• 3

    posted a message on MrYagut's N'Zoth Jade Rogue

    This deck is actually pretty nasty and a whole lot of fun to play.

    Posted in: MrYagut's N'Zoth Jade Rogue
  • 2

    posted a message on 72% wr Butthurt Druid (kazoo update)

    It's a lot of fun when it works. It is really easy to just get really high card draws and get stuck dead before you can make a power play, though. 

    Posted in: 72% wr Butthurt Druid (kazoo update)
  • 2

    posted a message on Live Aggro 73% WR rank 5-legend

    Played against a mage who spell countered 4 spells. Pretty much made this deck worthless. Doubt that that is a thing that  can always happen but it hurts.

    Also, don't play turn 5 Living Mana against shaman unless they've already blown at least 1 devolve. That's a good way to lose everything. 


    Also, the deck seems to run out of steam if you don't blow them away immediately due to lack of card draw. Trying to add a cult master to see. 

    Posted in: Live Aggro 73% WR rank 5-legend
  • 0

    posted a message on Dinomancy Hunter (Legend) (Top 100)

    I seem to be having some trouble with this deck. Often times i never get a dinomancy and it seems required for this deck to work. 

    Posted in: Dinomancy Hunter (Legend) (Top 100)
  • 0

    posted a message on 70 % win rate silence priest (rampdate2020)

    Yeah I'll try to be a little more aggressive. Sometimes I just can't seem to get anything tod o anything with, though. Like, I'll have 7 cards in my hand with no plays to be made.

    I'm trying out some modifications to see if I can get low cost, card draw minions on the board. That might help protect me longer, allow me to make trades, and get the cards i need faster. Thinking of dropping PW:S. Thoughts?

    Posted in: 70 % win rate silence priest (rampdate2020)
  • 0

    posted a message on 70 % win rate silence priest (rampdate2020)

    It's fun when it works, but I'm having some trouble getting the right card draws. 

    Maybe I'm waiting too long?

    Posted in: 70 % win rate silence priest (rampdate2020)
  • 2

    posted a message on Keeping Hearthstone Fresh - Card Nerfs!

    I'm sure more nerfs will follow... and that's not a bad thing.

    You can't say that they should "make better cards", because then we get into a situation where the power of cards is scaling up into infinity. Knocking the ubiquitous older cards down to a more average level brings a lot more cards into relevance. Whether or not all of the nerfs were justified is always going to be debatable, but there shouldn't be an argument on whether a pruning needs to happen at some point.

    I'd say that this is a good start, but there are likely a lot more nerfs that need to happen to effectively change the meta.  Everything is relative. 

    Posted in: News
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