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    posted a message on Even Giant Lorekeeper Polkelt Warlock.

    So I got rid of the Wrath Guards, Kelidan, Argus Defender and added:

    2x Faceless Shambler , 2x Mo'arg Artificer (still not sure if I need to go for Doomsayers instead but a 2/4 body that combos with defile, nether breath and the spellstones looks pretty good as well, but might not be for this deck in the end as shadowrisen says) and 2x Sunfury Protector

    I do not put it in the deck yet but would like to try Lorekeeper Polkelt 

    Posted in: Warlock
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    posted a message on Giant Lorekeeper Polkelt Handlock
    Quote from Rawreck >>

    How about instead of the breaker you put in the new legendary Lorewalker polkeit, he could be good getting the giants to play cheap. Might need another dragon for breath consistency or a sunfury protector/faceless shambler with all the big bois in the deck. You could remove a wrathgaurd for one of them 

     Yeah that new legendary might fit in here. i will probably adjust the deck a couple of times. yeah wrath guard needs to go.

    Posted in: Giant Lorekeeper Polkelt Handlock
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    posted a message on Even Giant Lorekeeper Polkelt Warlock.
    Quote from Shadowrisen >>

    I wouldn't put Moarg Artificer in this deck.  That card is designed to augment your spells in control situations.

    This is not a control deck.  This is actually a fairly balls to the wall aggro deck, though you do manage to get a few slots for some utility spells.  Mo'arg just allows your opponent's random spells to skyrocket in value when they otherwise would be grossly inadequate for killing your giant health minions.

    If you want to play it in a more control fashion, put in Doomsayers instead of Mo'args.  Push the Doomsayer the turn before you'll be able to play your first giant and force him to either spend the turn dealing with it or get yourself a nice clean board for the giant turn.

     

    Sunfuries are a must.

     

    If you ever actually play Kelidan the turn he's drawn, you've probably lost the game already.  The new 4-cost dual card gets you a card and a single creature kill for one mana less.  I think that's plenty removal in this deck.  Most obvious glaring replacement for Kelidan is Leeroy for the finishing blow.  Depending on the meta, I suppose I could see Ragnaros or Sylvannas in that slot also.

    Whatever you decide to do, I strongly recommend you keep foremost in your mind that this is a deck that wants to do 30 damage as quickly as possible.  It doesn't look like a normal rush deck that works off a perfect turn 1 and on mana curve, but that's only due to the unique giant mechanics.  You are not control.

     

    And I suppose I should have started with this, but Abyssal Summoner is usually replaced by Faceless Shambler in the wild version of this deck.  You have enough other large creatures that you rarely have those stuck in hand, and they come out much faster.

     Also good advice. I was not sure about kelidan either, adding the doomsayers is probably best. Faceless Shambler is also a very good option. I will rearrange the deck again later today when I have more time. Thanks.

    Posted in: Warlock
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    posted a message on Even Giant Lorekeeper Polkelt Warlock.

     I think the dual class cards are a great addition into Evenlock. Here's some advice:

    1. Take out Wrathguard. Yes, it reduces your health for your giants, but it's horrible against aggro, and you can already drop your giants quickly enough just by tapping.

    2. Put in Sunfury Protector. One Defender of Argus isn't enough to consistently taunt your giants, and I think the two less mana you have to spend is more important than the +1/+1 given by Argus.

    3. Put in Mo'arg Artificer. It can be used with Defile or Hellfire to clear big boards and can offer massive healing with Spellstone and Nether Breath.

     Ah good tips. I will remove the wrathguard and add sunfury protector. Arrificer also a good idea. Thanks

    Posted in: Warlock
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    posted a message on Even Giant Lorekeeper Polkelt Warlock.

    I will try out an even handlock deck with some of the new dual class cards. Any ideas?

    Giant Lorekeeper Polkelt Handlock
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    Posted in: Warlock
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    posted a message on Secret Jade Rogue
    Quote from Strangerella >>

    I replaced Aya with Lab Recruiter (shuffled 3 Jade Swarmers into the deck). I am currently on 7-1 wins. It's super fun! Thanks and cheers!

     I added 2 of them replaced them with 1 preparation and 1 Necrium Apothecary  (I think battlecry of Aya is too important, Aya is even better if you kill it of with Sonya on the board). These are indeed a very good addition to the deck.

    Posted in: Secret Jade Rogue
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    posted a message on Secret Jade Rogue
    Quote from GoldRobin >>

    If I have to choose between Umbra and Sonya, which one is better?

     They probably will not survive that long so I would say Sonya as it can generate more value.

    Posted in: Secret Jade Rogue
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    posted a message on Arrana Starseeker no Demons available?
    Quote from Zukuu >>
    Quote from LittleOgre >>

     Played another game and same thing happened.

    With the introduction of pirates, one tribe of Demons/Murlocs/Dragons/Pirates/Beasts along with their support cards (Wraith Weaver, Juggler, Megasaur etc) will always be excluded from a game lobby. It tells you which are available on the screen where you pick your hero and if you hover over "Bob's deck" during buying phase.

     Really? Wow ok I totally missed this. I always check updates and patches but this is new for me.

    Posted in: Battlegrounds
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    posted a message on Arrana Starseeker no Demons available?
    Quote from Omegakirby >>

    I mean it sounds like there was no demons in the pool that game buddy

     Played another game and same thing happened.

    Posted in: Battlegrounds
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    posted a message on Arrana Starseeker no Demons available?
    Quote from Omegakirby >>

    I mean it sounds like there was no demons in the pool that game buddy

     I think that was it. I got back in the game and got to try it again with Arrana. Same gameplan and plenty of demons this time.

    Posted in: Battlegrounds
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    posted a message on Arrana Starseeker no Demons available?

    So I played Arrana Starseeker, the Hero that gives you 7 minions after having refreshed 5 times, and wanted to start of with Wrath Weaver and Demons to build an early big minion that could carry me for a while so I could search for Pogo's on tier 2. My plan was to stay on tier 2 for a long time until I got big Pogo's and than move tier up.

    But from the start of the game, how many times I would refresh not a single demon (tier 1 and 2) or Wrath Weaver showed up (tier 1 and 2 have 5 demon related minions in total, at one point I should have got 1). Probably refreshed 25-30 times until I was dead, ended up with some beasts and a 20/20 pogo.

    Did I miss something or was it a bug? Anyone expierenced this?

    Posted in: Battlegrounds
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    posted a message on The Pepper Thread - Share your good vibes!

    10 Pogo Hoppers in Battlegrounds, I even amazed myself. Too bad opponent won with divine shield-poison, I was trying to set up some divine shield defense myself but it was already too late..

    Posted in: General Discussion
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    posted a message on Secret Jade Rogue

    Thanks, yeah that is actually a good idea, I will try it out.

    Posted in: Secret Jade Rogue
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    posted a message on Seven
    Quote from M1ch43l >>

    Upvoted all comments to try and reach 7 upvotes on each comment.

     Lol, thanks. Good I did not call the deck 2.549

    Posted in: Seven
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    posted a message on Seven

    Played this deck mainly in gold and high level platinum and it did pretty ok. 

    Posted in: Seven
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