You forgot to mention -
They started doing card buffs
They improved quests
They started adding back cards from Wild
3
You forgot to mention -
They started doing card buffs
They improved quests
They started adding back cards from Wild
13
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
The thread was not a "hearthstone is greedy" thread. He made several points, including a good amount of praise, but you see one attack and you get defensive. This is not the way to have a discussion. You could have said that you don't agree and this is why, but instead you speak down on him.
It is not a controversial thought to say HS is expensive. In any case, HS is not cheap. It either takes money, or time, in order to keep up. You're 100% right that it's possible to be F2P. It just requires a good amount of time. A newcomer cannot catch up without, I daresay, either a huge time investment or spending perhaps 50 bucks for each expansion in the rotation.
Btw, your example of 9 games a day is not trivial. Keeping up 9 games a day everyday is something most casual players just can't maintain. Assuming a game is 6 minutes (it can be shorter, and it could be MUCH longer) you're already looking at 54 minutes. You're asking for someone to invest almost, and most likely, more than an hour EVERY DAY to keep up. Just doing daily quests for 7000 gold per expansion is 70 packs. I would consider that bare minimum to keep up. Bare minimum is DAILY commitment to play a game. Yes, maybe just one game a day, and yes, most people on this forum easily hit that, but just as a general rule, I like games where I can pick up and put down.
I don't think Blizzard is being greedy per se. They are a business. Their system works to maximize profit through a balance of retaining as many players as possible, and making the players pay as much as possible. After all, the money they get off players is the number of players multiplied by the average money they spend. By their estimation, that balance happens to land us where we are, where some players leave due to inability to keep up, but the existing players make up for those lost numbers by paying what they do (on average).
I'll end on the suggestion to try refraining from ad hominem arguments.
5
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
30 wins a day, yes, such minimal effort XD
8
Greetings travelers,
Just wanted to share some thoughts on the HearthStone experience and where I think Blizz won & lost fans. I've been playing since the days of the first expansions and since before they had the "Standard/Wild" formats and I've played as a strict f2p player as well as spent plenty of dough on Blizzard.
I've seen Blizzard make incredible strides of positive growth to the truly great game that is HS but there is still plenty that leaves me scratching my head.
The Good:
The Neutral:
The Bad:
TL : DR Hearthstone is a really solid game and have given me some really fun times, climbing the ranks, playing whacky decks in casual or wild formats and single player content is also pretty entertaining. However, there's a lot of things that HS could do to improve and it's interesting to think of what the game would look like if they did things differently.
Thanks for reading! Fee free to share why you agree or disagree, would love to hear some thoughts.
3
Flyfish wins it for me. The balloons and helplessness as he floats over Azeroth is just bonus points.
14
Quote from ThotHunter37 >>How can you NOT vote for whelp, he is so damn fat he literally just lies on his back and cant get up HE PROBABLY CANT EVEN FLY
Yea but none of that is even cute tho
Yeah you probably are one of those guys who find Azure Explorer cute, absolutely disgusting
2
There is obviously synergy between the two, but that does not come without a cost. So let's say you do merge the two ideas. You are going to have to cut a lot of the value generating minions or your tempo based battlecry minions in order to make room for the invoke stuff. So you will either be cutting out your late game value generation, or your late game burst options via those battlecry damage minions.
Lets say you cut the value and go all in on tempo. You're probably going to do very well with the board leading up to your massive galakrond turn. And yes if the 4 8/8s don't get wiped out that is probably the win. But if this fails, the deck has absolutely zero gas.
Now let's say you cut your tempo, mutates, direct damage battlecry minions. You'll have a much better time again control, but your aggro matchup is going to become severely worse, and your burst reach will be much lower.
Dont get me wrong, I am no psychic. There may be some perfect balance of both that leads to some insane deck, but I feel people forget how small 30 card decks really are. There are going to be a TON of enticing cards to put into this galakrond hybrid shaman deck, and you won't even come close to fitting them all in.
1
Free refill after The Forest's Aid? Don't mind if I do!
3
It's life Firefly, which was soooo good in tempo rogue, and while you lose the extra health, which is revelvant, getting an extra token for Cleef and Questing shenanigans seems legit right away. Solid 1 drop... if I were the other classes I'd be a bit scared. Might even be good enough for Wild, one of the best commons in the set.
4
isn't this just completely broken? you play this on three going second on their 3-drop and its already massive.
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2
Now THAT is a really good list
Im afraid it cant win against pirate warrior or face hunter tho
2
That's really smart
love it !
1
you clearly are obsessed by other's ego but I think the problem here is yours buddy :)
here you go for your actual evidence :
4
1: You did not offended anybody, we are just pissed off by how dumb and unpleasant you are
2: aggro warrior got a better winrate than control warrior , so stop embarrassing yourself with your "superior deck" bullshit
1
you are the inferior deck
3
you don't understand shit about the game don't you
4
it's another 3h30 now buttface, and it was a bad decision.
How it's not pissing you off to be forced to watch a battleground tournament just to get the card reveal ?
Bet you don't even skip the ads on youtube
1
I guess im a part of the problem, but why the fck are you even responding to him ?
He do not raise any debate, he do not ask for any advises, he just shit on everything like the spoiled 13 yo brat he is
Best thing to do is to stop giving him attention
2
Wish I could like twice
3
When the CV use shield slam against your blink fox and you are like "yaay ! One big removal gone on a 3/3" and then he proceed to never run out of removals...