Devour Mind grabbed his, he summoned his with the 6 cost summon a 5/5 priest spell, used the 6 cost MControl spell (as you can see, I don't play priest), and yea... I've had it happen to me before obviously, but I never managed to pull it off (nor had the cards to do so back then).
Either way... can't wait for this dual class crap to end so I can play arena and not draft OP decks like everyone else.
And this is why we don't go dusting all of our Wild cards. (Amazing how often people say it will never end up affecting them)
I honestly never had much need/use for the Wild cards. I just play Standard, and I haven't spent RL cash on cards since GvG.
But yea... not dusting anything anymore. There's some Wild Decks I would enjoy playing, but sadly I'm missing just a card here and there (mostly legendaries) to make them work.
Hi, so yea, I fuck LK. What can I do differently? I don't have Kel'T, armor smiths / missing 1 berserker to do the other ones... so this is what I have.
Playing the deck now, and feel the same way about the deck. Hella fun so far, but looking for card draw as well.
My first thought was Lay on Hands, but too slow / may have too many cards in hand later in game. Another was Blessing of Wisdom... low cost, pretty much guaranteed at least one draw (or more), but meh. Divine Favor also... but doesn't always work.
Acolyte seems to be a good pick. Even without buffed, it almost always draws at least one card. Also, forces people to use resources to get rid of if they don't want anymore than 1 draw.
I removed Wicker / Spellbreaker and added 2 Acos. I hate Wickerflame... never works when needed, in all of my pally decks. Grr. Uther may be too slow also for the deck, but keeping him in atm.
First 12 Wins of the expansion... feels good, but not quite sure how I did it.
Lost 2 games, first one I got plowed over by a druid, and 2nd one I had all the right tools, almost flipped the board near the end... but he had a Twilight / Bone Drake while I was holding onto my Dragonfire potion most the game, and sadly enough, used a Felfire potion I got from Kabal seems I had a minor dragon theme going... which worked surprisingly well.
Had decent mulligans, and when I didn't, I had spirit lash / dragon fire potion every time it seemed like. Grabbed the 4/8 OP Priest Taunt dude off Out of my jungle a couple times, stole one from a Priest a different game with Devour Mind, was patient on throwing the Gas Pods out, kept hitting Dragon Operative every game that went late (also kept one in hand almost every game too if I had Lash or Dragon Pot). Deathspeaker did work too... saved a couple Gas Pods early on and was smooth sailing.Was a lot of fun... didn't think I'd do so with Priest my first time, but I'm picking Priest over Mage for now on (went 1-3 with Mage tonight... though had shit draws each game).
Not sure what the deck is rated at, but heartharena said 70.1 I think.
Aaaand I think you're right. Good point in regards to discarding 2 cards to thin deck size.
Hmm, going to keep 2 tracking then, ditch the Cult, but I was thinking of swapping out a Crawler for some form of card draw, even an Acolyte early on, though we do have so many 3 drops. Hmm...
Don't get too discouraged. Arena to many of us seems tougher with each expansion. Bigger player base now compared to years back, tools to help draft / keep track of your deck (I do so now also... can't believe I waited this long), RNG madness, newer arena players getting steamrolled and never going back leaving just the serious grinders in there, etc etc etc.
Card quality is quite different in Arena compared to Ranked, and I would encourage the use of the various programs to help guide your picks for a while especially being new. I've been playing on and off (mostly off) since before the 1st expansion, and I get my ass thrown around in Arena often these days... it's going to happen, but the more you play, the better you will get. It's taken me many, many arena runs to not just sink all my gold into arena without leaving with something extra (3+ wins almost always, usually around 5ish wins), though I did go 0-3 for the first time in a long time tonight... I am high as a kite though, but I got quite unlucky either way in each of those games; shit happens.
I play classes in Arena that I literally never play in Ranked, and I do quite well at times, so try not to fall into the trap of always picking Rogue, Mage, or Pally. I wouldn't recommend Warrior to be honest, but I choose him sometimes for the hell of it. Arena is so much more fun in my opinion than Ranked because every game is different, you think your moves out more (I do at least), it's not plagued with the same netdecks, and drafting is the funnest part personally.
Hey folks. So I haven't played Hunter in a couple years I'd say... and luckily I opened up Rexxar on Asia and had enough dust to craft Who's in Charge Now, and I just wanna build some beasts! But yea... I don't focus on Asia at all, and am lacking almost all the adventures, so I do not have Kindly Grandmother, but I hate Potion of Madness so that's okay.
Anywho, are there any areas I could improve here on?
I tossed in Cult Master because I felt like I was lacking in draws / cards, and it's cheap to craft, as I have no dust for now.
I also tossed in an Explosive Trap. It could have saved me a game or two, but maybe I was only delaying the inevitable? Sometimes gets another bow charge which is good, but I'd like to replace it soon.
