Hello guys, theorycrafting with jade druid and having a great winrate + a lot of fun!
This is my version. The deck was made to wreck control but at the same time with all this ramp you can win against midrange easily. The only problem that I've seen is the cancer/aggro warrior that just deals so much damage in a short time. Tried to optimize the deck as possible against this matchup, but the matchup just sucks ass.
If I reach 20 likes, I'll make mulligan + guide for you.
#hikisnowaifu1588 (9 times legend player) - if you wanna contact me.
Going to post guide 12/07/2016! (can't post it today).Gl laddering :D
Ancient of War instead of Ragnaros : Great Taunt against Face Aggro Warrior matchup.
Gadgetzan instead of Thalnos : Draw mechanic: Great against midrange, justifies the 1 nourish for harrison.
Check out my new dragon priest deck that i've been having sucess with too:
Living Roots - Brann : Brann is just a solid card in the deck, as he can proc a lot of the battlecries in the deck. 2 living roots is just too much.
Harrison - Second Nourish - This way, you can't run out of steam, as it seems that even harrison with all this ramp is slow against pirate warrior.
Arcane Giants - Feral Rage and Moonfire - Moonfire is decent against those aggro starts, can be also buffed by azure drake's spell power. Used for cycle with gadgetzan in more controlish matchups. Feral Rage - Removal, but generally used for armor against aggro.
Brann - Second Auctionner: As moonfire being used now in the deck, having two auctionners makes the deck be huge cycle-oriented. Brann is used to acelerate jade golems, but because of the changes, he's not needed. Could still also be used.
Guide incoming soon!