Maybe "Whenever this minion takes damage, phase it out. It returns at the start of your next turn and has Charge." Dunno, nothing game-friendly comes to mind. :P Too bad it's not the one from the Obsidian Sanctum, that one could summon 3 adds that buff him. Maybe that's too adventure mode-ish tho.
With TGT, Warrior got two cards that promote a Taunt heavy deck, shifting the defense from the hero's armor to his Taunt minions. Bolster is a pretty situational card, and so is the one I'm posting now. :p Buuut if you had Garrison Commander and this up, maybe post-Justicar Trueheart, that would be the ultimate fatigue warrior turn IF you had taunts, lolz.
Would you pick this over Bolster? Would you rather they added this instead of it?
Make it a 5 mana 4/4 and I'm sold. She does a permafrost and with 10 health, zoo decks will never get rid of her fast enough. This could go into freezemage, imagine the time it buys for them. Ofc there's stuff like silence and Hex or even Shadow Word: Pain, but 2/10 is just OP.
You can't use Abusive Sergeant on Aggamaggan because if you draw him he automatically attacks, and I think that's his only attack that turn, so he'll be zzz-ing till next turn. This way if you don't draw him, he's awful, and if you draw him, he's likely dead and/or very random. If you look at Flame Leviathan, it does something when drawn that's kinda good, and is pretty decent on it's own. Maybe if you draw Agga, he summons a Child of Agga that's like a 3/2 with Charge and has to attack. Then you can make his body less terrible, like a 6/5 with Charge maybe, so he's worth the legendary rarity and has useful effects both played and drawn.
0
You're certainly trolling us, dear sir. :v
0
Well, rip Mountain Giant + Recombobulator. :D
Next: something related to bringing back dead minions.
0
Maybe "Whenever this minion takes damage, phase it out. It returns at the start of your next turn and has Charge." Dunno, nothing game-friendly comes to mind. :P Too bad it's not the one from the Obsidian Sanctum, that one could summon 3 adds that buff him. Maybe that's too adventure mode-ish tho.
0
Next: 3 mana legendary.
1
Liking the edits, tho Forsaken Horde feels very underwhelming now, did I miss a combo there?
2
Next: a minion that turns into a spell or weapon. :0 OR a new tribe, like Tauren or smth.
0
Next: 6 mana 0/10.
2
Next: 9 mana 3/4, class minion. :>
0
With TGT, Warrior got two cards that promote a Taunt heavy deck, shifting the defense from the hero's armor to his Taunt minions. Bolster is a pretty situational card, and so is the one I'm posting now. :p Buuut if you had Garrison Commander and this up, maybe post-Justicar Trueheart, that would be the ultimate fatigue warrior turn IF you had taunts, lolz.
Would you pick this over Bolster? Would you rather they added this instead of it?
0
Make it a 5 mana 4/4 and I'm sold. She does a permafrost and with 10 health, zoo decks will never get rid of her fast enough. This could go into freezemage, imagine the time it buys for them. Ofc there's stuff like silence and Hex or even Shadow Word: Pain, but 2/10 is just OP.
0
Awesome! :>
1
But what if you mill 2 Patrons or Boom? :P
0
These are my poisons from a while back. :>
0
:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
1
You can't use Abusive Sergeant on Aggamaggan because if you draw him he automatically attacks, and I think that's his only attack that turn, so he'll be zzz-ing till next turn. This way if you don't draw him, he's awful, and if you draw him, he's likely dead and/or very random. If you look at Flame Leviathan, it does something when drawn that's kinda good, and is pretty decent on it's own. Maybe if you draw Agga, he summons a Child of Agga that's like a 3/2 with Charge and has to attack. Then you can make his body less terrible, like a 6/5 with Charge maybe, so he's worth the legendary rarity and has useful effects both played and drawn.