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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Sunflame#2233

    Region: EU

    Trade only: Yes, you go first

    Done.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)
     

    Battletag: Sunflame#2233
    Region: EU
    Trade Only?: Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Tempo Mage(Legend)

    As someone said I did the same "Just registered to post here" :D 

    The Tempo mage concept was always an interesting and fun choice to climb ladder. I've tried in last month, but I got nearly 50% WR so it was hard to climb consistent, mainly because it was full of Paladins and was hard to win against them. After the nerfs I see way less Paladins and against the other classes it is not so hard. I am D2 atm, and climbed mostly(90%) with tempo mage. 

    I see many of you asking what about against Hunter. I see the Hunter matchup that way if you don't draw the early game cards and he has the good opening cards then ofc there is no chance but if you get good early game cards you can constantly clear their board and even maintain good board control, so they barely can do anything. The damage spells went often on clearing my board and HeroPower is not enough to win against mage. 

    Though I would improve this deck. From the experience of many games with this type of deck I see you need to maintain board control, I barely lose board control with this deck, so I would replace one of the Mask of C'Thun so something else even a second Ogre, you don't really need it, it is useful vs Warriors to destroy their weapon but you have enough damage to win the game.

    I see there are only Primordial Studies which gives you way less options to have a good start. I don't have any Fireball so I can use Kazakus, a turn 5 golem often causes huge problems to the opponents. 

    My variation: 

    -2x Fireball (You have enough damage, I didn't feel I miss this card)

    -1x Mask of C'Thun 

    -2x Wandmaker (Not that much value, BB can give much better spells

    +2x Babbling Book

    +1x Kazakus, Golem Shaper

    +2x Lab Partner (It is so useful with Shooting Star, it cleared the board early game so many times I won't exclude)

    EDIT: Forgot to mention I don't use Yogg-Saron, Master of Fate, it is too random, and it can even lose the game for you, though I didn't use it so much so I can have a good overview of it. I just wanted to mention if someone is thinking about if it is mandatory or have to be crafted. 

    I am a huge mage fan (~1500 wins while with the others not even 500), so I'm glad that we have a viable mage deck which is not the stupid spell mage. :)

    I am surprised that I didn't see any Tempo mage against me in the ladder.  

    What are your experiences with/against this deck? I would like to get any feedback for improvement. 

    Posted in: Tempo Mage(Legend)
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