"Priest has all the anti-aggro tools! Y'all suck if you can't deal with aggro!" is such an ignorant statement. Getting the right cards at the right time is the only chance you have. Priest needed/needs a form of reliable card draw. It feels like priest has to bend over backwards to try and get a heal with cleric. Every neutral draw card is too slow and you'll get smashed. Spending 3 mana on Thoughtsteal/4 Mana on a 4/3? Enjoy your Abusive Sergeants, etc...
If you're running thoughtsteal, then you, more than anyone else needs to take heed of the so-called ignorant statement. Thoughtsteal is a perfect example of the greedy crap people play instead of actually constructing their deck to deal with aggro.
You realize you could spend 3 mana on a 2/4 taunt or 4 mana on a 3/5 taunt? That will buy you plenty of time to stabilize into auchenai/circle, excavated evil, nova, pyro/pws, swp/swd, etc. And you have a high chance of healing yourself out of reach after stabilizing.
You ask for more early draw, but with early draw, aggro would stand zero chance. You bemoan northshire being so hard to provide, but an aggro player has to waste a turn dealing with a northshire, and often leaves mana on the table to avoid giving a priest free draw on t2-t4.
And what about the shitty draw engines paladins, rogues, hunters, and shamans have? The game should be balanced, stop whining about not having overpowered tools which would create unwinnable match-ups in your favor.
Do you read things before you post them? Do you know you sound like a giant asshole? When did I say I was running Thoughtsteal? I'm aware of all the tools Priests have, and yes they are a plenty. Spending 3 mana on a 2/4 taunt? Hmm, might as well play one or both of the 3/4 sisters as they have pseudo-taunt. Do those see play? Kappa. I don't know what you mean about Paladins, Rogues, and Shamans. They have some of the best and efficient card draw in the game. Hunters are the only ones that struggle. Priests have to saturate their decks with so many of these anti-aggro cards that there's not much wiggle room, then you end up heal passing 60% of your turns cause you have nothing to play. I don't feel I'm whining at all, merely explaining what the current state is. Hell, I don't give a damn, I'm still playing priest most of the time anyway.
"Priest has all the anti-aggro tools! Y'all suck if you can't deal with aggro!" is such an ignorant statement. Getting the right cards at the right time is the only chance you have. Priest needed/needs a form of reliable card draw. It feels like priest has to bend over backwards to try and get a heal with cleric. Every neutral draw card is too slow and you'll get smashed. Spending 3 mana on Thoughtsteal/4 Mana on a 4/3? Enjoy your Abusive Sergeants, etc...
Could see this possibly happening in a future expansion with new sets of beyond legendary cards (only having one in your deck). It won't happen in the current state of the game though with these legendaries.
I've played several hundred (thousands?) of games as priest. There is a slight element of suprise with priest right now as people don't really know what's in your deck. But after it's all said and done, I believe priest is the weakest it has been in my history of playing hearthstone (1.5 yrs). However, is it still viable, yes. Will you crush a lot of opponents, yes. Will you lose several games by turn 5/6, yes. So iIs priest good? That largely depends on your opponent's deck and your draws, more now than ever before.
2 Forbidden Healing seems clunky, as does the Divine Favor. Makes more sense to play a Lay on Hands. The Argent Squires may be out of place as well. No buffs/abusives and they will struggle to find any value.
-5
Pretty tired of netdecking nerds playing this ez mode garbage. Make your own deck, be your own man.
0
There's still the old school Elise priest, but could be better by changing a couple cards for N'Zoth, but here ya go: http://www.hearthpwn.com/deckbuilder/priest#25:2;33:1;38:2;147:1;209:1;315:2;431:2;547:2;600:2;602:1;656:2;671:1;22276:1;22328:2;27210:1;27238:2;27250:2;35186:1;35199:2;
0
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"Priest has all the anti-aggro tools! Y'all suck if you can't deal with aggro!" is such an ignorant statement. Getting the right cards at the right time is the only chance you have. Priest needed/needs a form of reliable card draw. It feels like priest has to bend over backwards to try and get a heal with cleric. Every neutral draw card is too slow and you'll get smashed. Spending 3 mana on Thoughtsteal/4 Mana on a 4/3? Enjoy your Abusive Sergeants, etc...
1
Could see this possibly happening in a future expansion with new sets of beyond legendary cards (only having one in your deck). It won't happen in the current state of the game though with these legendaries.
0
Earth Shock?
2
I've played several hundred (thousands?) of games as priest. There is a slight element of suprise with priest right now as people don't really know what's in your deck. But after it's all said and done, I believe priest is the weakest it has been in my history of playing hearthstone (1.5 yrs). However, is it still viable, yes. Will you crush a lot of opponents, yes. Will you lose several games by turn 5/6, yes. So iIs priest good? That largely depends on your opponent's deck and your draws, more now than ever before.
0
2 Forbidden Healing seems clunky, as does the Divine Favor. Makes more sense to play a Lay on Hands. The Argent Squires may be out of place as well. No buffs/abusives and they will struggle to find any value.
4
It's not completely horrible in an evolve shaman, but it's pretty bad.
ie...give a totem 3/6 to trade to kill an enemy, then evolve.
1
have the battlecry kill the big game hunter as well.
if battlecry doesn't trigger, just a tempo 3 drop.
balanced
6