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    posted a message on Reporting a player for BM - has something changed in the client?

    What would reporting even do? Delete their account? Launch an inquiry? What?

    I'm normally super against people brushing off issues by telling the complainer to "toughen up", but really, what's the alternative? 

    Posted in: General Discussion
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    posted a message on Wanted: Super-Casual Mode
    Quote from CO1933 >>

    Or what if Blizzard just made a game mode where people couldn't use Legendaries. God knows that would take a massive strain off the F2Ps.

     You'd still get destroyed by, like, every netdeck sans Renolock. Legendaries are flashy and cool, but they in no way are oppressive to new players. 
    Posted in: General Discussion
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    posted a message on (Another) Jade Evolve Shaman

    Yeessssss good! I'm glad! 

    Also, Call in the Finishers might be fun... Do the Murlocs cost 1 mana or 0?

    Posted in: Shaman
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    posted a message on (Another) Jade Evolve Shaman

    Anytime dude! Have fun!

    Posted in: Shaman
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    posted a message on Turns out the joke class of the set is Hunter

    It's kind of sad, really, as the hipster in me kept wanting to try wild control hunter (I had some success with it during Karazhan, but only at low rank). I want a slower hunter deck to work, but it just doesn't have good enough clears or removal.

    it could, theoretically, work flavorwise too. Like a hunter doeesn't HAVE to be a charge-through-the-brush-whacking-anything-over-the-head-repeatedly kind of class, it could be more stalker-ish that focuses on stalling and feinting and then bursting down could work (and would be way more fun to play with/against).

    Posted in: General Discussion
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    posted a message on (Another) Jade Evolve Shaman

    I see where you're coming from with LOE, I got into the game during TGT launch week so I'm kind of behind with a lot of the legendaries from TGT. 

    I agree on the overloads. The value from overload is completely lose when you just evolve it again later, which is why I don't like to tech in Totem Golem. The Valiant is pretty useless in my experience, too, because the value it generates gets lost in the evolve game again. 

    If you're open to suggestions, I'd advise dropping the Totem Golem in favor of a Bilefin Tidehunter for sheer evolve value, and lose the TBV in favor of a second Master of Evolution (that card is CRAZY good in combo with the Jades!) 

    Again, love your jade techs+the choices from MSG, as well as the midrangey slant. Feel free to add me on HS (it's on the left) and maybe we can test those choices ;)

    Posted in: Shaman
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    posted a message on (Another) Jade Evolve Shaman

    Just one Master of Evolution? No Pantry spiders? Totem Golem? Thunder Bluff Valiant? Overload cards?

    I got to a level 60 Shaman right after Whispers by playing control evolve shaman, and these are definitely choices I wouldn't have made. Love this archetype, and love your spin on it, but I'd be really interested in what led you to make these deckbuilding choices :)

    Posted in: Shaman
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    posted a message on Winterveil Card Ideas (13 Cards)
    Quote from Agithore >>

    Changed Scarlet Cyromancer and Solstice Observer based on feedback.

     Really appreciate how open and nondefensive you are about criticism towards your art, it's really refreshing. :) These are some really cool and unique ideas, and I hope to see more from you! Keep it up!
    Posted in: Fan Creations
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    posted a message on Why I'm disappointed with Hearthstone and don't play as much as I used to

    The only reason you'd prefer the old meta is selection bias. You're more likely to remember the good times rather than the soul-crushing defeats at the hands of patron warrior and face hunter (this is the same psychological reasoning as is behind the "back in my day" trope). The meta is more varied than ever before, with tons of decks being viable. 

    When I say viable, though, I don't mean get-you-to-legend good. Getting to legend is only possible with either the perfect deck or tons of time and luck. The average winrate is around 50%, and that is ABSOLUTELY HOW IT SHOULD BE. If you're salty that it seems like you lose every game, try tracking your winrate. You'll find that, more often than not, your win/loss percentage is about 50%. That gets boring, and I get that, but there are tons of ways to liven it up. For starters, abandon the idea of reaching rank 5/legend. That is next to impossible for most players, and that's okay. If you stop trying to play competitively, you will be SO much happier with the game and way more content with your decks. Then all you need to do is play the decks you think would be fun, and keep switching around. I play casual because that's what everyone is doing; you're highly unlikely to run into Pirate Warrior or MidShaman (I've hit, like, four this month. It's great). 

    And Arena and Brawl always exist, and trying to clear the Heroic bosses in Solo is also great.

    TL;DR: This game is frustrating at times, and ladder gets stale, but luckily the devs have given us enough content and ways to play that there is always an alternative. Try some!

    Posted in: Standard Format
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    posted a message on What Gadgetzan should have been.

    I have no idea why the "nerf Patches11!!11" discourse still exists. PATCHES IS NOT OP. He does not need a drawback. He's a good-ish ranked card that helps out a particularly annoying face deck, but patches himself is not broken and does not need nerf. 

    Shadow Rager isn't bad, either. A 5/1 stealth is really good against all matchups but Renolock/Renomage. And Rogue doesn't need healing, I have no idea why people keep saying it does. 

    Posted in: General Discussion
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    posted a message on Disenchanting?
    Quote from edza1800 >>
    Quote from Spartanburg >>

    You'll regret DE'ing him when you open Kazzy in a pack next week. Never DE single copies of legendaries, just wait. :)

     Yeah sure, "next week". Worst advice ever. 
    OP: Kazakus is a meta defining card until Reno rotates out in 4 months. Best legendary in expansion if you don't play aggro pirate decks. Definitely craft him. Finja will never be playable.
     Only bad advice if you're FTP/never play arena :) Finja IS playable (not in meta decks but those are boring anyway), and I can't tell you how many times I've DE'd a legendary to craft another only to open that second legendary soon thereafter. It feels awful, and is a waste of dust an a potentially good card. If the question was if he should DE The Boogeymonster, then I'd wholeheartedly agree with you. Finja isn't even close to that bad.
    Posted in: Card Discussion
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    posted a message on Disenchanting?

    You'll regret DE'ing him when you open Kazzy in a pack next week. Never DE single copies of legendaries, just wait. :)

    Posted in: Card Discussion
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    posted a message on Getting Dirty with the Grimy Goons - Our Favourite Grimy Goons Decks

    Dude Rogue is like the best class this expansion... All of its archetypes are legendworthy. Hunter is definitely not the worst, though. Paladin's hand buff cards don't really work with the rest of its archetypes. 

    Hunter still has secret, and that alone makes it viable.

    Posted in: News
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    posted a message on Forgotten Cards

    People considered Pint-Sized Summoner so broken that it needed to be nerfed, but it sees absolutely no play anymore.

    Posted in: General Discussion
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    posted a message on How Have the Tribes Fared in MSG?

    For anyone who's new here, the tribes are:
    Totem
    Beast
    Dragon
    Murloc
    Pirate
    Mech
    Demon

    Posted in: General Discussion
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