"87%" winrate"...15 games played... gtfo
- danklesminky
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Member for 7 years and 15 days
Last active Fri, Mar, 25 2022 15:59:05 -
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KabukiDeath posted a message on Secret Mage [87% WR D5-2]Posted in: Secret Mage [87% WR D5-2] -
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gpme1 posted a message on Secret Mage [87% WR D5-2]Posted in: Secret Mage [87% WR D5-2]Fun deck but I just find myself always getting down to 1 card so fast, the lack of draw in this deck is very noticeable
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hydrolon posted a message on eFar's Depth Charge Quest Druid [LEGEND]Posted in: eFar's Depth Charge Quest Druid [LEGEND]dont know why but for me quest druid is horrible at the moment, it just dosnt work with the meta of mages and hunters.
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Psy_Kik posted a message on What's your biggest complaint?Posted in: General DiscussionLack of balance changes to the cards, more nerfs and some buffs. There have been so many cool effects on cards over the years in this game that have never come close to being playable. Such a waste.
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HyperOrange posted a message on The Enrage Keyword is Being Removed From HearthstonePosted in: NewsThis is sad, I always thought Enrage would have its moment to shine in the future. The mechanic has potential and it is a theme I've developed while creating cards. Here are some of them:
Enrage doesn't have to be used only to gain Attack so it can be a lot more flexible. Honestly the flavor alone should be enough to keep this keyword in the game.
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TheFFsage posted a message on Community Choice Awards: Year of the Mammoth ResultsPosted in: NewsRaza nerf was needed
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eliasfajardo posted a message on Can't Win in Ranked Mode AnymorePosted in: General DiscussionNow that it seems every player is playing a netdeck fully optimized to beat whatever deck I am playing I can't seem to win in ranked mode anymore. Are there any free resources available to get better at the game? Or are there any decks that are strong and easy to play so I could get some accidental wins based on the strength of my deck without my bad play getting in the way?
As usual to all players who don't post what are they playing: WHICH DECKS ARE YOU PLAYING? IN WHICH RANK, HOW'S YOUR COLLECTION?, F2P?
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MarkerTassel posted a message on 100% optimized even shamanPosted in: 100% optimized even shamanI see you are enjoying experimenting with the new set
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Sinti posted a message on New Paladin Card Reveal - High Priest ThekalPosted in: NewsHOLY CRAP
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Snacketti posted a message on Legend Stonetusk Shudderwock - Blizzard's Off-Meta Deck SpotlightPosted in: Legend Stonetusk Shudderwock - Blizzard's Off-Meta Deck Spotlighthello I am new to hearthstone and Im interested in making a shudderwock deck and this looks perfect! But I dont know how i should use Unstable Evolution ? :)
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I'm not going to completely write off the idea of an OTK deck working in standard but it's much, much harder to survive long enough to combo now than it was 3 years ago when freeze mage was last viable. And on top of that mage doesnt have ice block anymore, one of the main cards that enabled that deck. Mage has decent anti aggro tools but I think this deck is too slow and dies too easily to work.
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I want to play some aggro decks because I'm a disgruntled control player who's really tired of getting outvalued by galakrond priest every game.
I dont know what deck they fit into yet but the 1 mana 1/2 with spell burst gain +2 attack and the 2 mana 1/3 who draws you up to 3 cards at the end of the turn look completely nuts in a decent aggro shell.
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Paladin is one of the best classes for board control and removal...? What? Are we even playing the same game?
Paladin has one very powerful removal card, libram of justice. That's nothing compared to the many different options priest, mage, and warlock have. And you cant consistently get your libram of justice because Paladin has no playable card draw.
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It's terrible. Decks like big druid and quest druid are already capable of pretty powerful tempo swings late in the game. Those decks suck because they cant survive the first 5 turns, not because they need a free 5/4 that cant even come out until turn 6.
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You get a free 5/4 and a cheap spell. Decent tempo swing but hardly an overpowered effect late in the game.
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If you've been actively playing for 120 days you've more than made up the value of these decks just by getting gold from your daily quests. An active player shouldnt struggle with affording at least one meta deck.
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Murloc paladin is bad at legend because it's easily countered and has a low skill ceiling
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Welp this is going in every mage deck and probably most rogue decks for the foreseeable future
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Loatheb would be an excellent addition to any midrange/tempo deck
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Also they had dozens and dozens of streamers test DH deck builds at the demon hunter summit for what... a couple of days? And none of them were able to come up with a deck as powerful as tempo DH eventally became. It's easy to act like yeah DH was obviously broken but we have the advantage of millions of games of sample size to test with, and the devs dont.