• 3

    posted a message on What should I invest my dust in?
    Quote from Hatnisch >>

    I really can't understand why people advice you to wait for some weeks. You have to do your own decisions.

    Craft the cards you want to play and don't be a sheep. Doing what the other people do is always stupid. Druid will be tier 1 this expansion, so if you want to go for sure to be competitive the next months - maybe this would be the right choice.

     The person asked us for input. What don't you understand about people giving their input? This is a public forum where questions are asked  and answered by many people. 
    As for me, I'm waiting to see what settles as most consistent archetype. 
    Posted in: Card Discussion
  • 2

    posted a message on Quest Rogue counter?

    Pirate warrior or any other similar rush down aggro deck is a hard counter. Quest hunter gets bopped by FoK. 

    Posted in: Standard Format
  • 3

    posted a message on TOP 1 Legend Dog Un'goro Rogue

    BabyRage everything is cancer BabyRage

    Posted in: TOP 1 Legend Dog Un'goro Rogue
  • 2

    posted a message on Small Time Buccaneer vs Cogmaster

    1/1 charge minion and the fact that weapons are incredibly powerful*

    Posted in: Wild Format
  • -3

    posted a message on "Ben Brode on how long until Pirates walk the plank"

    I hope ben brode knows talk is cheap and the design of this game is teetering on the edge of unrepairability. C'thun is a stupid card that won't ever get support again and all of the decks it's a part of aside from c'kun (which is gimmicky and worse than malygos otk) and c'thun warrior in a REALLY control-centric meta (that won't exist even in high legend as long as pirate warrior and pirate shaman are even remotely a thing) do not work. 

    All I want from this game is that every card in wild mode gets reset to pre-nerf status. Every single one. That's the only thing that will make this game fun for me. The devs won't ever get their curvestone wish, because ladder players and the netdeck creators only play efficient decks. If there's a strong aggro influence, that'll be what's played. If there's a strong control influence, combo decks are superior, and if it's curvestone there'll only be one or two good midrange decks that are better than anything else you can play.

    The game is broken from a design standpoint and it's going to implode if longstanding mechanics and formats aren't redesigned (overload ruins shamans for instance. if they don't have insanely op cards, their unique class mechanic will make them the worst class to play without competition).  

    But i guess if they're still making billions off of the damn thing it doesn't matter, right? just let it stew and fester.

    Posted in: News
  • 1

    posted a message on Beast Druid (80% Win Rate)

    20 games though...

    Posted in: Beast Druid (80% Win Rate)
  • 1

    posted a message on Pls. Blizzard make RENO JACKSON part of the basic/classic set!

    Unfortunately, once reno is removed (because blizzard doesn't make exceptions), all of those "one of" style decks won't be able to float. They need to design another neutral legendary or two of (rip healbot too) that does something extremely similar or better (I'd love a meta with a neutral legendary that gives 30 armor, at the start of the game even). Hopefully those'll come before the phase out, because if not, extreme taunt heal priest, pirate warrior, and jade whatever-counters-stupid-wall-priest are the only successful meta decks that will exist.

    In other news, Patches the Pirate  is a very safe craft if you want to play decks that'll use it. Almost guaranteed nerf for a quick 1600 dust disenchant when blizz decides to kill pirate aggro. BUT I may be wrong, since it's a neutral legendary, blizz may phase it out like they did for old murk-eye and captain's parrot OR give it the dr. boom treatment and just let it be a nuisance in the meta until it gets removed to wild.

    Posted in: Card Discussion
  • 3

    posted a message on Savjz's Freeze Mage [Legend]

    Man some of these comments bashing this deck have like 37 upvotes on them, the deck is fishing for likes, not even savjz's deck, and it's got 90+ upvotes. Just adds up wrong, doesn't it? 

    Posted in: Savjz's Freeze Mage [Legend]
  • 2

    posted a message on What happened to nerf requests?

    I think wild should be completely unbalanced. 8 mana pyro and all. 

    I can't think of a card to nerf in standard and I don't like nerfs in balancing anyway. Buffs only pls. 

    Nerfing tempo mage before their keystone card gets rotated out of standard is silly, tempo mage is barely tier 3 right now, so stop pls. 

    Posted in: General Discussion
  • 6

    posted a message on [1st Legend October] muzzy's Midrange Shaman

    I don't think the discount outvalues the replacement now. The only real sizeable roll you can get from tuskarr now is spellpower with the odd clutch taunt totem.

    Posted in: [1st Legend October] muzzy's Midrange Shaman
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