The whine is strong in this one.
- Trollbert
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Member for 9 years, 9 months, and 25 days
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zeth006 posted a message on Amaz's Warlock - Viagame House Cup (October 2014)Posted in: Amaz's Warlock - Viagame House Cup (October 2014) -
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LordNoreaga posted a message on Lol-Rattle 2.0 Ladder DeckPosted in: Lol-Rattle 2.0 Ladder DeckI replaced 2 Deathlords with 2 feral spirits.
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O6eron posted a message on Sunwalker on an angle...Posted in: General DiscussionBy the by: Backstab the spider, Fan of Knives, Eviscerate the Sunwalker 8D
Nope. Hero power on sunwalker to remove shield, backstab sunwalker, fan of knives, Eviscerate on hero and killing blow with creatures.
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Only in Druid. That fat guy with the funny mask.
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Warrior is going to be the bomb this expansion!
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Hagatha, I love me a strong woman.
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You should only craft gold if you don’t have the normal card or it’s lost dust.
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Gamers like necroed threads.
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Thank you, a few things to note...
Article is 2 years old. I think K&C was probably the most expensive set in HS history in terms of lots of mandatory rares and legends to succeed.
They are also pretty vague in what exactly they consider ‘cards needed to play the game’. It seems like they want to play every single meta deck the day the expansion drops. For anyone on a budget this is a terrible system.
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Witchwood. Reigned in power levels, great flavor, really fun single player content. The rush mechanic is a wonderful addition to the game and allowed for low costed aggressive trading without aggro enabling burst damage.
Also lots of fun cards, just great cards to build home brew decks around.
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You don’t need to build the deck around this card though. Kazakh us came with a extreme drawback. Highlander decks are tough to craft, so much trouble drawing the key card needed.
This might (play testing needed obviously) be the drawback for a game changing swing card. With Shudderwok it can get a new horror and repeat the old horror again. It might be good enough to include in most non-aggro decks.
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Make it ‘at the beginning of your opponents next turn they discover...’
At least there you’ll not break any HS rules.
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Priest I’m guessing will be a thoughtsteal type mechanic. More cards every turn. It has that fortune teller flavor.