Yes, clearly playing Illucia at t9 there is a strong chance of milling 5 cards.
That's why I want to play it at 1 mana at t7.
The point is that even if you play their corrupted tickatus they can't play it a second time. With 5 less cards in the deck you can win, with 10 less cards it is much more difficult.
Hi, I haven't encountered a lot of decks with a lot of weapons, so I'm not sure I can help you as much as I'd like.
I linked you a few games below but I doubt they are that useful (maybe mulligan?). If you want you can link me some of your games so I can take a look at them.
Having said that the deck is by the nature of construction very meta dependent, so it pays to be flexible and modify the deck to fit. In my opinion the easiest card to remove is definitely wave of apathy.
If you don't encounter combo decks even Hecklebot [/card]can be removed, although it's not completely terrible against aggro. I've seen [card]Kobold Stickyfinger played in lists with a similar concept in the past (few servants with Insightin control priest) and the general winrate of the card is back up on HSReplay in the last days. So it could be a great replacement.
I generally try to make HP every turn starting in midgame and try to put presence on the board when I can. If I can I try to punish them with an early Fortune Teller and "me go face" to get them in trouble and close the game right away (some ex. in the games below).
Against Tickatus warlock I hold to mulligan any minion that isn't Illucia. Fortune Teller [/card]isn't the best card in the matchup even though it might surprise a warlock with a bad hand, but I keep it to make it easier to draw the other minions that allow you to break the opposing combo. (illucia I want to play it at 1 mana). Sometimes I play him at t4 if I have a 5 mana follow up removal in hand. If you happen to discover [card]Raise dead is a great pick; Silence and Soul Mirror can be useful against the legendary that puts the primes in the deck if they play it.
If the opponent plays Cthun it can be an idea to keep a Hecklebot in hand to play it only once his Cthun is in the deck. (the strategy is counterable by the opponent if he is good and knows the deck) You don't need to use your cthun to win so you can play Illucia even with cthun spells in hand (even if it has some drawbacks).
If you have a good hand at mulligan (and don't encounter zoo) you can also keep Galakrond to ensure you have the value you need to win. Certainly also keep Insight, Thoughtsteal, and Palm Reading, which are generally the best spell to have at mulligan.
No, as I just said the games are not in chronological order, they are sorted by the increasing number of rounds/turns. Just look at the numbers to the right or the rank at which the game was played. I lost three games between turn 15 and 16, but they were not played in a row.
I apologize for my broken English, but why do you ask if you don't listen?
Yesterday I had some problem too against secret Hunter, is certainly the most difficult among hunters. Maybe you can cut Wave of apathy for a Forbidden Words if you meet a lot of them, but I don't know if is enough.
Sorry about that. The deck as said before requires some skill to be played at its best. Personally (and so far) I've never lost two games or more in a row, so either you're playing at a much better level than I am, or you've been excessively unlucky, or there are issues with your playstyle. If you want I can watch replays of your games if you were using the tracker, just link them to me, and I can explain if (and eventually where) you were doing something wrong.
I'm currently 18-6 (from diamond) and as you can see I haven't had any particular problems in the early game (only 2 loss before turn 15):
In this moment are less than 60k player watching HS on twitch. And 3-5k are only for ita/french stream that are review stream (not preview) for ex. So only a small number of player are concerned by this streamers preview. If your day 1 is ruined is not for this streaming, and tbh most of the time, past years, the meta of this events was completly futile for day 1 results on ladder.
Play what you want, no one on day 1 has a optimal deck*. Past expansion almost everyone played DH because it was the only way to consistently win against DH, and beacause it was a new class.
Or you can try a kripp deck's at day one or two and see yourself the results on ladder.
*Ok, maybe you can find someone with a pre-expansion deck only for grinding on ladder, but are white's fly.
0
MPAMPAS and FourmiRouge was zoo, the others are control lock.
2
Yes, clearly playing Illucia at t9 there is a strong chance of milling 5 cards.
That's why I want to play it at 1 mana at t7.
The point is that even if you play their corrupted tickatus they can't play it a second time. With 5 less cards in the deck you can win, with 10 less cards it is much more difficult.
4
Hi, I haven't encountered a lot of decks with a lot of weapons, so I'm not sure I can help you as much as I'd like.
I linked you a few games below but I doubt they are that useful (maybe mulligan?).
If you want you can link me some of your games so I can take a look at them.
