• 2

    posted a message on [12-1 Legend] Holy Tiger TTK

    I rarely post any coments, but this deck is THAT great. It takes a few games to get used to and it's better if you can track your deck off (with help of innkeeper, f.e.), but after 10 or so games you can tell from a middle of a game if you win or no. And the deck itself is very strong, it just overruns most of the decks. The only trouble I meet is Corrupted Blood priest, where you just kill yourself. Hunter is almost always an easy win, dragon warrior is the same, druids aren't the problem aswell, rogues are the easiest imo, warlocks are just killing themselves and e.t.c. 
    Overall, I'm in love with this, huge thanks :)

    Posted in: [12-1 Legend] Holy Tiger TTK
  • 0

    posted a message on Tess Greymane our new Lord

     

    Quote from Deedumdum >>

    What did u replace face changer and Voss with?

     
     Second Pick Pocket and Sonya Shadowdancer works almost fine. I mean, Pick Pocket is a waste versus agro matches, but in control you are getting infinite hand with 2 of them. And Sonya can give you a lot of options aswell
    Posted in: Tess Greymane our new Lord
  • 3

    posted a message on Tess Greymane our new Lord

    Going 4-1 with this so far with a few changes (no Voss and Face Changer). Seems super string if you can clear early enemy minions.

    Posted in: Tess Greymane our new Lord
  • 0

    posted a message on (70% winrate) Sprint and Weapons Rogue

    Much better than other rogue's decks. Though, still lost to a hunter because of his wolfs. Otherwise. pretty good deck

    Posted in: (70% winrate) Sprint and Weapons Rogue
  • 0

    posted a message on % Kingsbane Miracle and Tempo Kingsbane

    What's the sense of Mimic Pod? I mean, overall this card is okay, but isn't that better to unclude new rogue "ice block" card or something like second sap f.e.? Though, the deck is looking great, thanks :)

    Posted in: % Kingsbane Miracle and Tempo Kingsbane
  • 2

    posted a message on Agro/rexxar Legend: 44 winrate 78%DUFIS

    It's playable. Not tier 1 and not even close to it. But it is good enough to win some games. I scored something like 6-2 or so. I wrecked evolve shaman with Rexxar card 'cause it killed all the doppelgangers. And if you dont draw Rexxar soon enough you'll probably lose most of the games.

    Posted in: Agro/rexxar Legend: 44 winrate 78%DUFIS
  • 2

    posted a message on [S37 Legend] Mid Paladin GUIDE!

    If there are not that much pirates versus you, I think you can swap one Crawler and put Elise instead. 

    Posted in: [S37 Legend] Mid Paladin GUIDE!
  • 1

    posted a message on Legendary Tier Crafting Guide
    Quote from DropDeadCynical >>

    I debated starting a new thread for this as this thread is way out of date, but it is still stickied, so I guess the mods want all legendary crafting discussion here.

    For a while now I have been using an algorithm to determine which legendaries to craft.  It is based on how many decks the card appears in, what tier those decks are (according to the latest Tempo Storm tier list) and how long before the card rotates.  I won't bore you with the exact formula (although it is available on request) but I have tinkered with it over many months and I am pretty happy that it is making good decisions for me.  As of the latest tier list posted today, here are the Top 10 best legendaries to craft (score in brackets to be used for comparison purposes).  

    Bloodmage Thalnos (80.00)
    Leeroy Jenkins (53.33)
    Sunkeeper Tarim (35.47)
    Alexstrasza (34.67)
    Patches the Pirate (32.00)
    Tyrion Fordring (32.00)
    Edwin VanCleef (26.67)
    Elise the Trailblazer (26.13)
    Lyra the Sunshard (24.27)
    Finja, the Flying Star (20.27)

     This "algorithm" seem weird for me. Alexstrasza beeing higher in the list than Tirion and Patches - both these cards are played in toop tier decks atm, but Alextrasza is only good for mage which is not tier 1. Thalnos is in a pretty weak spot - only rogue can make profit out of him.
    I mean, all the cards in this list are good enough to craft but this order makes me think that there is no order at all. 
    Posted in: Card Discussion
  • 0

    posted a message on An idea for a 2 Drop.

    Either making it 0-3 "Deal 2 damage...." or 1\2 "Deal 2 damage...". One of this versions should be kinda average to good in constructed and a god tier in arena. Though, this is only the opinion.

    Posted in: Fan Creations
  • 7

    posted a message on Rank #1 Legend EU - Aggro Murloc Paladin

    Maybe he doesn't want to waste 400 dust for such a niche card. 

    Posted in: Rank #1 Legend EU - Aggro Murloc Paladin
  • 0

    posted a message on An idea for a 2 Drop.

    Seems like an ordinary 2\3 second drop and can be good only vs taunt in order to kill something behind it so no. 

    Posted in: Fan Creations
  • 0

    posted a message on Un'goro Tarim Paladin ! Legend ! no more SMOrc
    Quote from wattsimus >>

    Was elise worth it?  Because this deck has no draw cards

     99% yes, as I already said she won me a couple of games and every time you draw Un'Goro Pack you feel like you just got 5 cards for 2 mana which cant be bad anyway.
    Posted in: Un'goro Tarim Paladin ! Legend ! no more SMOrc
  • 0

    posted a message on [31-7 WR] Boomtjalah's Control Paladin : Paladin made great again

    Something like Dirty Rat or Pyromancer should fit well, of course its not the same though. Take pyro vs Taunt Warriors (if met a lot) and Rat vs agro (if met a lot).

    Posted in: [31-7 WR] Boomtjalah's Control Paladin : Paladin made great again
  • 0

    posted a message on [31-7 WR] Boomtjalah's Control Paladin : Paladin made great again
    Quote from XxV1kToRxX7 >>

     Sunkeeper Tarim  its very important in this deck?

     He's very good but not as important as f.e. Tirion or Ragnaros. Though I highly recommend crafting him if you can, he can win you a lot of games.
    Posted in: [31-7 WR] Boomtjalah's Control Paladin : Paladin made great again
  • 1

    posted a message on 77.8 Mage deck, one of the best scores ever?

    Its all about value, combinations and mana curve, not about cards quality. Mage is able to pick up some very good cards in terms of score (like Firelands portal with 120 points or Flamestrike with 114 or Fireball with almost 100), which means that higest score decks are usually mages. 

    Posted in: The Arena
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