• 3

    posted a message on Hearthstone Quest Update - Big Increase in Requirements and Lower Increase in Rewards

    Exactly. I spent a fortune on this game years ago. Then I managed to not spend on it for a long time but recently bought the tavern pass for the skins. Then this....

    Posted in: News
  • 5

    posted a message on Multiple New Priest Cards Revealed

    Nah I think they're gonna avoid all those characters.

    Posted in: News
  • 1

    posted a message on Nerf Incoming for The Azerite Snake - Warlock Excavate Treasure Legendary

    Yeah just play boring aggro. No thanks.

    Posted in: News
  • 3

    posted a message on Nerf Incoming for The Azerite Snake - Warlock Excavate Treasure Legendary

    Not necessarily. Snake is overkilling opponents hard and excavate cards are decent in their own right so if it's toned down to just being a powerful card along the lines of DK's or mage's legendary treasure then the deck can still win, just not through a braindead "combo" of just playing cards and then bouncing it.

    One way would be to make it die right away. Or if they had thought ahead they could have made it "slither away" with an animation after being played. The most obvious fix is to make it hit armor but that's not enough. Maybe reduce it to 7 damage.

    Posted in: News
  • 2

    posted a message on Control Warrior Is Back - 40 Card

    Playable. That's all you can ask of off-meta. What's the point of To the Front though?

    Posted in: Control Warrior Is Back - 40 Card
  • 2

    posted a message on Theotar opinions?
    Quote from Guymcperson2 >>
    Quote from Shwarzinator >>
    Quote from Banur >>
    Quote from Shwarzinator >>

    I just stole quest reward Xyrella with him. That opponent just completely wasted those minutes of his life. It did not feel good. Because I understood how incredibly discouraging that was for him. This card is going to just make people stop playing a number of decks that get destroyed by him. And then the meta will be incredibly stale once it settles. He'll be in every deck and every deck will be built around him. And everyone will feel like shit.

    I don't think this assessment is accurate. Yes, getting your quest reward stolen feels bad, but then you were countered. What if instead of Theo, you played Mutanus and munched Xyrella?

    The meta gets stale if there are no options to counterplay, if it's a pure rock-paper-scissors and the match is decided when it's found.

    You were countered? Your whole deck got counterspelled by one card. You think that's fun and interactive? The game should be played on the board. Plenty of design space for counterplay there. Of course it doesn't help that these fools keep making cards like Denathrius that have to be countered before they're even played. Powerful wincon cards like Mecathun, Xyrella (quest reward), Denathrius, Jace, etc. shouldn't take over the game but there should be some room for people to play decks that revolve around a single card. These decks shouldn't be driven out of existence by one card. People play Relic DH in large part because they want to have a chance to pop off with the Artificer Xy'mox. They make a deck revolving around Topior the Shrubbagazzor because they want to play him and have fun making shrub whelps. The list goes on. Theotar steals the fun from these decks. It steals time too because by playing it you just made that person completely waste 10 minutes of their life because you just counterspelled their whole deck. Counterplay exists in Hearthstone in the form of tech cards. This is a step too far.

     If theotar single handedly discourages you from playing these decks then you are severely overreacting. 

    Artificer Xymox being stolen from my hand 50% of the time he's there isn't a reason to be discouraged from playing that deck? Not only is it good reason, it's reason to be discouraged from putting any card in your deck that makes you vulnerable. It completely warps the entire game.

    Posted in: General Discussion
  • 4

    posted a message on Theotar opinions?
    Quote from Banur >>
    Quote from Shwarzinator >>

    I just stole quest reward Xyrella with him. That opponent just completely wasted those minutes of his life. It did not feel good. Because I understood how incredibly discouraging that was for him. This card is going to just make people stop playing a number of decks that get destroyed by him. And then the meta will be incredibly stale once it settles. He'll be in every deck and every deck will be built around him. And everyone will feel like shit.

    I don't think this assessment is accurate. Yes, getting your quest reward stolen feels bad, but then you were countered. What if instead of Theo, you played Mutanus and munched Xyrella?

    The meta gets stale if there are no options to counterplay, if it's a pure rock-paper-scissors and the match is decided when it's found.

    You were countered? Your whole deck got counterspelled by one card. You think that's fun and interactive? The game should be played on the board. Plenty of design space for counterplay there. Of course it doesn't help that these fools keep making cards like Denathrius that have to be countered before they're even played. Powerful wincon cards like Mecathun, Xyrella (quest reward), Denathrius, Jace, etc. shouldn't take over the game but there should be some room for people to play decks that revolve around a single card. These decks shouldn't be driven out of existence by one card. People play Relic DH in large part because they want to have a chance to pop off with the Artificer Xy'mox. They make a deck revolving around Topior the Shrubbagazzor because they want to play him and have fun making shrub whelps. The list goes on. Theotar steals the fun from these decks. It steals time too because by playing it you just made that person completely waste 10 minutes of their life because you just counterspelled their whole deck. Counterplay exists in Hearthstone in the form of tech cards. This is a step too far.

    Posted in: General Discussion
  • 6

    posted a message on Theotar opinions?

    I just stole quest reward Xyrella with him. That opponent just completely wasted those minutes of his life. It did not feel good. Because I understood how incredibly discouraging that was for him. This card is going to just make people stop playing a number of decks that get destroyed by him. And then the meta will be incredibly stale once it settles. He'll be in every deck and every deck will be built around him. And everyone will feel like shit.

    Posted in: General Discussion
  • 2

    posted a message on Theotar opinions?

    Wondering what people think/feel about him. I hate the card personally but that's just me. I guess...supposedly it encourages people to not lean too much on one win condition etc....but it just feels terrible when it's played against me. I've been trying Relic DH and Artificer Xymog has been stolen literally 50% of the times he been in my hand. Sure it feels good to steal Sire Denathrius from druids but that's just because you can then breath a sigh of relief at the thought that you now have a chance to win... but Denathrius is another (huge) problem. Anyway for me it's just discouraging and makes me not look forward to playing the next match. Any other opinions out there?

    Posted in: General Discussion
  • -2

    posted a message on United in Stormwind Decks - High Legend Standard Edition

     The quest druid in here obliterates the mage deck people have been complaining about

    Posted in: News
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