A weapon that allows you to take out those pesky 1 Health minions. It also allows you to play minions like Injured Blademaster, Eerie Statue, Fel Reaver with impunity.
Its high Durability is both a strength and weakness. Sure, it can help a lot if you have minions with negative ability, but it's gonna be such a shame if you want to play Sylvanas/Justicar but can't get rid of this weapon...
IMO, the problem with Y'Shaarj is not that it's weak, but slow. So here's a card that help make the big guy come out faster, while helping board control.
It's a Priest card because the class desperately need more early game power. By potentially gaining addition copies via Museum Curator, you can reduce Y'Shaarj's Cost to 8/6 or even lower. The earlier Y'Shaarj comes out, the better it rages.
Yes, it being a Deathrattle minion means you can fit him into N'Zoth deck as well despite he does nothing other than providing a 3 Mana 3/4 body. But still, it offers a much needed early game board control that priest direly needs. #MakePriestGreatAgain
Now, nobody said you can't fit BOTH N'Zoth and Y'Shaarj into same deck...if you can pull that off, kudos to you.
The fortress of Ragnaros, the purpose of this card is to combo with other cards, the most obvious example being Ragnaros the Firelord and Emperor Thaurissan, but there are a lot of other synergy as well, such as...
A weapon for C'Thun Warrior. Since C'Thun starts with 6 Attack, this weapon costs (6) by default. Buffing your C'Thun brings the cost of the weapon down, eventually costing 0 mana when your C'Thun reach 12 Attack, allowing some good tempo play or surprise damage.
The defeat of Lich King is imo the most Legendary moment in all WoW bosses. Just when you thought you're dead, Light brings back the most powerful champions of Azeroth to finish LK off.
This card functions similar to N'Zoth, but you're not limited to Deathrattle minions. It's cheaper because it doesn't come with a 5/7 body.
This is one of the few CDC that actually show up on front page asking people to vote, could it be the reason for the huge amount of votes? Or people searching for SMorc song end up being directed here XD
What I go for this week. Banshee's Possession for the undead unit. Is 3 Mana okay? I balanced it around Sylvanas's Deathrattle (3 stats below budget is ~ 1.5 Mana, Deathrattle doubles it, so 3 Mana)
Ideally, you want to use it on a low cost minion when there are only big enemy minion onboard. Trade Museum Curator for Tirion? Awesome! Trade Cabal for Faceless? Still good. Trade Sylvanas for Monkey? Not so good...
The most annoying and fun ability of Undead in WCIII, it destroys the banshee casting it, then give you control of an enemy unit. Hello Peon, care to build me an orc base?
This card effect can also be triggered by you using your own spell. Any thoughts on this?
Thanks for the feedback on my card! Can't believe I didn't think of that instead.
Now for your card, it is an interesting concept, combining Troggzor the Earthinator [/card]and [card]Spellbender. However I do feel having a perma Spellbender is too much. It would work if it's only friendly spells, but given its a hunter card, it feels kinda out of place.
My submission this week. I seldom design rare cards. I think it's painful but useful. Hope you like it :)
Wording needs a bit change, it should be "Destroy a minion and deal damage equal to its Attack to your hero."
Balance wise, I think it's too strong. Compare Assassinate, depending on the minion it destroys, it deals 5-8 damage to your hero, and those definitely doesn't make up for a 3 mana discount.
A Health oriented Loatheb. It doesn't lock down spells that good (5 Health loss on hero is not as bad as the tempo loss of 5 Mana), but it work against minions too. It can usually get some guaranteed value unless your opponent plays absolutely nothing. Feedbacks appreciated.
A Health oriented Loatheb. It doesn't lock down spells that good (Health loss on hero is not as bad as the tempo loss of 5 Mana), but it work against minions too. Works in all types of warlock deck.
Update: Balanced a bit
Update2: Decide to made him a Neutral. In Lore, this bugger went back and forth between Legion and Old God, so I think tying him with warlock is a bit weird despite him being a Demon.
