• 2

    posted a message on New Druid Minion - Dreampetal Florist
    Quote from Denegaar >>

    According to this forums, Druid will need a 50 card deck to place all the "horribly overpowered" cards they claim Druid is getting. 

    It is a powerful card, but I have yet to see if it makes the cut in Druid decks.

     Its easy, you add the new ramp, this card and melon. You cut tyrants, optionally twig 1 branching. You dont include Floop. This new maly druid will be so obviously to build that we will see the optimized list on day 2 after release. I call it. Druid will get nerfed 100% again, cause this deck will be just too easy.

    Posted in: Card Discussion
  • 6

    posted a message on New Shaman Card Reveal - Voltaic Burst

    Flametongue Totem, Bloodlust and Sea Giant would like this card.

    Posted in: News
  • 11

    posted a message on New Druid Card Reveal - Juicy Psychmelon

    Dollmaster Dorian synergy. Would need a little bit more support, but could become nuts in later expansions.

    Posted in: News
  • 1

    posted a message on New Card Reveal - Giggling Inventor

    Rly good card. Kinda Defile-safe too. Could bring Blood Knight back in the meta.

    Posted in: News
  • 1

    posted a message on New Neutral Minion - Upgradeable Framebot
    Quote from WillsGT >>
    Quote from Kwakdizzle >>

    If I had to push as far as realistically possible to create a mech perfect for being a magnetic target, it would have been this. Super cheap, super durable, and yet not abusable by aggro. Great design.

    I hope magnet warrior/paladin/hunter actually becomes a thing.

     Sorry but you're totally wrong. This is definitely abusable by aggro. Lmfao 6 stats STICKS and Aggro relies heavily on constant damage. This card provides that, be it just one damage. 

    It can also be buffed in the form of cold blood on turn 3 for a ton of tempo, a 3 mana 5/5 is insane. So yes, very easily abusable by aggro. 

     ^this

    Each class with cheap buffs wants this minion so hard. Will be a pain to deal with. As said, trades for 2 cards minimum and will lead to many awkward turns to be made my opponent.

    Posted in: Card Discussion
  • 1

    posted a message on Why No One Play Malygos Rogue ?
    Quote from MRC00l >>

     

    My Question is why This Deck isn't in the Tier List ?!?!? It literally can defeat any other deck in this meta if Draws in your favor Controls , Combos , Aggros ....etc So whyyyy ?!

     

     A deck doesn't necessarily have to be known to the public or in the tierlist while still being legend ready.

     

    To your list: I like your techs, but youre rather low on draw. Especially with a more minion heavy approach on Maly Rogue and even more with Striders in it i think 1 Sprint deffo should be in. How did it work out for you, were you never missing draw? Also, could you provide stats, please?

    I am mentioning the "minion heavy thing" cause i cut the Sprints from my other Maly Rogue list (in favor of BC draw cards and Shadowsteps), which goes just for combo with Kobold Illusionist and Umbra, cause in that type, due to higher amount of combo cards to be drawn and also higher dependency on the combo, the hand is often too jammed for Sprint. Shouldnt be the case in your deck.

    Posted in: Rogue
  • 2

    posted a message on How much MANA would this effect cost

    A card like this is not printable. The effect is too powerful to cost less than 6-8 mana, cause it can be combined too easily with draw mechanics. So, what they would do if they would print something along that line is making the body big enough to fit the high mana cost. Nothing breaks the game like cards with spell like effects and low cost. There have been some in the game, but they have all been removed or changed. The size of the body is completely irrelevant for combo cards, cause you reap the result instantly this turn, the body will neither attack or trade or anything. So, alibi statline like this to further lower the cost is just obv. abuseable.

    Edit: Reading some people really suggest making it 1-2 mana.. :D

    Posted in: General Discussion
  • 2

    posted a message on [Guide] OTK Velen Priest

    The point is that the spellstone version of Velen priest is prone to any sort of addition to your ressurect pool: Poly effects, Leeroy, Raptorgirl. Second downside is an overly late spellstone due to itself or shadow being hidden in bottom. Third downside is general lack of draw and being overly dependent on drawing your few DR minions early. Sure, Scream will save your ass often enough, yet i am certain that this is not the most optimal build yet.

    Dont get me wrong, i like the deck and it can be really effective. It is just a really RNG dependant one amongst the combo decks, due to lacking draw. I think Velen priest is one of the decktypes with the biggest potential in the meta right now, just the lists developed so far are all lackluster in one way or the other.

    Posted in: [Guide] OTK Velen Priest
  • 1

    posted a message on Building a Glinda+Bloodbloom+Arcane Tyrant Deck

    Great deck idea, man! Wish you good luck refining it, but deffo worth a shot.

    Posted in: Warlock
  • 2

    posted a message on [LEGEND] MalyTog Druid (that actually still works) - Full guide included

    Token Druid is quite even. Its all about Swipe/Plague management. Taunt Warrior is quite easy too, apply board pressure, Twig into Maly or draw deck and deal 15 with Tog Natu. Even Lock is easy too. Miracle is even. Odd Pally is easy. Dont see the problem, really, you must make misplays if you got that much trouble in those MUs.

    Posted in: [LEGEND] MalyTog Druid (that actually still works) - Full guide included
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