This is a combo deck inspired mostly by the resurrect spell. Combinations make card drawing very important, so don't drop a NSC unless you have a minion to heal.
Considering a swap of Azure Drake for Gnomish Inventor, as the deck needs a better curve.
Mad the description states, a wild pyromancer spell into circle of healing on a board with minions will turn a Holy Champion into a huge attacking threat. Try to drop your patrons and gurubashi berserkers as soon as possible.
Quick backstory: For whatever dumb reason I love to take it upon myself to incorporate lesser used, unloved cards with bizarre mechanics and figure out just how to get them to work well, some successfully (Dreadsteed) and others... not so (Cho'gall). So I'm proud to say that after over a month of tinkering with Y'Shaarj, Rage Unbound due to some downtown in the hospital, I figured out every little in and out of him, what classes, cards, etc.
Haha in a real game no one survived a 30 spell yogg with brann until the end and this is the reason why its fine. :D Because it doesnt matter.
This isn't true. Try using a Yogg priest deck with 29 spells. It's a lot of fun. Mind steal and thought steal often give you extra spells so if you can get to fatigue, you may have over 30 spells on hand, without Brann.
I have gone through 30 a few times. In one instance it nearly overlapped the opponent's turn, letting me finish the round after. In another, Yogg finished, but gave me savage roar, so I could go face and finish the match.
I would not dust Hallazeal. It's a very useful card and can act like a multiuse Reno Jackson without the deck limitations.
C'thun Priest doesnt really need Vek'lor. Vek'lor is a luxury. Ragnaros is more versatile in that it can be used by more decks and over time it will not get cycled out. Vek'lor will be cycled out in a year and a half.
I would also consider Sylvanas. In a priest deck, the Sylvanas into Shadow Word Death combo is a slightly cheaper Mind Control.
The crazed alchemist will make a 4/10 twilight drake a 10/4 drake. or it can help you handle agro shaman, which is a big part of the meta now. That's my reason for including it.
In a C'thun deck or dragon deck, you get a bunch of pieces that aren't immediate remove threats, which if they survive a turn, could become amazing sucker punches.
For example, you play twilight drake on turn 4 (4/7 or 4/8), and the opponent simply goes face. You can cast Devine spirit twice and then inner fire on turn 5, and inflict between 28-32 damage. However, this assumed you played no cards or were able to get card draw off a NSC.
cthun decks offer more unsuspectable sucker punch threats, like vek'lor's twin or the minion that buffs C'thun with each healing. At the same time, C'thun priest is very decent for control while you collect Devine spirits and an inner strength.
I would also promote crazed alchemist over inner strength, unless you have Djinn in the deck. The assumption is that you are going for the kill stroke, and not simply setting up to drop faceless shamblers to copy the buffed minion like a new hand lock. Crazed alchemists are more versatile and in a pinch they can wipe out flametongue totems or make Ysera an easy removal
I watch Zetalot and he seems to do very well with priest, despite the general consensus that priest is not as easy to win with as midrange hunter, zoolock, or agro shaman.
I hope by watching him I can gain a better understanding of priest.
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I call the deck math priest because of the pyromancer combos on Holy Champion that will boost her attack.
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This is a combo deck inspired mostly by the resurrect spell. Combinations make card drawing very important, so don't drop a NSC unless you have a minion to heal.
Considering a swap of Azure Drake for Gnomish Inventor, as the deck needs a better curve.
Mad the description states, a wild pyromancer spell into circle of healing on a board with minions will turn a Holy Champion into a huge attacking threat. Try to drop your patrons and gurubashi berserkers as soon as possible.
Please let me know if the deck works for you.
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You should consider faceless shambler over one of the doomsayers.
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I would not dust Hallazeal. It's a very useful card and can act like a multiuse Reno Jackson without the deck limitations.
C'thun Priest doesnt really need Vek'lor. Vek'lor is a luxury. Ragnaros is more versatile in that it can be used by more decks and over time it will not get cycled out. Vek'lor will be cycled out in a year and a half.
I would also consider Sylvanas. In a priest deck, the Sylvanas into Shadow Word Death combo is a slightly cheaper Mind Control.
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Can you make a deck that maximizes Cursed Blade?
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Sub Darkspeaker for BGH or a twilight drake. If you have an Imp Gang Boss on the board already, it pays big dividends.
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Drop KK.
put in Forlorn to buff the deathrattles,
add undertaker to present an early tempo kill for the opponent
brann won't help as much as infestation or spider ball
put in cult master to increase draw. It may be better than azure drake.
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stranglehorn tigers got replaced with silent knights in his latest construction.
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The crazed alchemist will make a 4/10 twilight drake a 10/4 drake. or it can help you handle agro shaman, which is a big part of the meta now. That's my reason for including it.
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In a C'thun deck or dragon deck, you get a bunch of pieces that aren't immediate remove threats, which if they survive a turn, could become amazing sucker punches.
For example, you play twilight drake on turn 4 (4/7 or 4/8), and the opponent simply goes face. You can cast Devine spirit twice and then inner fire on turn 5, and inflict between 28-32 damage. However, this assumed you played no cards or were able to get card draw off a NSC.
cthun decks offer more unsuspectable sucker punch threats, like vek'lor's twin or the minion that buffs C'thun with each healing. At the same time, C'thun priest is very decent for control while you collect Devine spirits and an inner strength.
I would also promote crazed alchemist over inner strength, unless you have Djinn in the deck. The assumption is that you are going for the kill stroke, and not simply setting up to drop faceless shamblers to copy the buffed minion like a new hand lock. Crazed alchemists are more versatile and in a pinch they can wipe out flametongue totems or make Ysera an easy removal
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It doesn't look viable against the early game brough by an agro deck, which is most of this meta.
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I watch Zetalot and he seems to do very well with priest, despite the general consensus that priest is not as easy to win with as midrange hunter, zoolock, or agro shaman.
I hope by watching him I can gain a better understanding of priest.