I've had this happen to me twice playing on iPad. The game went totally nonresponsive and I couldn't even concede. One of my friends noticed that my status went to 'Spectator' on the game which is totally weird.
I think this is the YOLO option. Enemy hero behind taunts and has lethal on you next turn. Pick this and pray to RNG that it mostly goes face and takes him out.
I would think that the Secret would not trigger at all in these scenarios, in fact I think you could have two minions on board, play Boom and end up with a total of five without every triggering the secrets.
We will know soon enough of course since it is in the first wing.
I think the forced discard of a specific card is a terrible idea...but discards in general I have no problem with. There is nothing radical at all about a card that forces an opponent to discard a random card or two.
Every time I become convinced that Patron Warrior is not OP I run into one that runs a Commanding Shout combo that brings all the nerf rage right back front and center.
There seems to be no end to the ways that PW can pull off an OTK.
Blizzard has added face damage to Hunter with every expansion, so my guess is yes. I think it is intentional, they see it as a good newbie deck for FTP people.
I would love a Classic card only mode. That is really the last time the game was anywhere close to balanced since they had a year of playtesting to get it right, and designed it that way from the ground up.
Going forward I would expect Blizz to use card releases to shake up the meta...but any serious attempts at balance are pretty much futile. There are just too many permutations of cards.
Edit: To be clear what I mean by 'balanced' is all classes roughly equivalent in power/viability.
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I've had this happen to me twice playing on iPad. The game went totally nonresponsive and I couldn't even concede. One of my friends noticed that my status went to 'Spectator' on the game which is totally weird.
1
I think this is the YOLO option. Enemy hero behind taunts and has lethal on you next turn. Pick this and pray to RNG that it mostly goes face and takes him out.
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I would think that the Secret would not trigger at all in these scenarios, in fact I think you could have two minions on board, play Boom and end up with a total of five without every triggering the secrets.
We will know soon enough of course since it is in the first wing.
1
I think the forced discard of a specific card is a terrible idea...but discards in general I have no problem with. There is nothing radical at all about a card that forces an opponent to discard a random card or two.
1
Every time I become convinced that Patron Warrior is not OP I run into one that runs a Commanding Shout combo that brings all the nerf rage right back front and center.
There seems to be no end to the ways that PW can pull off an OTK.
2
I had to laugh at this. I have been maining Pally since beta and their days in the sun have been few and far between.
Will have to see how viable the class is once the meta settles down, but for todayMurloc Knight is a blast to play.
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Warrior is already in a super strong spot and adding Bash and Varian Wrynn into the mix is going to make them even stronger.
1
Thats the "beauty" of RNG. I went through a 4 month streak of 124 packs without a opening single legendary.
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They are going to release the rest of the cards throughout the day on Facebook.
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Bye bye Hunter...until he pulls out Lock and Load and gets triple Kill Command
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Blizzard has added face damage to Hunter with every expansion, so my guess is yes. I think it is intentional, they see it as a good newbie deck for FTP people.
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They seem to be speeding up the reveal train. I would not be surprised to see a card dump early next week and possibly even a release on Wed.
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This seems way too powerful (mainly because of the Auchenai synergy.) Dunno...guess we will all find out soon enough.
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This is one of the best 1 drops in the game. Solid card.
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I would love a Classic card only mode. That is really the last time the game was anywhere close to balanced since they had a year of playtesting to get it right, and designed it that way from the ground up.
Going forward I would expect Blizz to use card releases to shake up the meta...but any serious attempts at balance are pretty much futile. There are just too many permutations of cards.
Edit: To be clear what I mean by 'balanced' is all classes roughly equivalent in power/viability.