Well if any Murloc archtype exists it will include war leaders so who knows what will come with next expansion.
I'm just saying you could get some solid climbs in from murloc pally now before it rotates. But if you have to craft war leaders I agree maybe not worth it.
It doesn't rotate out for months so I would go with Anyfin while you can. And it is a more consistent deck unless your facing something that can morph your murlocs.
I wish we had original hero powers..would have given a bit of difference between decks and who have made brawl a little more enjoyable for multiple games.
If you polymorph or polymorph boar on the murloc warleader they basically lose. Its a tricky deck with all the heals they have, You have to try and save your Dmg and then finish them in a 1 turn burst.
I cut 1x Auctioneer for 1x moonglade portal, seems to be OK. I found 1 Auctioneer is more than enough and I draw my whole deck against control every game. And he's not that relevant against aggro.
Maybe a Azure Drake since they hold a similar purpose. I don't know if I would recommend Thalnos though, he would be a ok anti aggro tech because you could Thalnos wrath a early totem golem or something.
Other than that I think Azure drake is better for this deck overall.
You Don't need to ramp early to guarantee a win against aggro. Look at hand lineup and decide if ramp is the best option(no Wrath or swipe in hand) to combat aggro drop a turn 1 saplings from living roots this will combat most turn 1 and two plays except totem golem(and coin or innervate plays). Use your mire keeper to drop a slime to contest board instead of ramp early if needed. Use Moonfire if absolutely needed as often against aggro your not going to have time to Malygos burn finish your opponent anyway.
This Deck is actually very good against zoo, and most other decks for that matter. You can pull of mad board clears and draw tons of cards with pyro commanding shout battlerage.
Cut doomcaller for something like bloodhoof to tech against aggro. But do so cautiously as you often need 2x cthun to defeat heavy control decks like murloc pally and nzoth warrior.
Yea Blade flurry was really neutered! Semi useless now. Arcane golem as well will never see play IMO. Rest are ok I guess I'm a little butt hurt about Moltens but that's cause I play handlock,
Control priest requires some patience to master but is actually a pretty fun deck to play. Entomb gave this deck some more spot removal making it extra annoying to play against/Fun to play lol.
I would take Ysera instead. Justicar gives you value in long Control vs Control matches. Ysera can be a nail in the coffin late game drop when using priest/Warrior. As Stormbrigader said though you wont really use it in Paladin unless dragon pally becomes a thing all of the sudden.
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Well if any Murloc archtype exists it will include war leaders so who knows what will come with next expansion.
I'm just saying you could get some solid climbs in from murloc pally now before it rotates. But if you have to craft war leaders I agree maybe not worth it.
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It doesn't rotate out for months so I would go with Anyfin while you can. And it is a more consistent deck unless your facing something that can morph your murlocs.
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I wish we had original hero powers..would have given a bit of difference between decks and who have made brawl a little more enjoyable for multiple games.
I got my one win and I'm done with it
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Good Ole Anti Murloc Paladin-Paladin lol
Very true though you could run a N'zoth package for a decent deck that crushes other pally's
Its probably better overall to tech a hex or polymorph into your decks for a decent deck to climb with. Nzoth pally is slooow
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If you polymorph or polymorph boar on the murloc warleader they basically lose. Its a tricky deck with all the heals they have, You have to try and save your Dmg and then finish them in a 1 turn burst.
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I cut 1x Auctioneer for 1x moonglade portal, seems to be OK. I found 1 Auctioneer is more than enough and I draw my whole deck against control every game. And he's not that relevant against aggro.
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Maybe a Azure Drake since they hold a similar purpose. I don't know if I would recommend Thalnos though, he would be a ok anti aggro tech because you could Thalnos wrath a early totem golem or something.
Other than that I think Azure drake is better for this deck overall.
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You Don't need to ramp early to guarantee a win against aggro. Look at hand lineup and decide if ramp is the best option(no Wrath or swipe in hand) to combat aggro drop a turn 1 saplings from living roots this will combat most turn 1 and two plays except totem golem(and coin or innervate plays). Use your mire keeper to drop a slime to contest board instead of ramp early if needed. Use Moonfire if absolutely needed as often against aggro your not going to have time to Malygos burn finish your opponent anyway.
2
This Deck is actually very good against zoo, and most other decks for that matter. You can pull of mad board clears and draw tons of cards with pyro commanding shout battlerage.
Cut doomcaller for something like bloodhoof to tech against aggro. But do so cautiously as you often need 2x cthun to defeat heavy control decks like murloc pally and nzoth warrior.
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That's a acceptable use of the word Polyvalent
"having a number of different forms, purposes, meanings, aspects or principles."
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Malchezaar is no good here, you want to be able to consistently draw secrets, I would replace with highmane.
Not too sure about arcane giants but could be good, I'm actually pretty hype for that card.
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Yea Blade flurry was really neutered! Semi useless now. Arcane golem as well will never see play IMO. Rest are ok I guess I'm a little butt hurt about Moltens but that's cause I play handlock,
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Control priest requires some patience to master but is actually a pretty fun deck to play. Entomb gave this deck some more spot removal making it extra annoying to play against/Fun to play lol.
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I would take Ysera instead. Justicar gives you value in long Control vs Control matches. Ysera can be a nail in the coffin late game drop when using priest/Warrior. As Stormbrigader said though you wont really use it in Paladin unless dragon pally becomes a thing all of the sudden.