- Peregrine
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Member for 8 years, 8 months, and 29 days
Last active Sun, Jul, 15 2018 12:08:46 -
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- 32 Total Posts
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ScaryKoolaid posted a message on Weekly Card Design Competition 6.06 - Submission TopicPosted in: Fan Creations -
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Ratachulax posted a message on Knights of The Frozen Throne - Warlock Hero card theory.Posted in: General DiscussionHi everyone, I would like to shere this theory: Tbw my Warcraft knowledge is not very vast so I got this theory from the artworks they have showed us already:
-Firstly (www.thefrozenthrone.com) From the official expansion website Check the animated background with the 9 classes. As you can see, Gul'dan stays appart from the other 8.
-Secondly (https://youtu.be/DgaBjPyMtXo?t=182) From the announcement video. In the time point 3:02 you can see the 9 classes before fading in black, leaving a trace of their shiny eyes. However, yet again, Gul´dan differs from the others by leaving no trace.
I think this is not coincidental. Now add the fact that Gul´dan is already considered an antagonist for most of the good guys. Him as a Dead knight doesnt add much to his dark character. So what if it is the opposite. What if his Hero Card makes him a good guy and push the healing habilities of the class. Why healing? From the artworks you can notice that the dk version of Gul´dan has one bat wing, which leads to vampirism and lifesteal. Maybe lifesteal is what will push the comeback of the, right now missing, control Warlock. He may have a card that makes the lifesteal to heal all allies or something like that idk Well this is my theory. Tell me what ya think. Thanks for reading
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LuisCR posted a message on Happy New Year???Posted in: General DiscussionApril 6 is comming and it's a new year for Hearthstone, so.... yeah! Happy New Year!
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Ilendyl posted a message on Weekly Card Design Competition 5.13 - Submission TopicPosted in: Fan CreationsHello everyone! This is my first cards design competition and here is my submission. I really wanted to create a rogue removal spell that would feel like playing vanilla. I also wanted to remember Tinker's Sharpsword Oil that I miss so much.
"If they don't die the first time, stab them another time."
Envenom is a rogue finisher spell in World of Warcraft. I think that this cards could be a great addition to the standard set as an early and a late removal. The high cost for 3 damage and the two condition make it balance. Also, I think that having a poisonous weapon is not that overpowered because you need to take face damage every time you trade huge minions.
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DoubleSummon posted a message on New Priest Minion - Crystalline OraclePosted in: Card DiscussionOne of hpwn admins. @ guy who asked who is flux
So it's 100% legit
I think the quests make one drops in ghe deck awkward.. you would want to play this on turn 1 but you are playing the quest instead..
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PupleMD posted a message on Weekly Card Design Competition 5.11 - Submission TopicThere's always more creatures to find!
Examples of what the minion would actually look like.
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Chimera posted a message on Username / Nickname Change Request ThreadPosted in: Site Feedback & Support -
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Asuryan posted a message on Hunter is a smorc class and NOTHING elsePosted in: Hunter -
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superoutman posted a message on Weekly Card Design Competition #28 - Submission Topic [UP-VOTING ONLY]Dumbtongue is a Murloc cursed by Gul'dan in order to communicate with Murlocs. So when you use it, your hero can speak Murloc language!!! For example:
Thanks: Glhalhah.
Well Played: Mrglglrglglglglglglgl.
Greetings: Mrghllghghllghg.
Sorry: Mrghrglglglgl.
Oops: Mrggggg.
Threaten: Mrrraggglhlhghghlgh!
Waiting: Mrgaaag...
Concede: Abghhll. - To post a comment, please login or register a new account.
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Kinda like this "Fel theme" in Warlock, so I decided to make a card with this mechanic:
I think we should take a break, you're always hurting my feelings...
— Unsatisfied Warlock
"Fel Geist" is a very rewarding minion. The Warlock hero power and other cards such as Flame Imp has great synergy and help to maintain the value of Fel Geist but at the same time should be administered each turn carefully.
Hope you enjoy it!
See ya!
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I'm not able to spend money in this expansion, so I will probably buy 10 more beyond the reward packs... *Feelsbadman*
See ya!
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Unfortunately I did not reach the final poll but it's ok... We have really cool finalists here, I already voted for my favorites!
Good luck to all!
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"Be careful, you may never come back..."
— Elise, The Trailblazer
So, let's start!
When you play "Exploring the Wild", it will shuffle in your deck 4 copies of "Footprint Vestiges":
You will draw the footprints in the same way as Beneath the Grounds works! When you draw a footprint it will show up, trigger and them you will draw a card from your deck normally (It can be burned by mill effects). Once you found all the footprints, you will face a fearsome reward!
Hope everything is on the line of the competition!
See ya!
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