• 1

    posted a message on A Bunch of Miscellaneous Cards

    Mana Spring - does it mean that each overload card gives 1 less overload? Or that it costs 1 less?

    Sentry - would never be used.

    Dudefella is OP. Even better than Antonidas, tbh.

    Slow - ugh.

    Posted in: Fan Creations
  • 5

    posted a message on Humorous Card Thread

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Design Competition #2 - Discussions Thread

    Hmm...I dunno, in this case Power of the Wild is better. It's 2 mana total, and covers already existing minions. This one is 2 mana per minion and only works on new ones.

    Posted in: Fan Creations
  • 1

    posted a message on No Honor Among Thieves

    It's just been said by Blizzard specifically that forced enemy discard won't be introduced.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Design Competition #2 - Discussions Thread

    Quoting my suggestion for talk.

    Also known as "Race", but Blizzard seems to prefer "Type" word.

    Basically, all minions that are on the board (including yours) will stop being Murlocks, Mechs, Totems, Beasts etc.

    It's not a silence, so it won't remove the Houndmaster's buff, if it's already on the minion. But if Hunter tries to use Houndmaster on affected minion after, he won't be able to - it's not a beast anymore.

    Already applied constant Buffs stay, but race-based Auras will stop working for affected minions.

    Posted in: Fan Creations
  • 7

    posted a message on Weekly Design Competition #2 - [Ended]

    Also known as "Race", but Blizzard seems to prefer "Type" word.

    Basically, all minions that are on the board (including yours) will stop being Murlocks, Mechs, Totems, Beasts etc.

    It's not a silence, so it won't remove the Houndmaster's buff, if it's already on the minion. But if Hunter tries to use Houndmaster on affected minion after, he won't be able to - it's not a beast anymore.

    Already applied constant Buffs stay, but race-based Auras will stop working for affected minions.

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Design Competition #1 - [Ended]

    In my opinion, as I already said, the best way would be to increase Voting phase and lower Submission phase durations. If there's - for example, don't take it literally - 1 day for submissions and 6 days for voting, it doesn't matter much if you post on first or last page.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Design Competition #1 - [Ended]
    Quote from skitzy129 »

    So does the winning card get in to the game or is this just a waste of time/pointless fun?

    Come on, this is a fan site, and this contest has no relation to Blizzard. It doesn't.

    Posted in: Fan Creations
  • 1

    posted a message on 4 new keywords and 15 cards

    Encore seems fine and cost-balanced, though it will be hard to use. Especially that legendary needs too much to work.

    Infernal is very strong. Would be OK if minion's health got to 1 when it triggers instead of completely absorbing the hit, exactly because you can't ping it otherwise.

    Absorb looks interesting, but there are some cases where it's unclear how exactly it would work.

    Intrusion - I think you're judging the values wrong here.

     

    Posted in: Fan Creations
  • 1

    posted a message on 2 Paladin card and 1 Rogue card

    Hmm, mass divine shield might feel powerful, but "this turn" feels weak for 6 mana. On the other hand, Blood Knight synergy...

    Spirit knight - wouldn't just bringing Argent Protector be better? 1 extra mana for 1 hp and you can't chose minion? Meh.

    Chest seems fun.

    Posted in: Fan Creations
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