As its card text says, bearshark can't be targeted by spells and hero powers making it hard to remove. You get value from tracking by choosing the card you need for your gameplan execution or to deal with what you face.
While it is obviously not the best deck right now it still can provide some wins and fun. Some moments are unforgettable. Like today. Enemy druid's turn 5 living mana innervate something of the wild +1/1 buff. My turn 6 vanish. He starts his turn 6 with one mana, plays 1 mana elemental. I play giant. He starts turn 7 with 2 mana plays one of his living mana I play questing and sap the living mana. He starts turn 8 with 3 mana...My next turn ends it.
It is probably not the best deck right now but I played it in august and took it to rank 13 (didn't really play much because of lack of time). I think now the strategy is to stall until you use new rogue dk card, than you can use up to 4 0 mana giants (in 2 turns) with shadow reflection and if you take your opponenent to 12 and he doesn't have taunt you finish with double leeroy (with shadow reflection). There are still early winning turns with one cliff. I also have 1 questing adventurer sometimes it helps. Also I use the unkillable flower legendary thingy to annoy opponents.
0
Don't saccharinaze the depth of your fall. We are sure you went all the way back to level 25 in that hour.
2
How could you
0
Doomed Apprentice is doomed (surprise)! Doomsayer
0
Fire Elemental takes care of Hemet
0
I let your Cabal Shadow Priest taste his own medicine. Mind Control.
0
3 mana Fiery Lose-axe counters dark peddler. Also press R to pay respects.
0
Mayor Noggenfoggen kills misderection (kind of)
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As its card text says, bearshark can't be targeted by spells and hero powers making it hard to remove. You get value from tracking by choosing the card you need for your gameplan execution or to deal with what you face.
0
While it is obviously not the best deck right now it still can provide some wins and fun. Some moments are unforgettable. Like today. Enemy druid's turn 5 living mana innervate something of the wild +1/1 buff. My turn 6 vanish. He starts his turn 6 with one mana, plays 1 mana elemental. I play giant. He starts turn 7 with 2 mana plays one of his living mana I play questing and sap the living mana. He starts turn 8 with 3 mana...My next turn ends it.
0
Looks like a good deck. I'll try it
0
It is probably not the best deck right now but I played it in august and took it to rank 13 (didn't really play much because of lack of time). I think now the strategy is to stall until you use new rogue dk card, than you can use up to 4 0 mana giants (in 2 turns) with shadow reflection and if you take your opponenent to 12 and he doesn't have taunt you finish with double leeroy (with shadow reflection). There are still early winning turns with one cliff. I also have 1 questing adventurer sometimes it helps. Also I use the unkillable flower legendary thingy to annoy opponents.
0
Bonemares work pretty well, from what I see, people do not really expect them from jade druid.
1
Mulligan guide please!
0
Mind Controlx2?
2
This deck should be named pint-sized priest instead.