• 2

    posted a message on Patchnotes 23.2.2 - Drek'thar Nerf & more Buffs and Nerfs - Battlegrounds too

    Would you mind sharing deck code? I tried some beast hunter decks, but didn't have much success. 

    Posted in: News
  • 4

    posted a message on Patch Coming Thursday - Balance Changes in BG and Constructed!

    Cariel is easily countered by just 1 card, Radar is random and can you draw 0-1 card, which is worse than other "Draw" cards from other classes. Bannerman is a 3 mana drop, which means that if you're on tempo, played 1 mana card, 2 mana card and playing it on turn 3 it buffs only a few cards. As a late game option, it's not a very strong card, and IMO it was stronger in handbuff paladin. Overall, it's a healthy class with a few decently strong decks. 
    DH is broken, priest and rogue are weak, that's the state.

    Posted in: News
  • -7

    posted a message on The Dalaran Heist - Adventure Launches May 16

    Nah, nevermind. It will reward you with 15 Rise packs, 1 golden classic card pack and a golden Zayle which is useless legendary. Nice.

    Posted in: News
  • -8

    posted a message on The Dalaran Heist - Adventure Launches May 16

    So there won't be any rewards aside from maybe card backs, right? 

    Posted in: News
  • 2

    posted a message on [12-1 Legend] Holy Tiger TTK

    I rarely post any coments, but this deck is THAT great. It takes a few games to get used to and it's better if you can track your deck off (with help of innkeeper, f.e.), but after 10 or so games you can tell from a middle of a game if you win or no. And the deck itself is very strong, it just overruns most of the decks. The only trouble I meet is Corrupted Blood priest, where you just kill yourself. Hunter is almost always an easy win, dragon warrior is the same, druids aren't the problem aswell, rogues are the easiest imo, warlocks are just killing themselves and e.t.c. 
    Overall, I'm in love with this, huge thanks :)

    Posted in: [12-1 Legend] Holy Tiger TTK
  • 3

    posted a message on Tess Greymane our new Lord

    Going 4-1 with this so far with a few changes (no Voss and Face Changer). Seems super string if you can clear early enemy minions.

    Posted in: Tess Greymane our new Lord
  • 2

    posted a message on Agro/rexxar Legend: 44 winrate 78%DUFIS

    It's playable. Not tier 1 and not even close to it. But it is good enough to win some games. I scored something like 6-2 or so. I wrecked evolve shaman with Rexxar card 'cause it killed all the doppelgangers. And if you dont draw Rexxar soon enough you'll probably lose most of the games.

    Posted in: Agro/rexxar Legend: 44 winrate 78%DUFIS
  • 2

    posted a message on [S37 Legend] Mid Paladin GUIDE!

    If there are not that much pirates versus you, I think you can swap one Crawler and put Elise instead. 

    Posted in: [S37 Legend] Mid Paladin GUIDE!
  • 1

    posted a message on Legendary Tier Crafting Guide
    Quote from DropDeadCynical >>

    I debated starting a new thread for this as this thread is way out of date, but it is still stickied, so I guess the mods want all legendary crafting discussion here.

    For a while now I have been using an algorithm to determine which legendaries to craft.  It is based on how many decks the card appears in, what tier those decks are (according to the latest Tempo Storm tier list) and how long before the card rotates.  I won't bore you with the exact formula (although it is available on request) but I have tinkered with it over many months and I am pretty happy that it is making good decisions for me.  As of the latest tier list posted today, here are the Top 10 best legendaries to craft (score in brackets to be used for comparison purposes).  

    Bloodmage Thalnos (80.00)
    Leeroy Jenkins (53.33)
    Sunkeeper Tarim (35.47)
    Alexstrasza (34.67)
    Patches the Pirate (32.00)
    Tyrion Fordring (32.00)
    Edwin VanCleef (26.67)
    Elise the Trailblazer (26.13)
    Lyra the Sunshard (24.27)
    Finja, the Flying Star (20.27)

     This "algorithm" seem weird for me. Alexstrasza beeing higher in the list than Tirion and Patches - both these cards are played in toop tier decks atm, but Alextrasza is only good for mage which is not tier 1. Thalnos is in a pretty weak spot - only rogue can make profit out of him.
    I mean, all the cards in this list are good enough to craft but this order makes me think that there is no order at all. 
    Posted in: Card Discussion
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