TOPdeck animal companion huffer with deadly shot hitting your taunt and hero power finishing you off. 
    I know this is a long salty mountain, but it is about the effect hunter has on people and the randomness ingrained in their cards.  It feels like you lost the lottery every time you played against them, because often their downside usually, wasn´t even that bad.
    Well, deadly shot wasn't staple on hunter and animal companion is a 33,3%. At least you didn't die so early in the game and consistently. You controlled the board. Healed a bit and the game was generally won.
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from BVanScoy1 >>

    Hunter was healthier for the meta.

    It would be as well still if it were what the standard for aggro was now. That's what people who are glad that Hunter is garbage tier don't realize. They are letting their own personal bias against Hunter get in the way. his is why their suggestions and "feedback" frankly should be ignored altogether. Face Hunter was famous for "turn 7 lethal" and that was when the Hunter had the perfect draw. Tell me, how many games against aggro now GET to turn 7? There are several factors as to why this happens as well. One factor that the people who despise Hunter regardless if they're even good in the meta or not fail to realize is that now only has aggro gotten faster but, because of 1, 2, and 3 drops getting a major power creep, have gotten more durable. 1 drops, for instance, now have 2 or 3 health which means that you're going to have to spend a lot of resources removing that 1 minion. When Hunters were the go to aggro deck their minions had very low health and were very easy to remove. This meant that if you have any kind of AoE at all (even Arcane Explosion) you would wipe the Hunter's board and stabilize. This gave you a LOT of room to then begin getting health back, build your own build of larger minions that the Hunter couldn't deal with, etc. You simply can't do that against aggro now-a-days. Mid-range Hunters really need it the most though, but since minion based combat is almost completely non-existent (due to the proliferation of AoEs and cards like Reno Jackson making minion pressure irrelevant) that is going ot be extremely difficult to do without some MAJOR overhauls and not just to Hunters either. 

     Sick reply man, thank you. People don't realise that hunter is slower than new warrior or even, sometimes, than shaman. They let their hate against the hunter class get on their way, what makes me mad. Yes, it was cancerous at the time but healbot was used in almost all viable decks. Turn 7 lethal was when you get a good/really good draw. Now, you can kill your opponents at turn 5. Hunter is just healthier as a class than shaman and warrior. Never got any class cards other than quick shot and survived though cards like undertaker, webspiner... as warriors and shamans got buffed every single time. 
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from AntonAmby >>

    I actually don't hope that Hunter gets a 2 mana weapon... Hunter is even more irritating when it's strong, and as you can see from Wild it gets completely broken when you give it a 2 mana weapon.  :P
    I just want Blizzard to give it card draw or some form of heal/control tool, Combo Hunter is actually not that bad - it just loses to Pirate Warrior because it has no way of gaining health...  :(

    Yes, I think that a two mana weapon would make hunter at least top tier 2 with pirates. But having a reliable and not passive board clear would release new archetypes, what's good for the class, as it's been always midrangy/aggro, that's why it sucks and it's not on meta, because you can't face anymore against those annoying decks, nor control and build a taunt/good board. Having something like better than those traps that are getting slow these days to control the board to compensate the fact that you doesn't have heals would make hunters at least playable.
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from ElNealio >>

    I was so sick of hunter, call of the weak, sticky minions, freezing trap as a bonus and sick burst spells

    I am angry at PW but hunter must have been the grossest facedeck of all, yeah not even aggro shaman with rockbiter doomhammer

     Those days you had healbot, now you don't, and they even kill you faster.
    Face hunter could kill you in the minimun of 6 turns, generally killed you by turn 7, 8.
    Pirate warrior kills you turn 5,6. Not salty, but hunter was healthier for the meta.
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from EcoNova >>

    I say we dance on Rexxars grave for what he put us through in the face hunter meta. . .

     Yeah, but in fact those were good old days.  The deck was at least reliable and not bullshit like shaman meta...
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from GhostTrickx1 >>

    2 of the most powerful decks in the meta being aggro apparently aren't enough for some people. When a class's niche isn't being filled is when we miss it. For example, Priest's unique abilities being unviable was really unhealthy for the meta. There was no other class filling the role priest fills. That isn't the case with hunter. Unless you have something to offer hunter players that isn't more face burn and charge minions, i think most are content owith the class as is. In the grave. 

    Also worth noting is that Blizzard seems to unhappy with the amount of the pirate package on ladder. I think they expected in rogue and warrior, shaman is a bit too much. Hunter would on top of that would be ridiculously annoying. You are more likely to see some form of nerf to the pirates than a 2 mana weapon for hunters imo. Amazing though that people are disappointed that there isn't more cancer ladder.

