• 1

    posted a message on Decklists for Day 1 of Saviors of Uldum

    You literally completely missed the point. Deckbuilder has no influence on how good the card/deck actually is until you test it. The fun of a new expansion (for me anyway) was the first few days where people built everything themselves and its mainly experimental. Now only the streamers get that pleasure, because by the time they are are done, everyone kinda knows what is strong and what isn't. Yes these decks aren't refined (I'm also talking about decks streamers post on YouTube ect) but they are tested enough for people just to copy and paste them and be sure enough they will be strong enough to steam roll anyone who has tried to experiment. I still can't wait to play the expansion, and I do have a few ideas of my own I want to try, but the frustration will come when I'm able to guess the majority of cards in my opponents deck as soon as I see his class at the start of a game. 

    Posted in: News
  • 1

    posted a message on New Neutral Card Revealed - Khartut Defender

    Solid 4 star card, good healing, 3 attack and two taunt bodies to get through is a nightmare for aggro. 

    Posted in: News
  • 6

    posted a message on New Neutral Card Revealed - Bone Wraith

    solid 4 star card

    Posted in: News
  • 2

    posted a message on New Warlock Card Revealed - Plague of Flames

    This is crazy good, but control warlock did need some support, I like it. 

    Posted in: News
  • 1

    posted a message on New Shaman Card Revealed - Splitting Axe

    Standard player, and at first glance it looks awful, but it could find a slot in the murloc shaman decks with the Amalgam and the hag to potentially copy, not to mention you could use this to copy buffed amalgams that have been given deathrattle or murloc buffs. Probably to slow. Perhaps it should read "whenever you attack, copy all friendly totems"

    Posted in: News
  • 4

    posted a message on Weekly Card Design Competition 9.20 - Final Poll

    Happy to be in the final at the end of era. Will be sad to see the site go but the guys here have done an amazing job over the years. I'm pretty new to the card design area of the site but I love the community here. Hopefully the new site will be even better and we can continue with the competitions. 

    lok'tar ogar!

    Edit: maybe before the site goes down, you could show us all the available achievements and how we could of got them, as they was always an interesting part of the site :)

    Posted in: Fan Creations
  • 74

    posted a message on Weekly Card Design Competition 9.20 - Submission Topic

    Give it a shake, you wont beleaf what falls out.

    Posted in: Fan Creations
  • 0

    posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22

    On the up side, rogue may get some better high cost spells printed in the future as prep has always limited design space for them.

    Posted in: News
  • 2

    posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22

    If your opinion is just to complain about other deck archetypes then you're going to get down votes, everyone has their own deck preferences and the game needs all types of archetypes to stay healthy. They can't just Nerf everything and from what I've seen so far, the changes they made are needed. 

    Posted in: News
  • 24

    posted a message on Weekly Card Design Competition 9.19 - Submission Topic

    Bit of a fun one for helping you gain more gold from quest rewards (This effect cant be stacked).

    Posted in: Fan Creations
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