I picked two of these treasures and opponents were gettin -8 hp / turn, it was hilarious. The early bosses straight died from it before they could get rid of all 4 Curses and the later bosses either wasted 3-4 turns to remove it, letting me establish a board presence or took like 30-40 damage just from that. I didnt know if it would be a total fail or not, but it worked out great :D
I had hero power twice a turn for 0 with hunter that gave me 1-drops and i also had the hunter quest. I was 100% guaranteed to have early game and to finish my Q on T4 and play Carnassa on T5 every game. It was glorious ...
... until i picked "your minions cost 1-less", thinking i can finish the quest even faster, now that i can play my 1-drops on T1 alongside the quest, until i noticed my quest is not being completed ... cause the minions now didnt cost 1 mana :D yeah, im a goof :D
What do you mean by “getting a check mark”? Are you getting one AFTER you complete all difficulties with all decks and hero powers with one class?
Whenever you complete a run (defeat all 8 bosses) with a deck+hero power, next time you go to pick your deck+hero power, there will be a check mark under the ones you already beat the run with.
To the topic: i am loving the adventure as well :)
So, there are other people with the same problem. How can we proceed?
Well, contact official Blizzard Support. This is a fan forum, i just gave you suggestions of what you should try pretty much in any situation to try and fix the problem. If none of that worked for you, like i said, contact the official support, we cant do anything for you here, sorry.
Queen Wagtaggle has Vanish, which cancels the deathrattle of the minions she stole from you, so they become her minions after she plays them again. No bug there. Not to be condescending, but you probably missed a lot of other interactions and your other bugs arent bugs either.
AI in the regular mode is pretty bad overall, they leave or give you lethal on many occasions and do silly stuff. Maybe the Heroic mode AI will be smarter :)
Try starting the adventure on a different server or on a different device or reinstall the game. Dont know how to fix it, but i would try the stuff you do whenever something goes wrong, so ...
It seems to do random stuff (good and bad) at random occasions. Likes to increase a cost of your cards a lot. Also likes to cast "extra turn" when ur about to kill your opponent anyway :D Pretty much just more RNG for ppl who enjoy it, im glad its there, it belongs in such game mode.
I was really excited to play this new game mode but I was really let down. The game mode is just a dungeon run 2.0 with very little innovation.
You must not have played pass first boss or two, otherwise you wouldnt say this.
Yes, the spirit of the PVE is similar to Dungeon Run and Monster Hunt ... which is a good thing! But there are clear differences in how you build your deck. Inkeeper thingy, different starting decks and hero powers can lead you into a different archetype and also the starting condition that will be expanded upon with Anomaly Mode.
While i can see why you would call it Dungeon Run 2.0, it is not fair to say so and even if, like i said, it is a good thing, since that mode itself was amazing. They r just building on a succesful base, nothing wrong with that.
You cant vote in this poll anymore, it ended 2 days ago. You can go upvote cards you like in the current Submission topic hereand then you can vote in next finals again starting on Thuesday. You can see the exact schedule in the spoiler in first post of the submission thread.
18
Wow, nerfs that are actually very ok and dont destroy any of the cards completely? Im impressed. I guess there is first time for everything.
0
I picked two of these treasures and opponents were gettin -8 hp / turn, it was hilarious. The early bosses straight died from it before they could get rid of all 4 Curses and the later bosses either wasted 3-4 turns to remove it, letting me establish a board presence or took like 30-40 damage just from that. I didnt know if it would be a total fail or not, but it worked out great :D
0
Inkeeper is currently not being maintained at all, let alone ported on other platforms. You can read about it here: https://www.hearthpwn.com/forums/innkeeper-feedback-forums/innkeeper-feedback-support/232703-not-expecting-an-innkeeper-update.
1
I had hero power twice a turn for 0 with hunter that gave me 1-drops and i also had the hunter quest. I was 100% guaranteed to have early game and to finish my Q on T4 and play Carnassa on T5 every game. It was glorious ...
... until i picked "your minions cost 1-less", thinking i can finish the quest even faster, now that i can play my 1-drops on T1 alongside the quest, until i noticed my quest is not being completed ... cause the minions now didnt cost 1 mana :D yeah, im a goof :D
0
Whenever you complete a run (defeat all 8 bosses) with a deck+hero power, next time you go to pick your deck+hero power, there will be a check mark under the ones you already beat the run with.
To the topic: i am loving the adventure as well :)
1
Well, contact official Blizzard Support. This is a fan forum, i just gave you suggestions of what you should try pretty much in any situation to try and fix the problem. If none of that worked for you, like i said, contact the official support, we cant do anything for you here, sorry.
1
Queen Wagtaggle has Vanish, which cancels the deathrattle of the minions she stole from you, so they become her minions after she plays them again. No bug there. Not to be condescending, but you probably missed a lot of other interactions and your other bugs arent bugs either.
0
AI in the regular mode is pretty bad overall, they leave or give you lethal on many occasions and do silly stuff. Maybe the Heroic mode AI will be smarter :)
0
Try starting the adventure on a different server or on a different device or reinstall the game. Dont know how to fix it, but i would try the stuff you do whenever something goes wrong, so ...
0
maybe you had one with +2/+2 and one with +1/+1 that you took from Inkeeper?
0
Done.
Done.
2
It seems to do random stuff (good and bad) at random occasions. Likes to increase a cost of your cards a lot. Also likes to cast "extra turn" when ur about to kill your opponent anyway :D Pretty much just more RNG for ppl who enjoy it, im glad its there, it belongs in such game mode.
6
You must not have played pass first boss or two, otherwise you wouldnt say this.
Yes, the spirit of the PVE is similar to Dungeon Run and Monster Hunt ... which is a good thing! But there are clear differences in how you build your deck. Inkeeper thingy, different starting decks and hero powers can lead you into a different archetype and also the starting condition that will be expanded upon with Anomaly Mode.
While i can see why you would call it Dungeon Run 2.0, it is not fair to say so and even if, like i said, it is a good thing, since that mode itself was amazing. They r just building on a succesful base, nothing wrong with that.
0
Done.
0
You cant vote in this poll anymore, it ended 2 days ago. You can go upvote cards you like in the current Submission topic here and then you can vote in next finals again starting on Thuesday. You can see the exact schedule in the spoiler in first post of the submission thread.