• 2

    posted a message on Iron Sensei
    Quote from Brewmaster »

    I think the flavor would suit better a Monk class, if we had one.

    Awesome card, by the way.

    That's coming out in the Mists of Pandaria expansion next year.

    Posted in: Iron Sensei
  • 2

    posted a message on Iron Sensei
    Quote from Beonitas »

    Not convinced. It's a weak body and the effect is not a battle cry. Perhaps combine it with Annoy-o-Tron?

    Enough said. However, if Blizzard pushes mech synergy this card will likely be a staple.

    Posted in: Iron Sensei
  • 1

    posted a message on New Card - Dunemaul Shaman

    That's most windfury cards summed up in a sentence. Except Al'Akir and Doomhammer, that are awesome.

    Quote from nttArc »

    I feel like this is only good on an empty board, but even then opponent can respond to it before you can even use it.

    -nttArc

     

    Posted in: Card Discussion
  • 4

    posted a message on New Card - Ogre Ninja

    This card will be fun to play with.  The text doesn't read, attack a random minion, it says 50% chance to attack the wrong enemy. That means if your looking to get through one last taunt, it could go directly to your opponents face to finish them off.

    The other difference is that it has a 50% chance to hit your intended target first. So if your opponent has 3 minions on their board, you have a 62.5% chance to hit your initial target, and 12.5% to hit the each of the other two minions or your opponents face. 

    Posted in: Card Discussion
  • -1

    posted a message on Whirling Zap-o-matic

    Agreed!

    Posted in: Whirling Zap-o-matic
  • 4

    posted a message on Whirling Zap-o-matic

    That's a haiku!

    Posted in: Whirling Zap-o-matic
  • 1

    posted a message on Burly Rockjaw Trogg

    This card seems okay but it's stat line on the vanilla test is below average. It's a three attack minion for 4 mana that won't regularly trade with most 4 cost minions that typically have 4/5 health. It's card text ability isn't reliable and it's a slow card overall. I have no idea what deck this card would be played in.  I can't even see it being played to counter miracle rogue as it's ability allows miracle rogue to sap it after playing a ton of spells or eviscerate it because of it's 5 health.

    Posted in: Burly Rockjaw Trogg
  • 3

    posted a message on Burly Rockjaw Trogg

    Feels sort of like an MTG card to me.

    Posted in: Burly Rockjaw Trogg
  • 2

    posted a message on GvG Card Reveal: Whirling Zap-o-matic, Snowchugger, Gahz'rilla, Burly Rockjaw Trogg

    Ben Brode also encouraged players to choose the Mage spell.

    Posted in: News
  • 2

    posted a message on Call Pet

    I agree with you but I think card draw for Hunter is closer to 1 to 1.5 mana cost because of Flare and Tracking. It's potential to be good is based on having beasts with high mana costs that you'd want to include in your deck. i.e. something better than King Krush or King Mukla

    Posted in: Call Pet
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