• 2

    posted a message on Patch Coming Thursday - Balance Changes in BG and Constructed!

    multi-strike you know is going to be 2 mana, no doubts about it

    Posted in: News
  • 0

    posted a message on Nagas & Beasts like to punch face

    how you didn't add Dozing Kelpkeeper ??? so much synergy with all the spell this deck has and works as a early game removal

    must include, mark my words

    Posted in: Nagas & Beasts like to punch face
  • 0

    posted a message on [VSC] NEW Holy Mech Paladin (Year of the Hydra)

    yeah, I'm waiting for the core set of 2022, let's see which cards blizz give to us :D

    and I'll probably update the deck afterwards

    Posted in: [VSC] NEW Holy Mech Paladin (Year of the Hydra)
  • 0

    posted a message on Hadrox Taunt Druid jan/2022

    if you run x2 Oaken Summons you have to add Archmage Vargoth yes or yes, no discussion here

    consider this advice from a player that has been through all hearthstone expansions and metas

    Posted in: Hadrox Taunt Druid jan/2022
  • 0

    posted a message on Secret/Dude Pally!

    Hey, just 1 more thing; I think that Hand of A'dal rotates out this year as that card is from an adventure set. Correct me if i'm wrong but I think it does.

    Maybe the new kazakus could be a good option to add, since you don't have any 4 mana cards.

    Posted in: Secret/Dude Pally!
  • 2

    posted a message on Secret/Dude Pally!

    hey mate! I've just seen this deck and I can guaranteed you that this one will be atleast a tier2 deck. I've been playing since 2014 open beta and I can see when a deck is good through all my experience, and this one definetly is.

    Just 1 thing I'll change, I'll try to put 2 copies of Conviction, that new card combined with your divine shield dudes will be a semi finisher like a small blood lust or savage roar. Maybe cutting 1 copy of Day of the Fair or Warhose Trainer

    After playing my own mill-self warlock, I'll try this one without any doubt :D

    Posted in: Secret/Dude Pally!
  • 0

    posted a message on Kamikaze Warlock

    but now he is better against midrange and control/combo since you can play it on curve without decimating your total HP

    but maybe it's a card i'll cut if I need the deck to be more faster (with more low mana cards) because if you draw a lot, you need to empty your hand aswell. Thinking too about removing Twisting Nether if there's no need of more removals

    Posted in: Kamikaze Warlock
  • 2

    posted a message on [APRIL LEGEND] Neeru Fireblade Control

    love the idea of running Nightshade Matron and Hand of Guldan to extra draw since you don't have in your list more cards of 6 mana or above (except Tickatus and Taelan Fordring draws him

    A bit similar to my list, but I think that Jaraxxus could be an extra win condition now that it's reworked. Maybe you could have that in consideration. Like the deck, let's see how it works on ladder. First day will be a party, everybody testing things :D

    Posted in: [APRIL LEGEND] Neeru Fireblade Control
  • 0

    posted a message on Kamikaze Warlock

    I don't think taunts are useless, we've seen in HS history how powerful aggro is and how important is to protect your face from the dmg. Tamsin needs to be combined with spells, yes I do agree on what you say but consider that a lot of classes are losing value generating now that the lackeys are gone, so it gives you an extra removal for 0 mana which is never bad.

    I'm looking forward to see ur list and compare how do you built it ^^

    Posted in: Kamikaze Warlock
  • 0

    posted a message on Kamikaze Warlock

    thanks for the reminder! I already made the changes, now deck is a lot better, more value generated by Tamsin Roame and Envoy Rustwix and the new 6/6 taunts that synergize so well with the purpose of the deck :)

    Posted in: Kamikaze Warlock
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Reskul#2822

    Region: EU

    Trade only?: Yes, you go first

    DONE

    Posted in: Players and Teams Discussion
  • 0

    posted a message on [DMF] NEW GALAKROND WARRIOR

    I played it few hours ago and feels great, only problem are druids that wreck you if they get a good ramp :(

    but the combo with sword eater and greenskin/krastinov is so powerful, you have a lot of dmg if you are on galakrond's form too

    Posted in: [DMF] NEW GALAKROND WARRIOR
  • 7

    posted a message on Tickatus Mill Warlock (Update!)

    No offense but this is probably one of the worst decks I've ever seen on this website, and the fun fact is that it has 12 upvotes wtfff

    1. You don't have a good condition to corrupt Tickatus, you are overrating the corrupt mechanic (typical mistake from a player that haven't played too much this game)

    2.Free admision won't hit 2 demons since you run a lot of no-demon minions, like bran, murlocs etc etc

    3 Jepetto won't hit your higher cost cards since you also run a lot of low cost minions

    and the list could go on and on...

    0/10

     

    Posted in: Tickatus Mill Warlock (Update!)
  • 1

    posted a message on [DMF] Tickatus Galakrond Warlock

    You're right but deck needs dragon activators and also Alex can save your life against aggro decks, getting more card draw is important, yes but sometimes veiled is not as useful as you think, doesn't has any impact on the board and maybe your hand is full etc etc

    Will see how the meta develops and if I need more card draw I'll put another copy for sure. Thanks for the comment! ;)

    Posted in: [DMF] Tickatus Galakrond Warlock
  • 1

    posted a message on The best deck to play Tickatus! I have no proves but either no doubts
    Quote from s1ayer85 >>

    You are right about activating corrupt, but Galakrond core is weak in current meta. It getting completely wrecked by any face damage decks, like soul dh or bomb warrior. And in new meta dh is getting even more damage from hand, secret hunt and enchantment shaman will be quite popular too and they will wreck galakrond.

     

    Also your playstyle is not compatible with Tickatus at all. Galakrond warlock playstyle is cycling your deck fast and play big threats at the end of deck. What is the point if burning enemy deck when you are already dont have cards left too? Tickatus is control tool, it will fit such decks like quest warlock, soul control warlock (with large amount of early and late game removals), highlander warlock (maybe).

     

     I get your point of view and totally agree that Galakrond warlock is weak nowadays, but I'm expecting meta to change on the new expansion turning into something between aggro, midrange and control. Deck purpose is to destroy other control decks (especially priest, demon/quest warlock and warrior) and also being able to survive against aggro decks.

    The point of burning enemy deck while I'm getting out of cards too is simply: destroying their win conditions or burning their removals. Also, something that you are not getting in consideration is the fact that Tickatus has a 8/8 body, so it's not just burning cards it's a big threat by itself.

    Hopefully people start playing greedy decks with the new old gods and Tickatus will be the key ^^

     

    Posted in: General Deck Building
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