So, life gain will probably be a thing for priest after rotation? With no deathrattle it seems it wont work with current priest but who knows how things will be with the rotation.
Even Vintage format, a format made to use the most broken cards ever printed in MTG, has a ban list (and a restricted list). Temporary banning cards from wild while the card is being played in standard is the right call.
I still cant believe in this Bloodsail Deckhand buff. I mean what the actually hell? A freaking one mana minion overstatted with an amazing battlecry...thats ridiculous. Why they are going so hard for this kind of thing? This xpac already feels so much broken with stats balance, this is probably one of the reasons that rogue feels so awkward because most rogue combat tricks get useless so fast.
Was expecting some minor buffs to quest rogue but nah. all buffs went to warrior (another sad class this expansion). Well, still losing badly to everything probably.
I dont feel it as thw worst at all. Jade Druid, Lunacy Mage, Pirate Warriors, Old Quest Rogue all felt way worst. What is bad in this meta is that the good decks are WAY overtuned so its hard if you love to play warrior or rogue. Shaman and Pally are ridiculous yet they cant be too nerfed because this will be quest lockstone. I get way tilted playing against shaman but it had worst metas thats for sure.
Well, I like the ideia behind most decks, but everything feels way overtuned.
Face Hunter, as usual, can vomit huge things super fast and it is by far the best answer to the ridiculous " win the game by turn 7" combos out there. Elemental Shammy and Paladin Handbuff should be more midrange but are so damn aggressive and overtuned (some early minions are way overstated) that just works like aggro decks too. And yet, if you just nerf these decks, OTK decks will completly dominate the meta. To me, the only OTK deck kinda fair is garrote miracle rogue because its super hard to pilot it and even this deck may need to be adjusted, every other one is auto win by just playing cards. Hope they can make this right and slow things a little bit.
I kinda liked the nerfs. They do not put any of the cards as useless crap and put shammy in a more fair ground, but still very strong. Since this was such a fast response, if they keep balance changes like that, I think its ok to keep gradually balancing cards, instead of 2 months of ShammanStone and then nerf everything to the ground like they usually do. I'm pretty sure that rogue is next in line if it gets too crazy at ladder.
0
Thief Rogue nerfs could easily be reverted. Nothing that thief Rogue could do back then is close to what most classes can do right now.
0
So, life gain will probably be a thing for priest after rotation? With no deathrattle it seems it wont work with current priest but who knows how things will be with the rotation.
5
Does this works with Forsaken Lieutenant? This is beyond broken, deathrattle rogue here I come
0
Even Vintage format, a format made to use the most broken cards ever printed in MTG, has a ban list (and a restricted list). Temporary banning cards from wild while the card is being played in standard is the right call.
10
I still cant believe in this Bloodsail Deckhand buff. I mean what the actually hell? A freaking one mana minion overstatted with an amazing battlecry...thats ridiculous. Why they are going so hard for this kind of thing? This xpac already feels so much broken with stats balance, this is probably one of the reasons that rogue feels so awkward because most rogue combat tricks get useless so fast.
0
Was expecting some minor buffs to quest rogue but nah. all buffs went to warrior (another sad class this expansion). Well, still losing badly to everything probably.
0
I dont feel it as thw worst at all. Jade Druid, Lunacy Mage, Pirate Warriors, Old Quest Rogue all felt way worst. What is bad in this meta is that the good decks are WAY overtuned so its hard if you love to play warrior or rogue. Shaman and Pally are ridiculous yet they cant be too nerfed because this will be quest lockstone. I get way tilted playing against shaman but it had worst metas thats for sure.
0
Well, I like the ideia behind most decks, but everything feels way overtuned.
Face Hunter, as usual, can vomit huge things super fast and it is by far the best answer to the ridiculous " win the game by turn 7" combos out there. Elemental Shammy and Paladin Handbuff should be more midrange but are so damn aggressive and overtuned (some early minions are way overstated) that just works like aggro decks too. And yet, if you just nerf these decks, OTK decks will completly dominate the meta. To me, the only OTK deck kinda fair is garrote miracle rogue because its super hard to pilot it and even this deck may need to be adjusted, every other one is auto win by just playing cards. Hope they can make this right and slow things a little bit.
5
I kinda liked the nerfs. They do not put any of the cards as useless crap and put shammy in a more fair ground, but still very strong. Since this was such a fast response, if they keep balance changes like that, I think its ok to keep gradually balancing cards, instead of 2 months of ShammanStone and then nerf everything to the ground like they usually do. I'm pretty sure that rogue is next in line if it gets too crazy at ladder.
0
Faceless Corruptor is busted and everywhere. Flik is just plain awesome against it.
3
The kind of terrible card that I love to play with. Most of the time you will lose but when it works, is so satisfying.
0
The 1 mana card = Discard your lowest costed card. Deal 2 damage to all minions
4 mana = Jeklik High Priestess = Taunt, Lifesteal. Whenever you discard this card, add two copies of it to your hand.
6 mana = Guardian of souls = Add 3 cards you discarded this match to your hand
3 mana = Reckless Atrocitroll = Taunt. Battlecry = Discard your lowest costed card.
5
Discard Lock is back! Rank 20, here I go!
4
The most fun I ever had in HS. Even if I cant' climb ladder with it. Who cares, when there is so much fun?
0
I'm having a blast with this expansion. A lot of different decks, and besides some BS aggro/tempo mage perfect curves, most of the games its awesome.