There are plenty of cards you don't own, and you have been around since "release?"
I don't even know if you are serious or trolling. If you're not trolling then congratulations, you don't play Hearthstone very much. Why on Earth would you spend money on a pack bundle, then?
This is just Big Giants Mage with better cards cut to run more useless ones. Seriously, Snap Freeze is complete garbage, and Jepetto does almost nothing in this deck except ruin the bodies of your big drops after you make them 1 mana. Astromancer makes little sense in this build, your hand won't be big enough by turn 7 since you're playing so much early removal, and you don't even run Khadgar. You should also be running Malygos to take advantage of all the burn spells you're running. This list is not good.
This bundle really has no target customer. A new player will not be able to compete in wild with 8 packs from each set. An old player already has all these cards. A strange bundle, but I do like the idea of selling discounted price wild packs. They probably could have baited a sale from me if there was some insane Hero portrait/card back included. I suppose this is also a cheap way to get dust, as well.
The Goblin bomb version of this deck is just way better. You need trackings in this list. Explodinator makes no sense at all without running Necromechanics, Framebot is weak, double Bronze Gatekeeper is weak. The Galvanizer package is just not good enough. Faceless is needlessly greedy. Double Missile Launcher is just bad unless this is the Goblin bomb list. You're gonna dump your hand and have no draw, you don't run the bigger deathrattle cards or Oblivitron, so you'll have no value on board. Warrior would crush this deck. It looks like someone just added all the mech cards they had to a deck. I would not even try to play this list above rank 5. Take out Galvanizer and the other useless mechs and run the rest of the bomb cards like Whirliglider and Flark and put in Necromechanics.
You don't even need to run Antonidas in Cyclone mage, you run him in the big mage variant.
Zentimo has been useless ever since I opened him, he's awkward in any Shaman deck, his best combo is a Hex which lots of Shamans don't even use these days. Antonidas is the clear winner here. Please do not craft Zentimo.
Yeah, Kalecgos has been good (in another deck). I'm just running the Mountain Giants/Khadgar/Conjuring/Power of Creation deck with a better spell package in Ray of Frosts/Arcane Intellects etc (no Book of Specters) and Luna's/Jepetto/Kalecgos/Malygos/Alex/Antonidas without all the freeze garbage (just one Flamestrike) and it's been waaay better, just hit rank 2 with it from rank 4. The problem with the freeze deck is the doomsayer package sucks, you're all in on winning with fireballs and a 1 mana high-end, if you don't get 1 mana Antonidas or Malygos you have no stable win condition, all your stall AOE then becomes useless, the giants version gives you multiple other win cons and just a stronger deck overall against almost everyone.
I'm just stating facts, I used your deck above rank 5 with a negative winrate, freeze is not good and you will struggle against a lot of decks esp better mage lists.
Running Doomsayer and Bloodmage with Jepetto is terrible. Deck also needs Luna's, it's insane now. More draw, Kalecgos sucks. Pyroblast is not needed, your win con is 1 mana Antonidas or Malygos.
[edit] I just played the deck for like 10 games at rank 4 with some changes, added two Research Project for Kalecgos/Pyro. Drop Cinderstorm for extra Cone of Cold and Luna's. Deck is fun when you don't draw your top end, but I swear you either draw Malygos or Antonidas most games early on, very very frustrating. Wait to unleash most of your draw after you play Luna's if at all possible. Don't know if Jepetto is really worth it, sometimes he tutors the creatures you need, other times he draws doomsayers, sometimes you can never play him. Streaky deck for sure. I feel like it's just better to run Antonidas/Luna's in any other mage deck right now.
If anyone still didn't believe that Hearthstone is an ever sinking ship, this is the proof. Blame Blizzard. They have systematically killed all their games in recent years, and even the biggest fans aren't sticking around. This is almost as telling as when nearly all the original Team 5 members jumped ship.
A certain number of players have asked for buffs for years, there are tons of almost useless and underpowered old cards it's ridiculous (Illidan I'm looking at you) and I've always seen people get down-voted whenever a thread was made suggesting buffs. Every other digital card game I've played outside of Hearthstone has done buffs quite regularly, and the results are always great. As always, the HS team is slower than a turtle whenever they try to actually listen to fans. Most times it's way after the fact of mattering. Hearthstone is still declining big time, this could be Blizzard recognizing it just isn't working anymore with their past way of doing things. Even though these buffs aren't classic cards, If this is a sign of things to come maybe the game will improve for the better.
Yes, and this has been the biggest problem in this game for ages. The interesting cards always suck, the interesting decks always suck. Why? Because Aggro decks are way overpowered in this game, and have been almost since the beginning, and that is what most people are going to play, because they have the quickest games and the highest win rate (and the cheapest dust cost most times). You can also throw in whatever broken wombo combo decks are around as well. Whatever "cool" new cards are ever in a new set, all you have to care about is whatever the OP little aggro minion or spell is, because that is what will control the meta (Raiding Party, Patches, Lesser Emerald Spellstone etc.). Creative deckbuilding in this game is just a meme, if it isn't an aggro deck or a deck with a crazy win condition you will get slaughtered. Every time a new set comes out or a nerf happens I get back into this game and hope it will be different and it never is after things settle. It's the same story different day and I end up leaving again to play better games. There is something seriously flawed in the balance of this game and new cards or nerfs never fix things for long.
0
There are plenty of cards you don't own, and you have been around since "release?"
I don't even know if you are serious or trolling. If you're not trolling then congratulations, you don't play Hearthstone very much. Why on Earth would you spend money on a pack bundle, then?
0
Yes, a new player has no interest in Wild mode, are you even serious?
