None of this deck will let you play Y'Sharji so... I am really curious
Nahh... my Y’sharji Shaman deck usually goes off most times. Hecklebot is wonderful tech to bring out Tickatus or their Y’sharji without activating their battlecries, plus we have plenty of removal for Aggro or other fast paced decks, including Avalanche which we just got.
Don’t forget that Priests have Galakrond, another board clear that has the hero power to add infinite board clears to your hand. Then Kronx itself is a board clear.
Not expecting a lightbomb or anything but just a raw AOE spell would be nice. I understand power levels differ between classes and such but just lacking a reset besides a 9 mana spell and a legendary spell that rams in to other minions by which point it can be difficult to recover from a big board.
With the power word shield nerf it's difficult to include it whilst also keeping wild pyro alive through other means.
The 5 mana dragon that deals 3 damage on deathrattle is just too clunky.
Paladin hasn’t had a decent board clear since Enter the Colleseum (although Lord Barov + Broom decent), but yeah let’s talk about PRIEST’s lack of board clears lol.
That sounds terrible though? You cant even play one of his cards until t5, I was playing discolock and if they were still alive by t5 I got a bad draw
I was playing it in Mage with Incanter’s Flow, Research Studies and Evocation. I was popping multiple pieces of C’thun in one turn doing 14 damage. It was fun.
- Cthun the Shattered (All the pieces go into my deck like 5 times bringing me up to 45 cards)
- Research Project
- Yogg (the new one)
- Incanter’s Flow
I end up with 0-1 cost pieces that I draw into repeatedly and then deal multiple 7 damages. I believe that since Cthun breaks apart at the beginning of the match, it cannot be banned.
This thread, when Evolve Shaman is so popular and overpowered right now, is surprising at best, comical at worst. It's even stronger than the old Evolve Shaman which is saying something, thanks to that stupid weapon that you can get back over and over again.
easy countered with sticky finger or whatever that 5 mana 4/4 steal opponents weapon card is called... not even that bad unless you want to run your own type of weapon in a deck and since pretty much every day plays weapons it is a generally good tech card for again any deck that don't wanna run a specific weapon + run removal fucks them over big time... so how you manage to lose to revolve shaman is only due to no weapon tech in a weapon heavy meta and no board clears in an aggro heavy meta, so think about squeezing some of those types of techs in your deck and you will not suffer from revolve shaman
Shaman doesn’t suck at all. Quest Shaman is nuts especially with Ysarj the Defiller. You can consistently do over 32 face damage with defiller and double battlecry. Plus Shaman has a lot of Spell generation available to them for control and have a lot of healing options.
I agree 100% but it seems we kind of have to, at some point, mess up our rank a bit because this is 15k XP hidden behind these achievements. I like playing a variety of decks and I am eager to try many new decks, but still around 60-70% of these achievements either involve cards that I'd never run in a serious deck (like the rabbit) or are just ridiculously hard to achieve (revolve 14 minions or get lethal with Oh My Yogg!)
Mad summoner into revolve, if you can survive to turn 7 it's not that difficult I think. Or actually, on turn 3 if you have both pieces of ramp.
Oh my yogg is idiotic, to be certain, no idea how to get that at all.
I’ve got a question about the rewards system... what do the orange gems mean that I get after completing an achievement? I don’t seem to get any experience from them, even when they all the achievements in a chain have been fully completed.... what do they do?
They just show you that you've fulfilled requirements for completing an achievement. Most achievements give you just achievement points, only few give you xp. You can check out what each achievement gives you by clicking at it.
Thank you. But do Achievement Points mean anything? Or is it like “Whose Line is it anyway?”
I’ve got a question about the rewards system... what do the orange gems mean that I get after completing an achievement? I don’t seem to get any experience from them, even when they all the achievements in a chain have been fully completed.... what do they do?
Iksar said: Assuming you play the same amount and have the same quest completion rate, you shouldn't earn less gold or non-gold in the new system. In nearly all circumstances you should be earning slightly more gold and more non-gold (packs, etc).
You realize that you just linked a thread that says their final verdict is that the new system is BETTER for most players right?
My conclusion was that the new system gives more reward overall, but I have also mentioned that you get less gold, which proves that Blizzard actually lied. I like the new system but I dont try to defend Blizz, they just lied, period.
I’m averaging about 200 gold a day on the new system, which is a major improvement and way more than I could’ve earned in the past.
1
Nahh... my Y’sharji Shaman deck usually goes off most times. Hecklebot is wonderful tech to bring out Tickatus or their Y’sharji without activating their battlecries, plus we have plenty of removal for Aggro or other fast paced decks, including Avalanche which we just got.
0
Don’t forget that Priests have Galakrond, another board clear that has the hero power to add infinite board clears to your hand. Then Kronx itself is a board clear.
0
Paladin hasn’t had a decent board clear since Enter the Colleseum (although Lord Barov + Broom decent), but yeah let’s talk about PRIEST’s lack of board clears lol.
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I used:
- Brawl
- Dr. Boom, Mad Genius
-Kargoth Bladefist
- Bulwark of Azzinoth
It was pretty busted and saved me against a lot of Aggro and otks.
0
I was playing it in Mage with Incanter’s Flow, Research Studies and Evocation. I was popping multiple pieces of C’thun in one turn doing 14 damage. It was fun.
0
It was fun for me. I used:
- Cthun the Shattered (All the pieces go into my deck like 5 times bringing me up to 45 cards)
- Research Project
- Yogg (the new one)
- Incanter’s Flow
I end up with 0-1 cost pieces that I draw into repeatedly and then deal multiple 7 damages. I believe that since Cthun breaks apart at the beginning of the match, it cannot be banned.
0
Shaman doesn’t suck at all. Quest Shaman is nuts especially with Ysarj the Defiller. You can consistently do over 32 face damage with defiller and double battlecry. Plus Shaman has a lot of Spell generation available to them for control and have a lot of healing options.
1
All I’m facing is Tickutus Warlock over and over. Tired of not being able to play my deck and having 10-15 cards destroyed by turn 10
0
Does Eye For An Eye work with Oh My yogg?
6
I think ALL achievements should reward with XP.
0
Thank you. But do Achievement Points mean anything? Or is it like “Whose Line is it anyway?”
0
I’ve got a question about the rewards system... what do the orange gems mean that I get after completing an achievement? I don’t seem to get any experience from them, even when they all the achievements in a chain have been fully completed.... what do they do?
1
I’m averaging about 200 gold a day on the new system, which is a major improvement and way more than I could’ve earned in the past.
1
They missed a better combo for Occult Conjurer which is Duplicate. Constant flooding of the board.
0
Doom hammer Aggro Shaman FTW