Sorry but this card is bad :/ Mana cost is too high and stats too bad for a card that you'll barely use its effect, I mean, if it sticks on the board for more than the turn you play it it has potential, but I don't understand why this costs so much for an effect that is not so op.
Am I the only one that feels that this is one of the first expansions that has been releasing potentially very "good" cards overall? Basically no card revelead until now feels too weak and all them feel good without looking super op.
3
My tip: don't go wild, Wild is bad for new players, there are a LOT of cards that are very expensive for you to craft
0
I forgot about espionage, yes, it's pretty good with espionage, but it's bad with everything else.
-3
Sorry but this card is bad :/ Mana cost is too high and stats too bad for a card that you'll barely use its effect, I mean, if it sticks on the board for more than the turn you play it it has potential, but I don't understand why this costs so much for an effect that is not so op.
6
Am I the only one that feels that this is one of the first expansions that has been releasing potentially very "good" cards overall? Basically no card revelead until now feels too weak and all them feel good without looking super op.
3
I mean... you play lunas's pocket galaxy
play this
get another luna's pocket galaxy
and then concede?
1
Nice comparison.
0
No, nothing to compare, one card is just a bunch of stats, while this minion is a combo piece.
0
What?
0
I mean, these guys don't even read the cards before trashtalking.
-10
Why did they bring back raffam?
2
Why every expansion someone posts a topic like this?
0
Did you discover this all alone or did you have any help?
5
I was like: "Saronite chain gang" is a pretty big nerf to handbuff decks and then I realised: OMG shudderwock shaman.
0
Why don't you cut 2 amani war bears to use 2 Witching Hour?
1
Blizzard mercenary.