IMO, this is an overpowered card that noone will use. Generally speaking, when you're healing yourself, you NEED those healing right now, a turn delay and further face damage on yourself are the last thing you want when you're dying.
16
All aboard the Purify train!
A weapon that allows you to take out those pesky 1 Health minions. It also allows you to play minions like Injured Blademaster, Eerie Statue, Fel Reaver with impunity.
Its high Durability is both a strength and weakness. Sure, it can help a lot if you have minions with negative ability, but it's gonna be such a shame if you want to play Sylvanas/Justicar but can't get rid of this weapon...
2
IMO, the problem with Y'Shaarj is not that it's weak, but slow. So here's a card that help make the big guy come out faster, while helping board control.
It's a Priest card because the class desperately need more early game power. By potentially gaining addition copies via Museum Curator, you can reduce Y'Shaarj's Cost to 8/6 or even lower. The earlier Y'Shaarj comes out, the better it rages.
Yes, it being a Deathrattle minion means you can fit him into N'Zoth deck as well despite he does nothing other than providing a 3 Mana 3/4 body. But still, it offers a much needed early game board control that priest direly needs. #MakePriestGreatAgain
Now, nobody said you can't fit BOTH N'Zoth and Y'Shaarj into same deck...if you can pull that off, kudos to you.
0
REMOVED
7
The fortress of Ragnaros, the purpose of this card is to combo with other cards, the most obvious example being Ragnaros the Firelord and Emperor Thaurissan, but there are a lot of other synergy as well, such as...
Mana Tide Totem - Draw 2 cards
Baron Geddon - 4 Damage AoE
Ysera - 2 Dream cards
And many more!
6
A weapon for C'Thun Warrior. Since C'Thun starts with 6 Attack, this weapon costs (6) by default. Buffing your C'Thun brings the cost of the weapon down, eventually costing 0 mana when your C'Thun reach 12 Attack, allowing some good tempo play or surprise damage.
4
Developed and Approved by Azerothian Bungee Jumping Association, with only 33.33 (Repeating, of course), percentage of fatality!
5
The defeat of Lich King is imo the most Legendary moment in all WoW bosses. Just when you thought you're dead, Light brings back the most powerful champions of Azeroth to finish LK off.
This card functions similar to N'Zoth, but you're not limited to Deathrattle minions. It's cheaper because it doesn't come with a 5/7 body.
Rise up, champions of the Light!
0
This is one of the few CDC that actually show up on front page asking people to vote, could it be the reason for the huge amount of votes? Or people searching for SMorc song end up being directed here XD
And big gratz for RandomScribbles!
1
What I go for this week. Banshee's Possession for the undead unit. Is 3 Mana okay? I balanced it around Sylvanas's Deathrattle (3 stats below budget is ~ 1.5 Mana, Deathrattle doubles it, so 3 Mana)
Ideally, you want to use it on a low cost minion when there are only big enemy minion onboard. Trade Museum Curator for Tirion? Awesome! Trade Cabal for Faceless? Still good. Trade Sylvanas for Monkey? Not so good...
39
The most annoying and fun ability of Undead in WCIII, it destroys the banshee casting it, then give you control of an enemy unit. Hello Peon, care to build me an orc base?
0
0
A Health oriented Loatheb. It doesn't lock down spells that good (5 Health loss on hero is not as bad as the tempo loss of 5 Mana), but it work against minions too. It can usually get some guaranteed value unless your opponent plays absolutely nothing. Feedbacks appreciated.
5
A Health oriented Loatheb. It doesn't lock down spells that good (Health loss on hero is not as bad as the tempo loss of 5 Mana), but it work against minions too. Works in all types of warlock deck.
Update: Balanced a bit
Update2: Decide to made him a Neutral. In Lore, this bugger went back and forth between Legion and Old God, so I think tying him with warlock is a bit weird despite him being a Demon.
0
@ShadowsOfSense
A quick question, am I allowed to submit a card and compete this week?
0