Having said that the deck is by the nature of construction very meta dependent, so it pays to be flexible and modify the deck to fit. In my opinion the easiest card to remove is definitely wave of apathy.
If you don't encounter combo decks even Hecklebot [/card]can be removed, although it's not completely terrible against aggro.
I've seen [card]Kobold Stickyfinger played in lists with a similar concept in the past (few servants with Insightin control priest) and the general winrate of the card is back up on HSReplay in the last days. So it could be a great replacement.
I generally try to make HP every turn starting in midgame and try to put presence on the board when I can. If I can I try to punish them with an early Fortune Teller and "me go face" to get them in trouble and close the game right away (some ex. in the games below).
https://hsreplay.net/replay/tYj24f68mn3tLAgJxZARCh
https://hsreplay.net/replay/DBK7pwsAocd8VjzFGCxqxa
https://hsreplay.net/replay/HW9Efkyua2FFoPP4DzrLvB
https://hsreplay.net/replay/JnhacG4b5dRtUbA7cfjFuP
https://hsreplay.net/replay/vxWPtKq3jv2SYufCUjgbF6
(The lost game was very closed even if my oppo had found two Headcrack)
0
* to keep at mulligan
0
Against Tickatus warlock I hold to mulligan any minion that isn't Illucia. Fortune Teller [/card]isn't the best card in the matchup even though it might surprise a warlock with a bad hand, but I keep it to make it easier to draw the other minions that allow you to break the opposing combo. (illucia I want to play it at 1 mana).
Sometimes I play him at t4 if I have a 5 mana follow up removal in hand.
If you happen to discover [card]Raise dead is a great pick; Silence and Soul Mirror can be useful against the legendary that puts the primes in the deck if they play it.
If the opponent plays Cthun it can be an idea to keep a Hecklebot in hand to play it only once his Cthun is in the deck. (the strategy is counterable by the opponent if he is good and knows the deck) You don't need to use your cthun to win so you can play Illucia even with cthun spells in hand (even if it has some drawbacks).
If you have a good hand at mulligan (and don't encounter zoo) you can also keep Galakrond to ensure you have the value you need to win.
Certainly also keep Insight, Thoughtsteal, and Palm Reading, which are generally the best spell to have at mulligan.
Have fun!
6
No, as I just said the games are not in chronological order, they are sorted by the increasing number of rounds/turns. Just look at the numbers to the right or the rank at which the game was played. I lost three games between turn 15 and 16, but they were not played in a row.
I apologize for my broken English, but why do you ask if you don't listen?
0
The shortest game is at the top, the longest game at the bottom, all to the right are the turn numbers.
In any case, in the meantime I have lost two games in a row ;)
0
Yesterday I had some problem too against secret Hunter, is certainly the most difficult among hunters.
Maybe you can cut Wave of apathy for a Forbidden Words if you meet a lot of them, but I don't know if is enough.
0
Thanks! :)
5
Sorry about that.
The deck as said before requires some skill to be played at its best. Personally (and so far) I've never lost two games or more in a row, so either you're playing at a much better level than I am, or you've been excessively unlucky, or there are issues with your playstyle.
If you want I can watch replays of your games if you were using the tracker, just link them to me, and I can explain if (and eventually where) you were doing something wrong.
I'm currently 18-6 (from diamond) and as you can see I haven't had any particular problems in the early game (only 2 loss before turn 15):
0
If you nerf Power Word: feast then priest player are obliged to play Galakrond or Ress Priest: 2 of the most hated deck in Standard.
5
Initial design is the creative part of design; you decide wich effect, new keyword, new mechanics, new archétype ecc.
Final design is more related to balance the work made by the initial design team.
0
In this moment are less than 60k player watching HS on twitch. And 3-5k are only for ita/french stream that are review stream (not preview) for ex.
So only a small number of player are concerned by this streamers preview.
If your day 1 is ruined is not for this streaming, and tbh most of the time, past years, the meta of this events was completly futile for day 1 results on ladder.
Play what you want, no one on day 1 has a optimal deck*. Past expansion almost everyone played DH because it was the only way to consistently win against DH, and beacause it was a new class.
Or you can try a kripp deck's at day one or two and see yourself the results on ladder.
*Ok, maybe you can find someone with a pre-expansion deck only for grinding on ladder, but are white's fly.
0
Some concede priest with new cards. Maybe a midrange lock.
2
Playing since late 2014, 138 legendary and 7 gold legendary.
And just for a week! :)