I'm hoping they nerf Caverns Below so I can get a full dust refund. It's BORING.
At least it's something different, Rogues have been playing Miracle since beta, and now, for the first time since Oil rogue, we got someting that gives rogue a new direction, and is actually viable.
I've played tons of Burgle Rogue over the past few months and it's still been working like a charm for me. I used it to climb from rank 13 to rank 10 when Exodia mage stopped working for me. Hallucination is miles ahead of Burgle in terms of quality and usefulness and Obsidian Shard is a nice card to play later in the game or even with just one discount as I often find myself hero powering and hitting face. Obsidian gives some good reach with 9 total face damage and lets you set up lethal earlier.
I tried adding in Elise but she's been entirely worthless. The new plant 5 mana plant that kills minions is very very good and mimic pod seems at least fairly useful. I still use a Gadgetzan shell for draw as with Ethereal Peddler you can reduce spells to low costs for good combos. I like the deck because you never know quite what you'll be getting each game and forces you to make plays around unique situations (it also gives you the element of surprise).
Do you have the deck list? i would like to try Burgle Rogue
So the new quest is actually pretty good, most people thought it was going to be bad when they first revealed it but in our defense, we didn't know Igneous Elemental existed.
Anyways, has anyone tried Miracle rogue now that we lost Azure, Conceal and Pillager? Have you tried Sherazin, Corpse Flower, Razorpetal Volley, Razorpetal Lasher, etc? Are you doing fine with those cards or will miracle Rogue exist only in wild?
Personaly, i tried with 1 copy of each plant card except Sherazin, Corpse Flower, and is good against slower decks but you get rekt against aggro (so that didn't change)
4 mana deal 2 damage, thank you blizzard, this is not even good with the cards that want you to play many cards in one turn, why couldn't they just make the Razorpetals deal 2 damage like every other fucking 1 mana spell that deals damage? (arcane shot and holy smite)
I'm calling it, this card will be bad, or decent at best. I would give reasons why but many people have explained it already. Maybe in wild it will be good (not super OP as everyone thinks), but in Standard? Nope.
a lot of you are going to be disappointed. Let me try to save some people 1400 dust.
Compare to Brann Bronzebeard: at 1 more mana this is much more difficult to combo consistently, and it's also a higher base investment for potentially no gain. You're also overpaying more for this card than for Brann in stats (it's also much easier to kill a 4 health minion on turn 4 then it is on turn 3, so whereas Brann could sometimes be played on curve by himself, this almost has to be combo'd the turn you play it). And it's not like Brann was that overpowered, either.
Even if Sylvanas were still in the game this card would not see play. Remember how everyone thought Sylvanas + Feign Death and Sylvanas + Reincarnate would be insane? How'd that work out? And those were 8 mana combos vs this being a 10 mana combo.
if it triggered the deathrattle of minions already in play as well as future minions, then yes it would be nuts, but it doesn't, so dust it.
THIS. Looks like only a few people can see that this card is not that good. Everyone is talking like if they could do their 10 mana "combo" with things like cairne in every single game. Yeah good luck on reaching turn 10 against aggro decks, and if you do get to turn 10, its probably against a jade druid that is already summoning 1 mana 10/10's.
Seems decent in Rogue. Is a cheap way of activating combo and 2 cards for Sherazin, Corpse Flower, but it probably needs some more elemental synergy to see play in Rogue. Lets hope that class gets elemental synergy too.
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Craft both non-golden
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So the new quest is actually pretty good, most people thought it was going to be bad when they first revealed it but in our defense, we didn't know Igneous Elemental existed.
Anyways, has anyone tried Miracle rogue now that we lost Azure, Conceal and Pillager? Have you tried Sherazin, Corpse Flower, Razorpetal Volley, Razorpetal Lasher, etc? Are you doing fine with those cards or will miracle Rogue exist only in wild?
Personaly, i tried with 1 copy of each plant card except Sherazin, Corpse Flower, and is good against slower decks but you get rekt against aggro (so that didn't change)
Also Burgle Rogue with Hallucination and Obsidian Shard, have you tried it?
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4 mana deal 2 damage, thank you blizzard, this is not even good with the cards that want you to play many cards in one turn, why couldn't they just make the Razorpetals deal 2 damage like every other fucking 1 mana spell that deals damage? (arcane shot and holy smite)
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57% Meta defining... What the fuck
I'm calling it, this card will be bad, or decent at best. I would give reasons why but many people have explained it already. Maybe in wild it will be good (not super OP as everyone thinks), but in Standard? Nope.
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It doesn't even have the silver dragon, they didn't even try...
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this has to be the most overhyped card ever
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We might want to put Baron Geddon in our decks now. He counters the raptors from this quest and the imps from thw Warlock quest.
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A Rogue card that's actually good? Am i dreaming?
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I'm done. Fuck this game and fuck blizzard
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Rogue will probably get a quest as shitty as this one lol
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Seems decent in Rogue. Is a cheap way of activating combo and 2 cards for Sherazin, Corpse Flower, but it probably needs some more elemental synergy to see play in Rogue. Lets hope that class gets elemental synergy too.