They can't even compete in Standard mode without a lot of grinding or spending money.
Stop shilling.
0
This is just Big Giants Mage with better cards cut to run more useless ones. Seriously, Snap Freeze is complete garbage, and Jepetto does almost nothing in this deck except ruin the bodies of your big drops after you make them 1 mana. Astromancer makes little sense in this build, your hand won't be big enough by turn 7 since you're playing so much early removal, and you don't even run Khadgar. You should also be running Malygos to take advantage of all the burn spells you're running. This list is not good.
0
Big if true
1
This bundle really has no target customer. A new player will not be able to compete in wild with 8 packs from each set. An old player already has all these cards. A strange bundle, but I do like the idea of selling discounted price wild packs. They probably could have baited a sale from me if there was some insane Hero portrait/card back included. I suppose this is also a cheap way to get dust, as well.
-1
The Goblin bomb version of this deck is just way better. You need trackings in this list. Explodinator makes no sense at all without running Necromechanics, Framebot is weak, double Bronze Gatekeeper is weak. The Galvanizer package is just not good enough. Faceless is needlessly greedy. Double Missile Launcher is just bad unless this is the Goblin bomb list. You're gonna dump your hand and have no draw, you don't run the bigger deathrattle cards or Oblivitron, so you'll have no value on board. Warrior would crush this deck. It looks like someone just added all the mech cards they had to a deck. I would not even try to play this list above rank 5. Take out Galvanizer and the other useless mechs and run the rest of the bomb cards like Whirliglider and Flark and put in Necromechanics.
0
You don't even need to run Antonidas in Cyclone mage, you run him in the big mage variant.
Zentimo has been useless ever since I opened him, he's awkward in any Shaman deck, his best combo is a Hex which lots of Shamans don't even use these days. Antonidas is the clear winner here. Please do not craft Zentimo.
6
This is the worst hs tournament I've ever seen, they thought this was gonna be like mtg??
1
This deck looks like hot trash lol scared to tank my rank trying it. Does it really work? Rank 3 atm
No Dr. Boom hero card is a huge red flag for me
0
Yeah, Kalecgos has been good (in another deck). I'm just running the Mountain Giants/Khadgar/Conjuring/Power of Creation deck with a better spell package in Ray of Frosts/Arcane Intellects etc (no Book of Specters) and Luna's/Jepetto/Kalecgos/Malygos/Alex/Antonidas without all the freeze garbage (just one Flamestrike) and it's been waaay better, just hit rank 2 with it from rank 4. The problem with the freeze deck is the doomsayer package sucks, you're all in on winning with fireballs and a 1 mana high-end, if you don't get 1 mana Antonidas or Malygos you have no stable win condition, all your stall AOE then becomes useless, the giants version gives you multiple other win cons and just a stronger deck overall against almost everyone.
I'm just stating facts, I used your deck above rank 5 with a negative winrate, freeze is not good and you will struggle against a lot of decks esp better mage lists.
0
Running Doomsayer and Bloodmage with Jepetto is terrible. Deck also needs Luna's, it's insane now. More draw, Kalecgos sucks. Pyroblast is not needed, your win con is 1 mana Antonidas or Malygos.
[edit] I just played the deck for like 10 games at rank 4 with some changes, added two Research Project for Kalecgos/Pyro. Drop Cinderstorm for extra Cone of Cold and Luna's. Deck is fun when you don't draw your top end, but I swear you either draw Malygos or Antonidas most games early on, very very frustrating. Wait to unleash most of your draw after you play Luna's if at all possible. Don't know if Jepetto is really worth it, sometimes he tutors the creatures you need, other times he draws doomsayers, sometimes you can never play him. Streaky deck for sure. I feel like it's just better to run Antonidas/Luna's in any other mage deck right now.
1
If anyone still didn't believe that Hearthstone is an ever sinking ship, this is the proof. Blame Blizzard. They have systematically killed all their games in recent years, and even the biggest fans aren't sticking around. This is almost as telling as when nearly all the original Team 5 members jumped ship.
1
A certain number of players have asked for buffs for years, there are tons of almost useless and underpowered old cards it's ridiculous (Illidan I'm looking at you) and I've always seen people get down-voted whenever a thread was made suggesting buffs. Every other digital card game I've played outside of Hearthstone has done buffs quite regularly, and the results are always great. As always, the HS team is slower than a turtle whenever they try to actually listen to fans. Most times it's way after the fact of mattering. Hearthstone is still declining big time, this could be Blizzard recognizing it just isn't working anymore with their past way of doing things. Even though these buffs aren't classic cards, If this is a sign of things to come maybe the game will improve for the better.
0
Prep pretty much useless now outside of a Malygos OTK deck
1
Yes, and this has been the biggest problem in this game for ages. The interesting cards always suck, the interesting decks always suck. Why? Because Aggro decks are way overpowered in this game, and have been almost since the beginning, and that is what most people are going to play, because they have the quickest games and the highest win rate (and the cheapest dust cost most times). You can also throw in whatever broken wombo combo decks are around as well. Whatever "cool" new cards are ever in a new set, all you have to care about is whatever the OP little aggro minion or spell is, because that is what will control the meta (Raiding Party, Patches, Lesser Emerald Spellstone etc.). Creative deckbuilding in this game is just a meme, if it isn't an aggro deck or a deck with a crazy win condition you will get slaughtered. Every time a new set comes out or a nerf happens I get back into this game and hope it will be different and it never is after things settle. It's the same story different day and I end up leaving again to play better games. There is something seriously flawed in the balance of this game and new cards or nerfs never fix things for long.