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    posted a message on 29.2.1 Patch Notes - Small Adjustment to Quest Requirements - Armor Changes for Battlegrounds & Bug Fixes

    Bait & switch is exactly right.  
    Paid for Leeroy and the mega bundle to play Paladin for less than 5 days.  Tease cards coming out for months, Blizzard get the cash, then say “you didn’t really think we were going to let handbuff be good for once in all the 10 years we’ve tried this did you?”  Ya bastads.  

    Posted in: News
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    posted a message on 29.2.1 Patch Notes - Small Adjustment to Quest Requirements - Armor Changes for Battlegrounds & Bug Fixes

    Want to join the lawsuit. Paid for Leeroy and the mega bundle to play Paladin, but nerfs limit playtime to ~5 days.
    Paladin is the least played class in the game now.  Not what I signed up for. Feeling misled and frustrated. Don't want to play a different class. This is BS. 

    Posted in: News
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    posted a message on Why Wild is in one of the WORSE spots it has ever been in:

    Like any company they don’t continue if they don’t make money. The first thing you point out is your a F2P player, but Blizz wants you to be frustrated and subsequently buy something.... The idea is that after playing Wild long enough you’ll either 1) Invest enough money to have a couple decent standard decks or 2) Play a different game (may we suggest one of our many Activision titles...).  My point is just that if you’re looking for Blizzard to “fix” Wild, you’ve basically made the case for them as to why they won’t... it’s not a very good financial decision to invest that effort so you continue to bot pay for anything...  originally the idea was to keep Wild “fixed” but get you to buy things by offering cards with adventures that you’d hate to play without... they switched more to a “let it go to Hell and they’ll play standard” philosophy, but I have a feeling they’re going to switch back to what you’re more accustomed to which is a more balanced Wild, but cards on adventures that you basically have to buy the adventure or you’re missing the key component to several top tier decks... either way though they’ll get you to eventually pay.  And we can’t hate them for that... if they didn’t make money the games we know and love like WoW, HS and even CoD wouldn’t continue on... and a world without some of our favorite games would be awful.  WoW specifically has gotten me and many others through some tough times by being able to disconnect to a fantasy world for awhile.  IRL I may need heart surgery and my dad passed away but in the game I’m a Holy Paladin.  I can survive anything , I can rez... I think those things are more important than ppl think.  Haven’t we all had dreams of being our character at night...?  That’s worth a few bucks if you ask me.  

     

    Posted in: General Discussion
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    posted a message on Nerf Twin Slice

    They clearly overshot a little on the power of DH and that was on purpose, it is AoO expansion after all.   I still think a big part of it is the one mana hero power, it doesn’t seem like a huge deal but it is... because you’re basing all your decisions as the opponent on “ok and if they use their hero power that’ll cost 2 and there turn is over...”.  Instead they drop a one mana, power it up with the hero power, remove something from the board with said hero power and retake the momentum.  And when you almost catch up the “dormant “ cards come to life and there’s just no way to be competitive.  I think a cool hero power would have been like a standard two mana power, that does something like “deal two damage to a demon or beast, if it kills it, gain two health”.  It’s not perfect but it keeps the DH flavor going  and does away with the one mana nonsense.  

    Posted in: General Discussion
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    posted a message on Patch 17.2.1 Is Live - Balance Changes & Bug Fixes

    Ethereal Conjurer is NOT FIXED.  At least not in PVE.  I just played Dalaran Heist and got knocked off every time (four in total) the opponent played Ethereal Conjurer.  

    Posted in: News
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    posted a message on Should Blizzard Buff Paladin?

    As someone who plays Paladin primarily on WoW and HS I can say you’re spot on that Paladin needs some help right now.  The expansion is fun, but it’s not fun to lose every time you play as your favorite class.  In tough times Paladin has always had a fallback that makes it a menace to the meta:  Murloc Paladin.  I’m surprised their isn’t more murloc decks out their, I guess the problem being there’s no closer to win the game (Anyfin Can Happen was a favorite).  If there was a way to slam the board with powerful murlocs toward the late rounds I think it would be viable but such a card doesn’t exist that I’m aware of right now?  It’s like Blizzard wanted to go all in on pally librams and lore, then said “that won’t work give them a powerful murloc legendary to makeup the slack”... but without supporting cards it’s just not enough to win games.  

    Posted in: Paladin
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    posted a message on zilliax the best legendary ever imho(not cause it is broken just for his versatility)

    It’s a great card.  If it wasn’t rotating out though they’d HoF it.  So... if you’re including Wild cards too...  I’d rather play Sylvanas on turn 6 unless there’s a magnetic target for Zilliax to upgrade.  

    Posted in: Card Discussion
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    posted a message on Poll: Which class is going to be the strongest when the new expansion comes out?

    I know it’s not a popular answer but I feel Shaman is looking strong when you look at the card interactions.  Maybe just wishful thinking.  
    I hope Paladin gets some help...  It’s my favorite class to play, has been down for awhile, and the librams aren’t all that impressive.   

    Posted in: General Discussion
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    posted a message on Bulwark of Azzinoth

    That belongs in a museum!

    Posted in: Bulwark of Azzinoth
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    posted a message on Demon Hunter + Genn

    It’ll definitely have an effect on Wild.  I predict if the DH hero power proves to be too strong they’ll simply nerf it to cost 2-mana.  In fact I bet they’ve already got that in mind, but felt they wanted to see how it played out first at 1-mana, since everyone would otherwise be saying “that’s the worst hero power in the game”.  Either way I’m excited for something new!  Anyone else surprised we got a Demon Hunter class before a Death Knight class though...?  I figured it would follow the same intro pattern they used for WoW.  And in fairness we did get DK heroes, they just weren’t a permanent class added to the lineup.  

    Posted in: General Discussion
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    posted a message on The Darkness

    “And Rick used to refer to us as “Darkness”, the Darkness Brothers.  Now this was long before Wesley Snipes... back then... we were the darkest people on the planet, according to Rick James”.

    Posted in: The Darkness
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    posted a message on Galakrond’s Awakening impression

    Trying to play chapter 4 on iPhone and getting a “can’t load content - no player deck specified” error?  It doesn’t seem to want to let me do the new content.  Others experiencing this?  Have you found a fix?  Thanks guys. 

    Posted in: Adventures
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    posted a message on Dusting useless Legendarys

    Even mentioning Fandral Staghelm in a “dust it” conversation causes a rift in the space/time continuum.  

    Posted in: General Discussion
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    posted a message on This Pack is Trying to Tell Me Something

    He stole my answer lol 

    Posted in: Druid
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