i'm having a hard time winning with this deck, any tips, mulligans or dunno? winning conditions?
- Sadiii_
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Member for 9 years, 4 months, and 17 days
Last active Thu, Nov, 3 2022 16:39:08 -
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elmecah posted a message on Disguised Toast Quest magePosted in: Disguised Toast Quest mage -
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SirTobii posted a message on Easy Win Mech MagePosted in: Easy Win Mech MageThanks you for my pack :)
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Check1984 posted a message on New INSANE priest deck (high win rate)Posted in: New INSANE priest deck (high win rate)Agreed...maybe he accidently put a 0 after the 9? Maybe 9% win rate ? lol...I played 10 games and that's about what I have with this deck.
And before you all go "GET GUD" - I am good. I don't need to prove to anyone. This deck is awful. 10 games and I deleted it. I shouldn't have even given it 10 games.
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fnkytwn posted a message on New INSANE priest deck (high win rate)Posted in: New INSANE priest deck (high win rate)I really doubt he went to rank 5 with this. It's fun, but it's too random, and it doesn't have a win condition, unless you're trying for 2x 8 damage potions out of Kazakus/Madam Goya. It's basically a fatigue deck, but it can't keep up. If a deck description claims "INSANE" and "90% Win Rate" then it's bullshit, or he's playing against the innkeeper.
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Check1984 posted a message on New INSANE priest deck (high win rate)Posted in: New INSANE priest deck (high win rate)This deck is just awful. Play Dragon priest.
Aggro DESTROYS this deck...dragon priest wrecks you with better synergy...
Sorry but no reason to play this.
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carrothuman posted a message on Worth to pre-order last minute?Posted in: General DiscussionI didn't pre-order, what I did was get amazon coins and download an android emulator. I saw this deal and figured it was worth it:
https://www.amazon.com/l/15433360011?tag=aftvndeal-20
You get $50 worth of coins for $25 dollars, which can then be used to buy 40 packs in game. So if you look at the price per pack:
Pre-release: 50/50 = $1per pack
Amazon Coins: 25/40 = $.63 per pack
If you're ok with taking some extra time I'd say it's worth it. Its especially easy if you have an android phone or tablet -
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DoctorGreenThumb posted a message on EU Release!?Posted in: General DiscussionBecause...
Uhmerica! USA USA USA USA USA USA USA....
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Lethora posted a message on Reno Jackson's Smorc Smashin' DroodPosted in: Reno Jackson's Smorc Smashin' DroodI made a similar deck, had an amazing time.
Couple of games I still got rushed quick when Reno didn't come to my hand but for the rest of time I had fun. Lots of it.
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OrangeVendetta posted a message on Reno Jackson's Smorc Smashin' DroodPosted in: Reno Jackson's Smorc Smashin' DroodI really like this. Much different than how I thought of doing Reno-Druid.
Here's my deck, it's much different than yours:
http://www.hearthpwn.com/decks/368504-temple-of-mechs
I'd be interested in hearing your thoughts on it and how you feel about it versus your own. Thanks in advance, and again, nice job.
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WhiteDoge posted a message on Trolden thoughts on HearthstonePosted in: General DiscussionHey! I have nothing to do with this post, Trolden just submited this at Reddit and I wanted to bring this here, since I know most of you don't have Reddit accounts/look at it oftenly, but all of us know and love Trolden videos, so here is his post, you can check it on Reddit here.
Hey there, redditors! I recently posted a huge rant on twitter and decided to post it here too. Here it is:
So, where do I begin...
I always kept seeing posts on Reddit about how awful the meta is, how much money an average person has to spend on the game and so on, but I always defended it. People loved complaining about RNG - I LOVE RNG! It's probably the reason why HS became so successful in the first place.
But what's happening right now is different and which is why I decided to use TwitLonger instead of tweeting separately without making much sense and, most importantly, without making my point clear.
It feels to me that Hearthstone is just falling apart right now:
*A lot of Players/YouTubers and Streamers have been losing passion for the game;
*TGT has only made the meta worse and added so many unusable cards that pre-order felt like a waste of money (it also feels like card quality is getting worse with each update, Naxx had a lot of usable cards, while TGT is awful in that regard);
*Power Creep (Ice Rager/Evil Heckler);
*And most importantly, zero balance changesI make videos about the game and right now I can feel Reddit's pain in a lot of ways. Yes, there's too much negativity there and it doesn't help anyone, but still, Redditors have a lot of valid points.
For example, /u/Seraphhs says:
"Imagine if games like DotA and LoL remained unchanged for months at a time because the developers favoured familiarity over the quality of the actual game..."
And I feel like this is the biggest problem of current HS. Adding new cards and not changing older ones is like trying to treat a serious injury by simply putting a band-aid over it. Sure, it might not look as bad for a while, but after some time infection starts spreading and causing real damage.
Hearthstone desperately needs regular patches. Monthly patches, so that every season feels different (and not different because of another useless card back). Would it take a lot of resources to test everything? Maybe, but giving it at least one try, listening to community just once would not hurt the game. Look at the arena, some cards just need simple rarity tweaks to make some classes viable and others less popular. Will it happen? Probably not.
Another thing that deeply annoys me is dev's unwillingness to admit their mistakes. Miracle was OP - they tried fixing it with cards like Loatheb, community had to suffer for so long before they nerfed it. Same goes for other cards, like Warsong Commander. They haven't been really successful with fixing decks by adding new cards, I think it's about time they learn from their mistakes. Looking at stats and saying "Well, the deck has 50% winrate, so it's fine" is not okay, most players just want to have fun in the game and current meta doesn't allow for it.
And lastly: bad cards. They keep saying that we need them, but in reality - we don't. Somehow, regular card changes and deck slots are confusing for players, but remembering and learning so many cards, even though huge chunk of them is unusable, is not. To be fair, I don't even remember names for 50% of cards in TGT just because no one plays them.This is probably going to be it for now, but I will post something similar after watching Blizzcon. Maybe, everything I am talking about is coming, at least I hope so! I love the game, I love people from Team 5 because I met them personally and I just want to leave some feedback for the most important game in my life.
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Praise the Sun!
And this one's not too bad either:
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Gul'Dan and Uther are pretty solid picks for best DK. Garrosh isn't too far behind.
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I'm neither over or underwhelmed. Just neutral at the moment. There are some cards/decks I'd really like to tinker with (Taunt Druid), but not getting my hopes up.
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Most likely a total of 100. Not many cards I'm really looking forward to. And if I don't obtain it, there's always Dust.
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Welcome to the world of random.
Wickerflame is pretty good in Buffadin type decks. Not bad actually.
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I've been trying out the Pint-Size Potion + Confuse combo. In this aggro meta, most minions become 0/X and Confuse insta-kills them all. Not a terrible combo for clearing their board.
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That's counter-intuitive. You plan on buffing the cards in your hand to point where they become 2/2, 3/3, 4/4 and so forth. Not going to play 1 Health minions, most of the time. Steward has no synergy here.
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I'm still curious to see how they address this. It's been quite a few hours now and they still haven't said a word yet. A little alarming, considering MSoG is slated to be released in EU tomorrow.
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One person on the Tweeter feed showed that he'd gotten 8 Kazakus
I myself got 12 Jade Sprits and 5 Don Han'Chos.