Result: combo is unplayable in ranked even once. Played 19 games where I was changing cards in the deck to optimize it merging it into control and Nomi type decks... In the end I was with a winrate 4-15. Combo is too heavy to pull off with 6-5 cards. All the victories happened when I had more control value.
Edit: Just finished the 20th game where I got super lucky and did the combo versus Mecha'Tun warlock deck. Deleted the deck straight away after it.
I was sceptical about your win rate and the deck in general, but it's a nice deck. Hagatha makes the real difference. So far got 4-1 and will try playing it. The real challenge was playing against mage, where each turn you are countering each other.
Changed Jade Blossom for Wild Growth, but this combo works rarely. Usually you beat opponent with Zephrys and jades. Managed to pull out combo 1 time in 5 matches, where 1 I lost. Usually opponent consedes spoiling fun faster.
Love this deck. It makes me feel happy seeing how it can handle aggro with all removals, mid decks with taunts and control with Hakkar. A little slow, but still love it.
Use it on turn 7. The best way is to use quest on turn 1, tap on 2 and later try controlling the board. On turn 7 you drop Dollmaster Dorian and use Plot Twist. Best outcome - summons Betrug and they summon together Hakkar. And on the next turn you drop Rafaam to get rid of Corrupted Bloods in your deck. The quest at this point should be at 17-19 cards. Didn't need Riftcleaver thought. Too late card.
Love this deck. Finally glad seeing working warlock deck being playable and Hakkar add much value to it. Still considering switching Riftcleaver for Hellfire because deck is weak in the early game.
Unplayable since aggro is everywhere from rank 25 rank 5. Tried to make some improvements to make it be faster, but still far from good: [deck]AAECAf0ECE2fA+0FzfUC7vYC8fsC74ADyIcDC4oBnALJA6sEywSWBbwIzu8CtPwC1/4Cn5sDAA==[/deck]
Getting often stuck with no cards left in the deck but having Arcane Intellect in hand, so have to play it(fix? No clue yet). So you either remove it, get slower, but with less cards and vice-versa.
Really like this deck. Feels good since nobody plays it except for you. But I would change Tracking to something else since it can discard your combo. But it also helps to go through the deck faster.
0
Thanks man, was looking for a list like this with Hakkar and Rafaam.
-1
Check my version of the combo with 2 win conditions. It's better this way when you get bored.
0
Result: combo is unplayable in ranked even once. Played 19 games where I was changing cards in the deck to optimize it merging it into control and Nomi type decks... In the end I was with a winrate 4-15. Combo is too heavy to pull off with 6-5 cards. All the victories happened when I had more control value.
Edit: Just finished the 20th game where I got super lucky and did the combo versus Mecha'Tun warlock deck. Deleted the deck straight away after it.
0
So far went 1-4 where 1 victory without a combo. Too hard to get this many card for a combo. Will try to get it 1 time but that's it.
0
I was sceptical about your win rate and the deck in general, but it's a nice deck. Hagatha makes the real difference. So far got 4-1 and will try playing it. The real challenge was playing against mage, where each turn you are countering each other.
0
Changed Jade Blossom for Wild Growth, but this combo works rarely. Usually you beat opponent with Zephrys and jades. Managed to pull out combo 1 time in 5 matches, where 1 I lost. Usually opponent consedes spoiling fun faster.
2
Love this deck. It makes me feel happy seeing how it can handle aggro with all removals, mid decks with taunts and control with Hakkar. A little slow, but still love it.
0
Maybe 1x Vodoo Doll and 1x Mortal Coil for big minion removal
0
Used to play almost the same deck but without Elysiana. That's the funniest deck in a game, but having the lowest win rate. Would say about 40%.
Still would swap at least 1 Elekk for something else. Thinking that 2 is too much.
0
Would add Wild Pyromancer and couple of cheap spells for aggro removals or deck is too slow otherwise.
3
Use it on turn 7. The best way is to use quest on turn 1, tap on 2 and later try controlling the board. On turn 7 you drop Dollmaster Dorian and use Plot Twist. Best outcome - summons Betrug and they summon together Hakkar. And on the next turn you drop Rafaam to get rid of Corrupted Bloods in your deck. The quest at this point should be at 17-19 cards. Didn't need Riftcleaver thought. Too late card.
0
Love this deck. Finally glad seeing working warlock deck being playable and Hakkar add much value to it. Still considering switching Riftcleaver for Hellfire because deck is weak in the early game.
3
Nice seeing something besides zoolock. Like it. Surprisingly having a chance against both control and aggro decks.
0
Unplayable since aggro is everywhere from rank 25 rank 5. Tried to make some improvements to make it be faster, but still far from good: [deck]AAECAf0ECE2fA+0FzfUC7vYC8fsC74ADyIcDC4oBnALJA6sEywSWBbwIzu8CtPwC1/4Cn5sDAA==[/deck]
Getting often stuck with no cards left in the deck but having Arcane Intellect in hand, so have to play it(fix? No clue yet). So you either remove it, get slower, but with less cards and vice-versa.
0
Really like this deck. Feels good since nobody plays it except for you. But I would change Tracking to something else since it can discard your combo. But it also helps to go through the deck faster.