Netdecking is fine and inevitable, you might not like it, but it's probably keeping Hearthstone alive. For people who are into deck building and refining, this may seem alien, but most people don't enjoy that aspect of the game. The card catalogue is huge, and you have to pick 30 cards for each deck. For a lot of people, especially casual players or people who have external concerns, the amount of analysis required to build even one deck is paralyzing. Throw in the cost of building and refining a competitive deck, and the amount of failure on the way, and most people are going to throw up their hands and play something else. This means a smaller player base, less revenue for developers, and longer queue times. It also won't fix anything. The game is balanced in such a way that there will inevitably be a congregation on certain cards, archetypes, and decks. Even if everyone is building and refining, you're still going to see similar cards and decks, because there are only so many good cards and useful synergies. Day 1 might be a party, but day 100 is gonna look like any settled meta.
So, rag on nettdeckers if you want. Just be careful that you don't get what you wish for.
It doesn't matter, unless you're only sniping for a few cards. If you are, open the 50 and see if you get what you want. Then buy more if you still want something.
6
I think you probably just got out valued by a Dr.Boom, Mad Genius.
4
Netdecking is fine and inevitable, you might not like it, but it's probably keeping Hearthstone alive. For people who are into deck building and refining, this may seem alien, but most people don't enjoy that aspect of the game. The card catalogue is huge, and you have to pick 30 cards for each deck. For a lot of people, especially casual players or people who have external concerns, the amount of analysis required to build even one deck is paralyzing. Throw in the cost of building and refining a competitive deck, and the amount of failure on the way, and most people are going to throw up their hands and play something else. This means a smaller player base, less revenue for developers, and longer queue times. It also won't fix anything. The game is balanced in such a way that there will inevitably be a congregation on certain cards, archetypes, and decks. Even if everyone is building and refining, you're still going to see similar cards and decks, because there are only so many good cards and useful synergies. Day 1 might be a party, but day 100 is gonna look like any settled meta.
So, rag on nettdeckers if you want. Just be careful that you don't get what you wish for.
3
Games without RNG are dull. Besides, this is a card game, randomness is definitional.
2
To be fair, nobody has had to think about 2 drops since 2017. Who even remembers what to play?
0
Tesspionage
0
PlotPortal Locke and Thief Rogue. And Murloc Shaman is aggressive enough to either kill or be killed before the bombs matter.
0
It doesn't matter, unless you're only sniping for a few cards. If you are, open the 50 and see if you get what you want. Then buy more if you still want something.
1
Commander Rhysa
I think I have all the epics I want from the set. Maybe a 2nd Mana Cyclone.
13
Sodium chloride
2
You can make one of your own, if you just wanna open packs.
0
5 legendary cards:
Khadgar
Jepetto
Hagatha
Lucentbark
Oblivatron
None gold. Mildly miffed, was hoping for a slightly higher rate.
0
I got a bonus, and I was feeling some of these cards, so I bought both pre-orders. Should carry me to a cool rank 17 or so. P2W, my lovelies.
1
Golden Craft for the art alone.
1
Framebot, curve into this. 3 mana 5/5
1
It's Yeti stats, with plus 1 attack, spread over three bodies, 2 with every tribe. People are undervaluing this.