Secret Hunter
- Last updated Aug 15, 2016 (Karazhan)
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Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Theorycraft
- Deck Archetype: Yogg Hunter
- Crafting Cost: 6440
- Dust Needed: Loading Collection
- Created: 8/9/2016 (Karazhan)
- HunterZero1486
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so yes, this is it
is lock and load essential? i can craft it but its a TGT ...........
if u do the combo with Emperor Thaurissan will be good coz u already will have the secrets for free so with Lock and Load u dont will have 0 card on your hand and u will get minions and more secrets !
There's no room for Summoning Stone in this deck. I mean, even if you do manage to have it out, you're going to mostly be playing low mana spells, and if you have a board full of minions then your secrets aren't going to trigger if you have a full board (or you'll lose Snake Trap value). Like Caddage said, Gadgetzan Auctioneer is also just too slow to work in this deck. Hunters are all about taking advantage of their ability to put on pressure (especially early game) and a 4/4 for 6 mana is just not going to make the cut.
As gautam1192 said, Fiery Bat is a much better card than Brave Archer. An early game minion that can help you gain board control is always better than one that deals face damage and you're almost never going to have an empty hand. Brave Archer is just too situational because even when you do draw it late in the game when you do your Cloaked Huntress combo, your hand will only be empty if every other card you have is a unique secret that isn't already on the board and you don't combine it with Lock and Load (which you're always going to want to do if you have it). Besides, Fiery Bat is a beast which means you can combine it with plenty of cards that you might get from your Lock and Load, such as a Kill Command.
As for the secrets, I would definitely add one more Bear Trap. It's really one of the best secrets in the game. If you manage to play it for 0 mana, it's almost like playing an Ironfur Grizzly for free. That's great value. Misdirection is not as good because you can play around it by attacking with a weak minion, and I'm quite sure that it doesn't work with Freezing Trap (they both go off at the same time rendering Misdirection completely useless).
I would remove both Misdirection secrets, both Gadgetzan Auctioneer, the Summoning Stone, and Brave Archer and maybe add one Bear Trap, two Fiery Bat, two Quick Shot and perhaps one Avian Watcher? I think that would be a good start, anyway. Harrison Jones could also work pretty well for card draw, especially with all the new weapons coming out. Doomhammer is your best friend, but Fool's Bane and Atiesh are also great targets.
Other than that it's looking like a pretty solid deck. Especially love the addition of Arcane Giant, Emperor Thaurissan and Yogg-Saron, Hope's End. Those are all great in this deck. It's also nice that Secretkeeper can see play again. I've always liked that card.
so i did some changes on the deck and i add Prince Malchezzar and some other cards
Gadgetzan Auctioneer is too slow I think. It works best with cheap spells cast immediately on the same turn, else it's a magnet for removal. So to get best effect you need your Cloaked Huntress on the board, but it will also be a magnet for removal. So this combo won't be effective until turn 7 at the earliest (with Emperor Thaurissan hitting both cards) or possibly turn 9. I don't see this deck having the staying power to last that long.
I'm still a noob at building decks, though, so maybe I'm wrong.
I don't see why you would add Brave Archer instead of Fiery Bat. Pretty solid deck, might even make people add Eater of Secrets if it climbs the meta.