No worries man, I was a little confused to begin with! I'm a standard only player however just to clarify this is by no means a deck to climb with and I appreciate it needs tweaking, I have a few variations of this I've tried since making this list.
We all make mistakes but feedback is appreciated either way :) good luck on ladder!
More often than not, when you're running Darkest Hour you're going to be burning through your deck quite quickly, especially if they can clear. The Augmented Elekk offers a way to shuffle more big minions into your deck with Plot Twist and if you can hit Dr. Morrigan you can create some great value. You don't always need this and sometimes the 3/4 body of Augmented Elekk is scary for your opponent and forces removal.
Remember this is just an experimental deck and needs tuning but i had some success with this and thought id post it. :)
But it isn't 6 mana summon a mecha'thun is it. You have to have both cards in your hand by turn 6 and you aren't going to keep them in Mulligan. Not to mention Oblivitron then has to stick on board for a turn without getting silenced or ignored. If it sticks and you kill it off you still can't use your Mecha'thun until the turn after, then you have to have no other mecha in your hand to guarantee it. To slow.
The difference being lackey was 5 mana and summoned the minion from your deck. It doesn't see anywhere near as much play now at 6 mana. I agree we need to see what Mechs come out, however the slower hunter archetype probably dies (in standard) with the loss of Death knights and this is a slow card. This summons a mech from your hand and it doesn't specify that it summons a Mech with Deathrattle. So if you're running any Mechs without a Deathrattle then you could accidentally summon those to.
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"My Cockerel is bigger than your Cockerel"
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No worries man, I was a little confused to begin with! I'm a standard only player however just to clarify this is by no means a deck to climb with and I appreciate it needs tweaking, I have a few variations of this I've tried since making this list.
We all make mistakes but feedback is appreciated either way :) good luck on ladder!
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More often than not, when you're running Darkest Hour you're going to be burning through your deck quite quickly, especially if they can clear. The Augmented Elekk offers a way to shuffle more big minions into your deck with Plot Twist and if you can hit Dr. Morrigan you can create some great value. You don't always need this and sometimes the 3/4 body of Augmented Elekk is scary for your opponent and forces removal.
Remember this is just an experimental deck and needs tuning but i had some success with this and thought id post it. :)
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So here are my ideas, no sure if the Menace counts as much.
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But it isn't 6 mana summon a mecha'thun is it. You have to have both cards in your hand by turn 6 and you aren't going to keep them in Mulligan. Not to mention Oblivitron then has to stick on board for a turn without getting silenced or ignored. If it sticks and you kill it off you still can't use your Mecha'thun until the turn after, then you have to have no other mecha in your hand to guarantee it. To slow.
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Man imagine being a shaman and getting Romeo and Juliet off an evolution 😂
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The difference being lackey was 5 mana and summoned the minion from your deck. It doesn't see anywhere near as much play now at 6 mana. I agree we need to see what Mechs come out, however the slower hunter archetype probably dies (in standard) with the loss of Death knights and this is a slow card. This summons a mech from your hand and it doesn't specify that it summons a Mech with Deathrattle. So if you're running any Mechs without a Deathrattle then you could accidentally summon those to.