Obviously when playing a ccg game you are guaranteed lots of randomness, but to continuously add random card mechanics on top of that is pretty whack, especially when it isn't a completely free game...
People are spending there hard earned money to compete in HS and it seems that they are just planning to continue the randomness and encourage ppl to spend more and more ..for what?? more randomness and less skill intensive play..c'mon now. Sounds like a scam in the making.
"Lad, no one feels ready. No one feels that he deserves it. And you know why? Because no one does."
~ Uther Lightbringer
Pretty simple, but logical and realistically a card that could fit right into the current card pool. Solid balance with the Paladin class mechanics. Also decent synergy & flavor with Repentance, Equality & Aldor Peacekeeper.
Since Druid has no 1 drop minion, I felt this this would be the ideal Class to choose. Wild Tender provides nice synergy with the existing card pool. Keeping it simple while maintaing the flavour of the Druid Class.
0
Balance will be key! Hopefully not to much RNG.
2
Interesting...not a big Hunter fan, but this caught my attention.
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I think this version of the Elekk Gun is much more balanced....What do you think?
HS Expansion >> << View & Discuss
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Looking forward to the next one!
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I think this would work just fine >>
What do you think ??
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Looking forward to this one! no doubt.
3
Dr. Nerfed
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Obviously when playing a ccg game you are guaranteed lots of randomness, but to continuously add random card mechanics on top of that is pretty whack, especially when it isn't a completely free game...
People are spending there hard earned money to compete in HS and it seems that they are just planning to continue the randomness and encourage ppl to spend more and more ..for what?? more randomness and less skill intensive play..c'mon now. Sounds like a scam in the making.
7
Paladin Class
"Lad, no one feels ready. No one feels that he deserves it. And you know why? Because no one does."
~ Uther Lightbringer
Pretty simple, but logical and realistically a card that could fit right into the current card pool. Solid balance with the Paladin class mechanics. Also decent synergy & flavor with Repentance, Equality & Aldor Peacekeeper.
Full HS Expansion >> HERE
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These cards might help...
HS 2.0 Spoilers**
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I just finished up an Alternate Hero + Class Expansion Set and it would be great to get some feedback!!
VIEW >> << HERE
21
Blessing of Silvermoon <> Paladin Class
Blessing of Kings + Hand of Protection 2.0 infusion. Solid Hero Power flavor & synergy with end game potential alongside Quartermaster, Muster for Battle & Blood Knight. Simple, yet effective when used in the right situation.
*Check out the FULL COLLECTION HERE >>
1
Since Druid has no 1 drop minion, I felt this this would be the ideal Class to choose. Wild Tender provides nice synergy with the existing card pool. Keeping it simple while maintaing the flavour of the Druid Class.
[ Grove Tender + Wild Growth ] infusion.
2
Works well in a Paladin Mech. Decent Synergy with Cobalt Guardian.