So yea, I don't play / have barely any cards on the Asia server, but I did open up Scourgelord Garrosh, and I may even just finally main a Warrior on Asia, and over time hopefully turn this into a good Control Deck, but I'm not concerning myself with that seems I'm usually just playing arena.
So yea... as you can see, the deck is pretty cheap, and fuckin' everywhere haha. I'm trying to find good ways to play the Enrage minions and cheese some wins, actually use Ysera in a deck finally and have fun on Asia with card goals for the future.
Currently, I have 2240 Dust, and 1915 Gold on Asia. I also have 3 Legendary cards I could potentially dust along with whatever else I have to put towards the Warrior deck.
I was already thinking of crafting Grommash for this deck, and it would also be used in a more Control oriented deck way down the line too. Not sure on that though.
Also, what are people's thoughts on Dead Man's Hand with an Enrage type deck? Worth it? Not enough data? Or RNGish?
Deciding on if I should pick up another Fiery Axe... or do I have enough weapons including 8mana Garrosh?
Any suggestions on what cards to craft next would be awesome. And obviously I'm not looking to hit Legend with it or anything, not taking Asia server seriously yet, just for fun... for now.
Did someone tried it out on 2 servers with the same account, got one in the first ten of every set in Europe changed to us and there it didn't worked ( just tried it out for (un Goro).
I did, on NA/EU/Asia.
I had 10 packs on each server saved, Un'Goro and Classic.
US = no legendary (because I have already opened one/many in the past).
EU = no legendary (I've opened 2 already weeks ago)
Asia = Legendary (fucking Marsh Queen), because I had not opened a pack with a legendary in it (even though I've crafted one).
Same thing applied to Classic Packs, no Legendaries on NA/EU which I play mostly, but did get one on Asia seems I just started playing / saving up gold and packs recently.
If you've already opened up a legendary from a pack of the set previously to this update, you will not be guaranteed a legendary within first 10 packs. That's how it works from what I read.
I was silly and saved 10 packs of Classic / Ungoro hoping for a Legendary... but here's how it works if it wasn't mentioned in here (I'm sure it was though).
The guaranteed legendary card only applies to card packs you have yet to open cards up from, which most likely means only Frozen Throne for most of us. Unless of course... you haven't opened packs from previous expansions, then it applies; so if you have multiple accounts, or barely play on other regions and haven't opened packs up from previous sets, it SHOULD still apply.
I haven't played it yet, going to use this deck on Asia, jus need a little more dust... but I would maybe swap out the Songstealers for 2 Northshire Clerics. May also consider Lyra to gain extra cards.
1
Devour Mind grabbed his, he summoned his with the 6 cost summon a 5/5 priest spell, used the 6 cost MControl spell (as you can see, I don't play priest), and yea... I've had it happen to me before obviously, but I never managed to pull it off (nor had the cards to do so back then).
Either way... can't wait for this dual class crap to end so I can play arena and not draft OP decks like everyone else.
0
0
I broke down and just crafted Scaled, used the gargoyle path. So much easier, well worth the dust, and can use the same cards in most other LK fights.
0
Yea... I dusted so many wild cards way back unfortunately.
I might have to make due with only one Frothing Berserker and no Armorsmiths. I almost had him down without all that. Hmm...
The Gas Pod / Alarmobot way is super frustrating. His hero power gets me eventually.
0
Hi, so yea, I fuck LK. What can I do differently? I don't have Kel'T, armor smiths / missing 1 berserker to do the other ones... so this is what I have.
https://hsreplay.net/replay/8G5rgr5yzFusmpdNSuiBmV
2
Playing the deck now, and feel the same way about the deck. Hella fun so far, but looking for card draw as well.
My first thought was Lay on Hands, but too slow / may have too many cards in hand later in game. Another was Blessing of Wisdom... low cost, pretty much guaranteed at least one draw (or more), but meh. Divine Favor also... but doesn't always work.
Acolyte seems to be a good pick. Even without buffed, it almost always draws at least one card. Also, forces people to use resources to get rid of if they don't want anymore than 1 draw.
I removed Wicker / Spellbreaker and added 2 Acos. I hate Wickerflame... never works when needed, in all of my pally decks. Grr. Uther may be too slow also for the deck, but keeping him in atm.
0
First 12 Wins of the expansion... feels good, but not quite sure how I did it.
Lost 2 games, first one I got plowed over by a druid, and 2nd one I had all the right tools, almost flipped the board near the end... but he had a Twilight / Bone Drake while I was holding onto my Dragonfire potion most the game, and sadly enough, used a Felfire potion I got from Kabal seems I had a minor dragon theme going... which worked surprisingly well.
