• 5

    posted a message on New Warrior Minion - Festeroot Hulk

    This has *some* synergy with Rush, but without a consistent way to flood the board with minions (not one of the traditional strengths of warrior), this seems entirely too slow.

    Posted in: Card Discussion
  • 0

    posted a message on Three New Card Reveals - Mossy Horror & More

    Not really, because they are losing Pint-Size Potion so no board clear combo potential (and in Wild, it's a 7-mana combo, which is much too late in most circumstances).

    Posted in: News
  • 0

    posted a message on New Warrior Legendary - Blackhowl Gunspire

    Everyone keeps saying it should have Taunt, but I think that's too obvious. What if it hit the enemy hero all the time instead? Then it would have serious potential as a combo card. Oh, and I would definitely change its stats to make it worthwhile of a Legendary -- maybe 4/9?

    Posted in: Card Discussion
  • 1

    posted a message on New Mage Minion - Vex Crow

    The big problem with this card is that there is no support in mage for going wide, and I don't think that will change anytime soon. This is a below-average arena card, and completely irrelevant in ranked play.

    Posted in: Card Discussion
  • 2

    posted a message on New Hunter Card Reveal - Toxmonger

    Fiery Bat is rotating, BTW.

    Seems like a good combo with Houndmaster Shaw to clear some taunts or other high-health targets.

     

    Posted in: News
  • 0

    posted a message on New Legendary Card Reveal - Chameleos

    Guaranteed 100% it will reveal the same card multiple rounds in a row for someone at some point.

    Also, some people think it can only reveal minions; that is incorrect: ANY card in hand can be revealed: The Coin, spells, weapons, heroes, etc.

    Posted in: News
  • 15

    posted a message on New Legendary Card Reveal - Chameleos

    Dirty Rat is rotating, though.

    Posted in: News
  • 1

    posted a message on New Warrior Legendary Card Reveal - Darius Crowley

    To be useful more than one turn, it would need a lot more health; 7 would seem appropriate -- assuming it kills a 4-attack minion, it would become a 6/5 and would represent a "must-kill" target for later turns.

    Compared to the warlock legendary (Lord Godfrey), this is just embarrassing.

    Posted in: News
  • 2

    posted a message on BIGEZBEASTS (Kibler)

    Changes to improve matchup vs. murloc paladin (and other aggressive decks):

    -1 Flanking Strike

    -1 Swamp King Dred

    +2 Wild Pyromancer

    -----------------------------------------

    Changes had disappointing results. Replaced with:

    -2 Wild Pyromancer

    +1 Tracking

    +1 Explosive Trap

    Posted in: BIGEZBEASTS (Kibler)
  • 0

    posted a message on kazakus priest

    As of June 9, 2017, Brian made the following changes:

    - 1 Hungry Crab

    +1 The Black Knight

    Posted in: kazakus priest
  • 0

    posted a message on Maexxna and Rend

    Remember that future adventures will be WILD, so I would keep all the cards that have unique abilities, just in case they're especially good against certain heroic bosses.

    So unless you're really starved for dust, I would restrict myself to "basic" cards that don't do much such as Puddlestomper, Cobalt Guardian, King of Beasts, etc.

    Posted in: Card Discussion
  • 0

    posted a message on Have You Heard About Our Lord & Saviour Yogg-Saron? (ARCHIVED)

    I just *LOVE* these idiosyncratic decks that are more about fun interactions than ruthlessly gaining ranks in the most efficient manner.

    Right after release will be the perfect time to play this in Ranked, as everything will be in flux.

    Break a leg!

    Posted in: Have You Heard About Our Lord & Saviour Yogg-Saron? (ARCHIVED)
  • 0

    posted a message on The State of the Classes

    Really informative recapitulation of what is happening, marred by a few common grammatical mistakes:

    - "it's" used instead of "its"*

    - "loose" used instead of "lose"

    - "preformed" used instead of "performed"

    - "affect" used instead of "effect"

    * Here is the trick I use with my students: when you want to use a contraction, try to write out the sentence in full. If it doesn't make sense, then remove the apostrophe.

    Posted in: General Discussion
  • 0

    posted a message on Dissapointing Legendaries
    Quote from Wrathian8>>
     
    This will be the first time that I won't be spending real money pre-ordering 40 packs.

    Quote from kitsel>>

    Considering a pre-order is 50 packs - and you'd for sure know that if you had pre-ordered before because the "50" number under packs available stares you right in the face for weeks, I have a hard time believing you've actually preordered packs before.

     Not to mention that you cannot preorder ANYTHING with in-game gold.
    Posted in: General Discussion
  • 0

    posted a message on A few question I'd like answered

    1) Your current rank will be applied to both formats.

    2) Only testing could confirm this, but I would imagine that each would get improved separately. I also suppose the "earlier" one would be displayed when a card interacts with it.

    Posted in: General Discussion
  • To post a comment, please login or register a new account.