    Hunter was supposed to be the SMorc class with its hero power, not warrior. Warrior was supposed to be a control heavy class, but instead, because of freaking jade golems, it returned to the past where it was played as aggro because of its bullshitty weapons.
    I expected seeing amazing cards like rat pack that hunter would be at least viable, but the handbuff mechanic just sucks. I don't think pirates will be nerfed, but hunter needs that 2 mana weapon from two expansions. It lacks card draw, and instead has its annoying hero power, but as aggro shaman took it's crown, the hunter class became more of a midrange focused deck, instead of its SMorc counterpart.
    If only jade golems didn't become a thing, warrior would be mostly control, with pirate decks in tier 2. Renos would take the meta, and how ironic, reno jackson is the reason pirates are being played, as they can kill them before they get the card.
    Hunter always survived from its class cards and mostly adventures. And yet again, they gave hunters no cards to build new archetypes.
    I'm not complaining, I don't give a shit about hunter being pure shit, I just think that what they did with shaman and warrior caused all this bullshit. Face decks should exist to balance control greedy decks, and Hunter was supposed to be that class naturally because of its hero power. That's my point. Giving it a two mana weapon or giving more control tools that aren't passive oriented like their traps is needed.
     
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead
    Quote from Schnitzel97 >>

    Make Control Paladin great again! (And just leave hunter the way it is, the first time of my life I enjoy the ladder without these SMOrcs). Srsly, I mean other Aggro decks are annoying too sometimes, but I just get instantly pissed when I see hunter. And that "midrange"-Hunter was also just face never trade, just with larger, sticky minions which can sneak in damage every turn. Against hunter I'm like scared of every damage happening to my face, 30 hp is just not enough. And the deck is just so incredibly easy to play, it blows my mind. I really don't see the problem of hunter being weak.

     It's not a problem, I mean, one class needs to be sandbagon of the expansion, and those are paladin and hunter.
    Paladin has at least two decks, while hunter has literally zero. No one plays hunter.
    What blows my mind is that they needed literally just a two cost weapon.
    Posted in: Standard Format
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    posted a message on Pirates are not the problem (nerf Kor'kron Elite & Arcanite Reaper)

    Aggro is good for the game.

    As a reno and combo player, games get to 20 minutes long what gets boring overall.

    And yes, reno is the thing that's generatting more pirates, aggro, face decks. What an ironic measure, i'd say Watson...

    Posted in: Card Discussion
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    posted a message on The way to make hunter ressurge from the dead
    Quote from AuraBellaFiora >>

    Or this:

     I think that card draw isn't enough, you need to survive or be more aggroish than warrior.
    Posted in: Standard Format
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    posted a message on The way to make hunter ressurge from the dead

     

    As a combo player since I began playing hs (used to play only oil and freeze), i've always hated hunter. Actually, i don't hate aggro, because I used to play it and it's beneficial for that easy climbing to rank 5. When you're rank 5, you generally use other decks like jade druid, renos (mostly renolock because warlock hero power is the best in the game), shaman (generally with the midrange version because aggro runs out of steam pretty quickly), and pirate miracle rogue (my favorite class is rogue btw, as you could already say). (forgot about pirate warrior and pirate dragon warrior to get those free wins against jade druid and to try to burst renos before they get those insane heals).

    Hunter and Paladin died because the handbuff archetype is just too weak compared to jade golem cards and kabal cards. Hunter, even with some awesome cards like rat pack, is just so slow. What an ironic way for a class to be the worst today, the king of the SMorcs and one of the best midrange decks of the history of hs that was very good because of the hunter hero power, being although midrangy, very fast.

    After reaching rank 5 this season in standard, I decided, then, to play hunter in wild and I discovered the way to make HUNTERS GREAT AGAIN.

    In two days, I reached rank 3 with a reinvented version of face hunter, using pirates, and i've come to a conclusion that hunters need a two mana weapon to make its ressurgeance in the meta.

    Glaveizooka, although not op, gave me insane fast hands, killing opponents in turn 4, what's broken, in my oppinion.

    Another way to make hunters go over the top is giving them more recovery mechanisms like board clears (explosive traps aren't quick enough to help you survive against those aggro shamans and pirate warriors).

    Thank you for seeing this post, hope you have a great day and give us your opinion on the topic.

    Not a hunter player, been playing mostly renolock, renomage, pirate warrior (got to rank 5 with it because it's so frustrating to have an awesome win with reno decks and then lose those stars to 2 minute game where you get outrun, die on turn 5 before reno or just can't get it because you're mostly, unlucky), and pirate miracle rogue, a deck that some call bullshit, but I love it.

    Forgot to mention that hunter, naturally a face/midrangy class because of its hero power, never got cards that could create new archetypes and survived from its strong class cards and from the release of expasions with cards like undertaker (hunter was bullshit back in the day, now it's just overclassed by shaman and warrior, feelsbadman).

    Here's the deck I used:

     

    Posted in: Standard Format
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    posted a message on Anduin, Master of Dragons (S33)

    Great taunt against face warriors, could win you control matchups. He's pretty good as a card.

    Well. Prob Harrison Jones or Ooze, they have different roles.

    Prob ooze because of kabal talonpriest.

    Gl laddering :)

    Posted in: Anduin, Master of Dragons (S33)
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    posted a message on Gotta Jade The Druid (S33)

    Makes sense, but generally you'll get a way of ramping.

    That's why harrison makes the cut. It's used to kill mostly arcanine reapers and buffed upgraded weapons. 

    But try it, if its better add me and we'll exchange ideas! :)

    Posted in: Gotta Jade The Druid (S33)
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