Had decent mulligans, and when I didn't, I had spirit lash / dragon fire potion every time it seemed like. Grabbed the 4/8 OP Priest Taunt dude off Out of my jungle a couple times, stole one from a Priest a different game with Devour Mind, was patient on throwing the Gas Pods out, kept hitting Dragon Operative every game that went late (also kept one in hand almost every game too if I had Lash or Dragon Pot). Deathspeaker did work too... saved a couple Gas Pods early on and was smooth sailing.Was a lot of fun... didn't think I'd do so with Priest my first time, but I'm picking Priest over Mage for now on (went 1-3 with Mage tonight... though had shit draws each game).
Not sure what the deck is rated at, but heartharena said 70.1 I think.
https://imgur.com/qChxTBh
0
Aaaand I think you're right. Good point in regards to discarding 2 cards to thin deck size.
Hmm, going to keep 2 tracking then, ditch the Cult, but I was thinking of swapping out a Crawler for some form of card draw, even an Acolyte early on, though we do have so many 3 drops. Hmm...
0
Don't get too discouraged. Arena to many of us seems tougher with each expansion. Bigger player base now compared to years back, tools to help draft / keep track of your deck (I do so now also... can't believe I waited this long), RNG madness, newer arena players getting steamrolled and never going back leaving just the serious grinders in there, etc etc etc.
Card quality is quite different in Arena compared to Ranked, and I would encourage the use of the various programs to help guide your picks for a while especially being new. I've been playing on and off (mostly off) since before the 1st expansion, and I get my ass thrown around in Arena often these days... it's going to happen, but the more you play, the better you will get. It's taken me many, many arena runs to not just sink all my gold into arena without leaving with something extra (3+ wins almost always, usually around 5ish wins), though I did go 0-3 for the first time in a long time tonight... I am high as a kite though, but I got quite unlucky either way in each of those games; shit happens.
I play classes in Arena that I literally never play in Ranked, and I do quite well at times, so try not to fall into the trap of always picking Rogue, Mage, or Pally. I wouldn't recommend Warrior to be honest, but I choose him sometimes for the hell of it. Arena is so much more fun in my opinion than Ranked because every game is different, you think your moves out more (I do at least), it's not plagued with the same netdecks, and drafting is the funnest part personally.
0
Hey folks. So I haven't played Hunter in a couple years I'd say... and luckily I opened up Rexxar on Asia and had enough dust to craft Who's in Charge Now, and I just wanna build some beasts! But yea... I don't focus on Asia at all, and am lacking almost all the adventures, so I do not have Kindly Grandmother, but I hate Potion of Madness so that's okay.
Anywho, are there any areas I could improve here on?
I tossed in Cult Master because I felt like I was lacking in draws / cards, and it's cheap to craft, as I have no dust for now.
I also tossed in an Explosive Trap. It could have saved me a game or two, but maybe I was only delaying the inevitable? Sometimes gets another bow charge which is good, but I'd like to replace it soon.
0
Hi folks.
So yea, I don't play / have barely any cards on the Asia server, but I did open up Scourgelord Garrosh, and I may even just finally main a Warrior on Asia, and over time hopefully turn this into a good Control Deck, but I'm not concerning myself with that seems I'm usually just playing arena.
Here's the deck =
http://www.hearthpwn.com/decks/897210-enrage-warrior
So yea... as you can see, the deck is pretty cheap, and fuckin' everywhere haha. I'm trying to find good ways to play the Enrage minions and cheese some wins, actually use Ysera in a deck finally and have fun on Asia with card goals for the future.
Currently, I have 2240 Dust, and 1915 Gold on Asia. I also have 3 Legendary cards I could potentially dust along with whatever else I have to put towards the Warrior deck.
I was already thinking of crafting Grommash for this deck, and it would also be used in a more Control oriented deck way down the line too. Not sure on that though.
Also, what are people's thoughts on Dead Man's Hand with an Enrage type deck? Worth it? Not enough data? Or RNGish?
Deciding on if I should pick up another Fiery Axe... or do I have enough weapons including 8mana Garrosh?
Any suggestions on what cards to craft next would be awesome. And obviously I'm not looking to hit Legend with it or anything, not taking Asia server seriously yet, just for fun... for now.
0
Any other suggestions? I have all crafted besides Pyros. I wouldn't mind Blaze Caller, but cant afford the 400 dust on Asia; using Steam atm.
0
0
I was silly and saved 10 packs of Classic / Ungoro hoping for a Legendary... but here's how it works if it wasn't mentioned in here (I'm sure it was though).
The guaranteed legendary card only applies to card packs you have yet to open cards up from, which most likely means only Frozen Throne for most of us. Unless of course... you haven't opened packs from previous expansions, then it applies; so if you have multiple accounts, or barely play on other regions and haven't opened packs up from previous sets, it SHOULD still apply.
0
I haven't played it yet, going to use this deck on Asia, jus need a little more dust... but I would maybe swap out the Songstealers for 2 Northshire Clerics. May also consider Lyra to gain extra cards.